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Odd Recovery 3

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SP:
240
Slot:
C

At start of odd-numbered turns, neutralizes any【Penalty】on allies within 2 spaces of unit and restores 20 HP to those units.  【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

Inheritable Restrictions?

Staff

  • Restricted to units that use a Staff.

Skillsets that use skill

When a generic healer is stronger than Duma (Offense)

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Actually 1000 Years Old(Defensive)

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