Content Summary
- New Weapons:
- New Skills:
- [Spotlight] Divine Fang Effectiveness Interaction:
- Divine Fang's buff does not seem to stack doubly with existing effective damage. See below for more in-depth explanation.
- New Accessories:
- Gold Maid Headpiece
- New Voting Gauntlet:
- Marital Bonds
- New Mythic Hero Battle:
- Dragon Divinity: Naga
- New Tactics Drills:
- Skill Studies 53: Divine Fang
- Grandmaster 32: As Archers Advance
- New Quests:
- Jun Quests
- Jun Training
- Tempest Trials
- Flier Mastery
- Grand Hero Battles (Note: Grand Hero Battle Revival: Gharnef)
- Voting Gauntlet
- Space was allocated for 4 new Summoning Focuses
Assets
Tempest Trial Bonus Heroes
(Note: No new Tempest Trial included in this update.)
Content
New Heroes
Naga: Dragon Divinity
Ruler of the Divine Dragons. Takes on a variety of appearances in the presence of humans, and is said to have saved the world from despair. Appears in Fire Emblem: Mystery of the Emblem and Fire Emblem Awakening.
VOICE: Mela Lee
ILLUST: Asatani Tomoyo (麻谷知世)
LEGEND: Mythic Effect: Astra Boost: HP+5, Def+5 Grants allies this Mythic Effect during Astra season, if the Astra blessing has been conferred and if this unit enters battle in Aether Raids with them: Astra-blessed allies boost the Aetheric Lift acquired for successful attacks during Astra season. (This boost is limited to the number of Mythic Heroes × the number of Heroes with the blessing conferred × 10.) During Astra season, this Mythic Hero will boost Aetheric Lift acquisition for successful attacks depending on number of merges. (This boost is limited to the number of times the unit has been merged × 1.)
Internal Name: 神階ナーガ (Note: Shinkai Naaga, "God Naga")
Internal String: NAGA_GOD01
(Note: Chill Spd 3 is unlocked at four stars.)
New Weapons
神竜王のブレス: Divine Breath
神竜王のブレス: Grants Atk+3. Effective against dragon foes. Grants Atk/Spd/Def/Res+X during combat. (X = number of dragon allies and allies that have "effective against dragons" within 2 spaces ×3. Maximum bonus of +9 to each stat.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
New Skills
攻撃速さの攻城戦1: AR-O Atk/Spd 1
攻撃速さの攻城戦1: If attacking in Aether Raids, grants Atk/Spd+X during combat. (Calculates X based on number of foe's defensive structures: ≤2 structures grants +4; 3 grants +3; 4 grants +2; ≥5 grants +1. Destroyed defensive structures are not counted.)
攻撃速さの攻城戦2: AR-O Atk/Spd 2
攻撃速さの攻城戦2: If attacking in Aether Raids, grants Atk/Spd+X during combat. (Calculates X based on number of foe's defensive structures: ≤2 structures grants +7; 3 grants +5; 4 grants +3; ≥5 grants +1. Destroyed defensive structures are not counted.)
攻撃速さの攻城戦3: AR-O Atk/Spd 3
攻撃速さの攻城戦3: If attacking in Aether Raids, grants Atk/Spd+X during combat. (Calculates X based on number of foe's defensive structures: ≤2 structures grants +10; 3 grants +7; 4 grants +4; ≥5 grants +1. Destroyed defensive structures are not counted.)
神竜王の牙: Divine Fang
神竜王の牙: At start of turn, grants "effective against dragons" to adjacent allies for 1 turn.
[Spotlight] Divine Fang Effectiveness Interaction
With the introduction of Divine Fang, this is the first time a unit will be able to obtain Effective Damage against a weapon class and Effective Damage against a movement type at the same time.
We can confirm that this "double" effectiveness will not doubly stack, however. That is to say, the damage prior to mitigation will be multiplied by 1.5x only once—it will not be, for instance, doubly added to 2.0x nor doubly multiplied to 2.25x.
Demonstrated below, a Micaiah using Thani (which is effective against armored units) deals the same amount of damage to a Halloween Myrrh (an armored dragon) both with and without Divine Fang's "effective against dragons" buff.
New Accessories
メイドの頭飾り・金: Gold Maid Headpiece
メイドの頭飾り・金: Proof of victory over Mythic Naga.
New Voting Gauntlet
Marital Bonds
New Mythic Hero Battle
Dragon Divinity: Naga
New Tactics Drills
Skill Studies 53: Divine Fang
Grandmaster 32: As Archers Advance
New Quests
Jun Quests
KO w/Alfonse
Defeat a foe with Alfonse: Prince of Askr.
KO w/Sharena
Defeat a foe with Sharena: Princess of Askr.
KO with Anna
Defeat a foe with Anna.
KO Red Foe
Defeat a red foe.
KO Blue Foe
Defeat a blue foe.
KO Green Foe
Defeat a green foe.
KO Colorless Foe
Defeat a colorless foe.
KO Infantry Foe
Defeat an infantry foe.
KO Armored Foe
Defeat an armored foe.
KO Cavalry Foe
Defeat a cavalry foe.
KO Flying Foe
Defeat a flying foe.
Clear 6-1
Clear Book II, Chapter 6: Part 1 on Lunatic difficulty. All four allies must survive.
Clear 6-2
Clear Book II, Chapter 6: Part 2 on Lunatic difficulty. All four allies must survive.
Clear 6-3
Clear Book II, Chapter 6: Part 3 on Lunatic difficulty. All four allies must survive.
Clear 6-4
Clear Book II, Chapter 6: Part 4 on Lunatic difficulty. All four allies must survive.
