- Default
- Attack
- Special
- Injured
Valentine's Hana - Striving Heart |
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Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 17 | 8 | 12 | 10 | 7 |
Middle | 18 | 9 | 13 | 11 | 8 |
High | 19 | 10 | 14 | 12 | 9 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 36 | 38 | 42 | 38 | 24 |
Middle | 40 | 42 | 46 | 41 | 27 |
High | 43 | 45 | 49 | 45 | 31 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
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Iron Sword Learns by default at 1 ★ Unlocks at 1 ★
Only Inheritable by Sword Units.
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50 | 1 | 6 |
Steel Sword Learns by default at 2 ★ Unlocks at 2 ★
Only Inheritable by Sword Units.
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100 | 1 | 8 |
Petalfall Blade At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage (excluding when dealing damage with an area-of-effect Special). Learns by default at 4 ★ Unlocks at 3 ★
Only Inheritable by Sword Units.
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200 | 1 | 10 |
Petalfall Blade+ At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage (excluding when dealing damage with an area-of-effect Special). Learns by default at 5 ★ Unlocks at 5 ★
Only Inheritable by Sword Units.
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300 | 1 | 14 |
Available Rearmed Weapons |
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Arcane Devourer |
Arcane Éljúðnir |
Special Skills
Special Skills | SP | Turns |
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Glowing Ember Boosts damage dealt by 50% of unit's Def. Learns by default at 4 ★ Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
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100 | 4 |
Ignis Boosts damage dealt by 80% of unit's Def. Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
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200 | 4 |
Passive Skills
Passive Skills | SP | Slot |
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Special Fighter 1 At start of combat, if unit's HP ≥ 90%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
Only inheritable by armor units.
Unlocks at 1 ★ |
60 | B |
Special Fighter 2 At start of combat, if unit's HP ≥ 70%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
Only inheritable by armor units.
Unlocks at 2 ★ |
120 | B |
Special Fighter 3 At start of combat, if unit's HP ≥ 50%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
Only inheritable by armor units.
Unlocks at 4 ★ |
240 | B |
Armored Stride 1 At start of turn, if unit's HP = 100% and unit is not adjacent to an ally, unit can move 1 extra space. (That turn only. Does not stack.) Only inheritable by Armored Sword, Lance, Axe & Beast units.
Unlocks at 3 ★ |
60 | C |
Armored Stride 2 At start of turn, if unit's HP ≥ 50% and unit is not adjacent to an ally, unit can move 1 extra space. (That turn only. Does not stack.) Only inheritable by Armored Sword, Lance, Axe & Beast units.
Unlocks at 4 ★ |
120 | C |
Armored Stride 3 At start of turn, if unit is not adjacent to an ally, unit can move 1 extra space. (That turn only. Does not stack.) Only inheritable by Armored Sword, Lance, Axe & Beast units.
Unlocks at 5 ★ |
240 | C |
Other Info
Origin |
Fire Emblem Fates
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