- Default
- Attack
- Special
- Injured
Halloween Anna - Twice the Anna |
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Related Heroes
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 17 | 13 | 7 | 8 | 4 |
Middle | 18 | 14 | 8 | 9 | 5 |
High | 19 | 15 | 9 | 10 | 6 |
HP | ATK | SPD | DEF | RES | |
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Low | 36 | 41 | 44 | 27 | 23 |
Middle | 40 | 44 | 47 | 31 | 27 |
High | 43 | 48 | 51 | 34 | 30 |
Harmonized Skill
Grants【Resonance: Blades】and【Resonance: Shields】 and restores 99 HP to unit and allies from the same titles as unit. Grants Special cooldown count-5 to unit.
【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn. 【Resonance: Shields】 Grants Def/Res+4 during combat and the following effect for 1 turn: "During unit's first combat in player phase or enemy phase, foe cannot make a follow-up attack."
Weapon Skills
Weapons | SP | Rng. | Mt. |
---|---|---|---|
Iron Axe Learns by default at 1 ★ Unlocks at 1 ★
Inheritable by Axe users only.
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50 | 1 | 6 |
Steel Axe Learns by default at 2 ★ Unlocks at 2 ★
Inheritable by Axe users only.
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100 | 1 | 8 |
Silver Axe Learns by default at 4 ★ Unlocks at 3 ★
Inheritable by Axe users only.
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200 | 1 | 11 |
Payday Pouch Grants Spd+3. If number of Bonus effects active on unit (excluding stat bonuses) ≥ 3, enables Canto (2). At start of turn, grants the following effects to unit based on the number of allies within 2 spaces of unit: if ≥ 1, grants 【Null Follow-Up】; if ≥ 2, grants【Hexblade】. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and grants Atk/Spd+X to unit (X = 25% of foe's Atk at start of combat, - 8; min 0, max 10) during combat, and also, if number of Bonus effects active on unit (excluding stat bonuses) ≥ 3, reduces the percentage of foe's non-Special "reduces damage by X%" skills by 50% during combat (example: a foe with a "reduces damage by 45%" skill would reduce damage by 23% instead). 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn. 【Hexblade】 Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat). Learns by default at 5 ★ Unlocks at 5 ★
Non-Inheritable skill.
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400 | 1 | 16 |
Available Rearmed Weapons |
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Arcane Þrima |
Arcane Downfall |
Special Skills
Special Skills | SP | Turns |
---|---|---|
Miracle If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP. Learns by default at 4 ★ Unlocks at 3 ★
Inheritable by all units.
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200 | 5 |
Passive Skills
Passive Skills | SP | Slot |
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Atk/Spd Prime 1 If【Bonus】is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 1; max 3). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). Excludes Tome, Dragon and Staff Users
Unlocks at 2 ★ |
60 | A |
Atk/Spd Prime 2 If【Bonus】is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 1; max 5). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). Excludes Tome, Dragon and Staff Users
Unlocks at 3 ★ |
120 | A |
Atk/Spd Prime 3 If【Bonus】is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 7). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). Excludes Tome, Dragon and Staff Users
Unlocks at 4 ★ |
240 | A |
Atk/Spd Prime 4 If【Bonus】is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 9), and also, if number of【Bonus】effects active on unit (excluding stat bonuses) ≥ 4, unit can counterattack regardless of foe's range during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). Excludes Tome, Dragon and Staff Users
Unlocks at 5 ★ |
300 | A |
Gambit 1 If unit's or foe's attack can trigger unit's Special, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = unit's max Special cooldown count value × 4 (max 20%).
Inheritable by Sword, Lance, and Axe users only.
Unlocks at 2 ★ |
60 | B |
Gambit 2 If unit's or foe's attack can trigger unit's Special, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = unit's max Special cooldown count value × 7 (max 35%).
Inheritable by Sword, Lance, and Axe users only.
Unlocks at 3 ★ |
120 | B |
Gambit 3 If unit's or foe's attack can trigger unit's Special, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = unit's max Special cooldown count value × 10 (max 50%).
Inheritable by Sword, Lance, and Axe users only.
Unlocks at 4 ★ |
240 | B |
Gambit 4 Inflicts Spd/Def-4 on foe during combat, and also, if unit's or foe's attack can trigger unit's Special, deals damage during combat = unit's max Special cooldown count value - 2, × 5 (min 0; max 15; excluding area-of-effect Specials) and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = unit's max Special cooldown count value × 10 (max 50%).
Inheritable by Sword, Lance, and Axe users only.
Unlocks at 5 ★ |
300 | B |
Atk/Spd Rein 1 Inflicts Atk/Spd-2 on foes within 2 spaces during combat.
Flying Only
Unlocks at 2 ★ |
60 | C |
Atk/Spd Rein 2 Inflicts Atk/Spd-3 on foes within 2 spaces during combat.
Flying Only
Unlocks at 3 ★ |
120 | C |
Atk/Spd Rein 3 Inflicts Atk/Spd-4 on foes within 2 spaces during combat.
Flying Only
Unlocks at 4 ★ |
240 | C |
A/S Rein Snap Inflicts Atk/Spd-4 on foes within 2 spaces of unit during combat. At start of turn, if unit is within 2 spaces of an armored ally or an infantry ally with Range = 1, grants "unit can move 1 extra space" to unit, to infantry allies with Range = 1 within 2 spaces of unit, and to armored allies within 2 spaces of unit. (That turn only; does not stack; effect triggers only if unit has no Sing or Dance skill.) Can be Inherited by Flying Melee, Dragon & Beast units.
Unlocks at 5 ★ |
300 | C |
Other Info
Origin |
Fire Emblem: Awakening
Fire Emblem Engage
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