- Default
- Attack
- Special
- Injured
Teatime Sigurd - Proper Pourer |
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Related Heroes
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 17 | 15 | 4 | 4 | 2 |
Middle | 18 | 16 | 5 | 5 | 3 |
High | 19 | 17 | 6 | 6 | 4 |
HP | ATK | SPD | DEF | RES | |
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Low | 36 | 43 | 28 | 32 | 12 |
Middle | 40 | 46 | 31 | 35 | 16 |
High | 43 | 50 | 34 | 39 | 19 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
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Light Learns by default at 1 ★ Unlocks at 1 ★
Blue Tome Users Only
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50 | 2 | 4 |
Ellight Learns by default at 2 ★ Unlocks at 2 ★
Blue Tome Users Only
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100 | 2 | 6 |
Shine Learns by default at 4 ★ Unlocks at 3 ★
Blue Tome Users Only
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200 | 2 | 9 |
Knightly Manner Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, and deals damage = 15% of unit's Atk (excluding area-of-effect Specials) during combat, and also, if foe uses sword, lance, axe, magic, staff, dragonstone, or beast damage, foe cannot counterattack. Learns by default at 5 ★ Unlocks at 5 ★
Non-Inheritable skill.
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400 | 2 | 14 |
Special Skills
Special Skills | SP | Turns |
---|---|---|
Dragon Gaze Boosts damage by 30% of unit's Atk. Learns by default at 4 ★ Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
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100 | 4 |
Draconic Aura Boosts damage by 30% of unit's Atk. Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
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200 | 3 |
Chivalric Aura At start of turn, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. Boosts Special damage by 25% of unit's Atk. After combat, if unit's Special triggered, grants Atk+6 to unit and all allies for 1 turn, and unit and all allies can move 1 extra space (that turn only; does not stack; bonus granted to allies even if unit's HP reaches 0). Unlocks at 5 ★
Non-Inheritable skill.
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500 | 2 |
Passive Skills
Passive Skills | SP | Slot |
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Armored Blow 1 If unit initiates combat, grants Def+2 during combat.
Non-inheritable by Staff-wielding units.
Unlocks at 2 ★ |
50 | A |
Sturdy Blow 1 If unit initiates combat, unit granted Atk/Def+2 during battle.
Non-inheritable by Staff-wielding units.
Unlocks at 3 ★ |
120 | A |
Sturdy Blow 2 If unit initiates combat, unit granted Atk/Def+4 during battle.
Non-inheritable by Staff-wielding units.
Unlocks at 4 ★ |
240 | A |
Remote Sturdy If unit initiates combat, grants Atk+7 and Def+10 to unit during combat and reduces damage from foe's first attack during combat by 30%.
Ranged Weapon Users Only
Unlocks at 5 ★ |
300 | A |
Seal Res 1 Inflicts Res-3 on foe through its next action after combat.
Non-inheritable by Staff-wielding units.
Unlocks at 2 ★ |
40 | B |
Seal Res 2 Inflicts Res-5 on foe through its next action after combat.
Non-inheritable by Staff-wielding units.
Unlocks at 3 ★ |
80 | B |
Seal Res 3 Inflicts Res-7 on foe through its next action after combat.
Non-inheritable by Staff-wielding units.
Unlocks at 4 ★ |
160 | B |
Seal Res 4 Inflicts Res-4 on foe during combat, and if no effect neutralizes penalties to foe's Res, inflicts penalty on foe's Res during combat = 7 - current penalty on foe's Res (min: 0). If penalty is active on foe's Res, inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) Inflicts Res-7 on foe through its next action after combat.
Non-inheritable by Staff-wielding units.
Unlocks at 5 ★ |
300 | B |
Other Info
Origin |
Fire Emblem: Genealogy of the Holy War
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