Clear 6-5
Clear Book II, Chapter 6: Part 5 on Lunatic difficulty. All four allies must survive.
AR: Attack Successfully
Successfully attack in Aether Raids.
AR: Attack Successfully
Successfully attack in Aether Raids.
AR: Attack Successfully
Successfully attack in Aether Raids.
Win Arena Duel
Win Arena Duel at any difficulty.
Win Arena Duel
Win Arena Duel at any difficulty.
Win Arena Duel
Win Arena Duel at any difficulty.
Jun Training
Tower: 1st Stratum
Clear the first stratum of the Training Tower. All four allies must survive.
Tower: 2nd Stratum
Clear the second stratum of the Training Tower. All four allies must survive.
Tower: 3rd Stratum
Clear the third stratum of the Training Tower. All four allies must survive.
Tower: 4th Stratum
Clear the fourth stratum of the Training Tower. All four allies must survive.
Tower: 5th Stratum
Clear the fifth stratum of the Training Tower. All four allies must survive.
Tower: 6th Stratum
Clear the sixth stratum of the Training Tower. All four allies must survive.
Tower: 7th Stratum
Clear the seventh stratum of the Training Tower. All four allies must survive.
Tower: 8th Stratum
Clear the eighth stratum of the Training Tower. All four allies must survive.
Tower: 9th Stratum
Clear the ninth stratum of the Training Tower. All four allies must survive.
Tower: 10th Stratum
Clear the tenth stratum of the Training Tower. All four allies must survive.
Tower: 10th Stratum
Clear the tenth stratum of the Training Tower using only infantry allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
Tower: 10th Stratum
Clear the tenth stratum of the Training Tower using only armored allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
Tower: 10th Stratum
Clear the tenth stratum of the Training Tower using only cavalry allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
Tower: 10th Stratum
Clear the tenth stratum of the Training Tower using only flying allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
Tempest Trials
Clear Trial
Clear one of the final maps in Tempest Trials.
Clear Trial
Clear one of the final maps in Tempest Trials.
Clear Trial
Clear one of the final maps in Tempest Trials.
Clear Trial
Clear one of the final maps in Tempest Trials.
Flier Mastery
Tower: 3rd Stratum
Clear the third stratum of the Training Tower using only flying allies. (Allies deployed as cohorts using Pair Up do not count.)
Clear P12-1
Clear Paralogue 12: Part 1 using only flying allies. (Allies deployed as cohorts using Pair Up do not count.)
Tower: 5th Stratum
Clear the fifth stratum of the Training Tower using only flying allies. (Allies deployed as cohorts using Pair Up do not count.)
Clear P12-2
Clear Paralogue 12: Part 2 on Hard or higher difficulty using only flying allies. (Allies deployed as cohorts using Pair Up do not count.)
Tower: 7th Stratum
Clear the seventh stratum of the Training Tower using only flying allies. (Allies deployed as cohorts using Pair Up do not count.)
Clear P13-2 on Lunatic
Clear Paralogue 13: Part 2 on Lunatic difficulty using only flying allies. (Allies deployed as cohorts using Pair Up do not count.)
Tower: 9th Stratum
Clear the ninth stratum of the Training Tower using only flying allies. (Allies deployed as cohorts using Pair Up do not count.)
Clear P13-3 on Lunatic
Clear Paralogue 13: Part 3 on Lunatic difficulty using only flying allies. (Allies deployed as cohorts using Pair Up do not count.)
Grand Hero Battles
Defeat Gharnef
Clear the Grand Hero Battle against Gharnef: Dark Pontifex with Sharena: Princess of Askr on your team.
Defeat Gharnef
Clear the Grand Hero Battle against Gharnef: Dark Pontifex on Lunatic or higher difficulty with Gharnef: Dark Pontifex on your team.
Defeat Gharnef
Defeat Gharnef: Dark Pontifex at level 40 or higher with Sharena: Princess of Askr.
Defeat Gharnef
Defeat Gharnef: Dark Pontifex at level 40 or higher with Gharnef: Dark Pontifex.
Defeat Gharnef
Clear the Grand Hero Battle against Gharnef: Dark Pontifex on Lunatic or higher difficulty using only infantry allies.
Voting Gauntlet
Voting Gauntlet
Win a battle in the Voting Gauntlet.
Voting Gauntlet
Win a battle in the Voting Gauntlet.
Voting Gauntlet
Win a battle in the Voting Gauntlet.
Voting Gauntlet
Win a battle in the Voting Gauntlet.
Voting Gauntlet
Win a battle in the Voting Gauntlet.
Tower: 2nd Stratum
Clear the second stratum of the Training Tower.
Tower: 5th Stratum
Clear the fifth stratum of the Training Tower.
Tower: 8th Stratum
Clear the eighth stratum of the Training Tower.
Win Arena Duels
Win Arena Duels at any difficulty.
Win Arena Duels
Win Arena Duels at any difficulty.
Win Int.+ Arena Duels
Win Arena Duels on Intermediate or higher difficulty.
Win Int.+ Arena Duels
Win Arena Duels on Intermediate or higher difficulty.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a red ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a blue ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a green ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a colorless ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a red ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a blue ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a green ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a colorless ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a red ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a blue ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a green ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a colorless ally on your team.
Upcoming Summoning Focuses
This update allocated space for 4 new Summoning Focuses. Known upcoming Summoning Focuses include:
1. Mythic Heroes - Naga
2. Voting Gauntlet
3. Heroes with Flier Formation
Our speculation for the unannounced Summoning Focuses are:
4. Most likely a second Voting Gauntlet Summoning Focus.
These focuses are all expected to appear before the New Heroes Summoning Event that begins June 11th 7:00 AM UTC, which should be added in the next update.