Boosts damage dealt by 50%.
No Staff
- Non-inheritable by Staff-wielding units.
Units with Skill
Unlocks at 5 ★
Unlocks at 4 ★
Skillsets that use skill
Count Reglay (Player Phase Nuke)
Tome of Reglay | A | Atk/Spd Push 4 Alternate: Death Blow (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Res 3 | |
Glimmer | C | Time's Pulse 3 | |
SP | 1430 | S | Atk/Spd Solo 3 Alternate: Atk/Def Solo 3 |
Brigand Dedue? Sure, why not? (Player Phase)
Brave Axe+ | A | Death Blow (3 or 4) | |
---|---|---|---|
Positional Assist | B | Bold Fighter 3 | |
Glimmer Alternate: Bonfire |
C | Armored Stride 3 | |
SP | 1770 | S | Death Blow 3 Alternate: Quickened Pulse |
Comet Drive (General Offensive / Damage Focus)
Silesse Frost | A | Atk/Spd Solo (3 or 4) Alternate: Sturdy Impact |
|
---|---|---|---|
Positional Assist | B | Dive-Bomb 3 | |
Glimmer Alternate: Luna |
C | Atk/Def Rein 3 Alternate: Goad Fliers |
|
SP | 1280 | S | Heavy Blade 3 Alternate: Atk/Spd Solo 3 |
Sparks When I’m With You (General Offense)
Sparking Tome | A | Atk/Spd Push 4 Alternate: Fury (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Desperation 3 Alternate: Null Follow-Up 3 |
|
Glimmer | C | Joint Drive Spd | |
SP | 1800 | S | Flashing Blade 3 Alternate: Atk/Spd Solo 3 |
Steady as Stone (Aether Raids Defense)
Sparking Tome | A | Steady Impact Alternate: Swift Impact |
|
---|---|---|---|
Alternate: Positional Assist |
B | Null Follow-Up 3 | |
Glimmer Alternate: Ruptured Sky |
C | Time's Pulse 3 | |
SP | 1470 | S | Hardy Bearing 3 Alternate: Swift Sparrow 2 |
Remains of the Day (Offensive Nuke / Aether Raids Defense)
Þjálfi | A | Atk/Def Push 4 Alternate: Death Blow 4 |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Res 3 | |
Glimmer Alternate: Moonbow |
C | Fatal Smoke 3 Alternate: Goad Cavalry |
|
SP | 1580 | S | Death Blow 3 Alternate: Hardy Bearing 3 |
Searching for Sharena (Offensive)
Gronnblade+ Alternate: Amity Blooms+ (+Atk) |
A | Death Blow (3 or 4) Alternate: Atk/Def Solo (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Bold Fighter 3 | |
Glimmer Alternate: Bonfire |
C | Armor March 3 Alternate: Joint Drive Atk |
|
SP | 1320 | S | Death Blow 3 Alternate: Atk/Def Solo 3 |
Final Stand (Player Phase Offensive / Low HP Sweeper)
Mystletainn (+Eff) | A | Fury (3 or 4) Alternate: Death Blow (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Def 3 Alternate: Wings of Mercy 3 |
|
Glimmer Alternate: Moonbow |
C | Def Smoke 3 Alternate: Rouse Atk/Def 3 |
|
SP | 1280 | S | Brazen Atk/Def 3 |
A Funeral of Flowers (Aether Raids Defense)
Aurora Breath | A | Mirror Impact | |
---|---|---|---|
Positional Assist | B | Dragon Wall 3 Alternate: Wings of Mercy 3 |
|
Glimmer Alternate: Moonbow |
C | Wings of Light | |
SP | 1640 | S | Atk/Res Bond 3 Alternate: Hardy Bearing 3 |
Guiding Light (General Offense)
Fell Flambeau | A | Atk/Spd Solo 4 Alternate: Fury (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Desperation 3 | |
Glimmer Alternate: Luna |
C | Res Smoke 3 Alternate: Spd Smoke 3 |
|
SP | 1710 | S | Atk/Spd Solo 3 Alternate: Heavy Blade 3 |
Assassin’s Intuition (Enemy Phase Sweeper)
Fell Flambeau | A | Close Foil Alternate: Close Counter |
|
---|---|---|---|
Positional Assist | B | Vantage 3 | |
Glimmer Alternate: Miracle |
C | Res Smoke 3 Alternate: Joint Drive Atk |
|
SP | 1710 | S | Atk/Def Solo 3 Alternate: Heavy Blade 3 |
Desert Rose’s Thorns (General Offense / Hybrid)
Rauðrblade+ Alternate: Rauðrfox+ (+Spd) |
A | Swift Sparrow (2 or 3) Alternate: Fury (3 or 4) |
|
---|---|---|---|
Dance Alternate: Positional Assist |
B | Desperation 3 Alternate: Wings of Mercy 3 |
|
Glimmer | C | Ground Orders 3 Alternate: Joint Drive Spd |
|
SP | 1410 | S | Atk/Spd Solo 3 Alternate: Heavy Blade 3 |
Determined Strength (General Offense)
Rauðrblade+ Alternate: Rauðrfox+ (+Spd) |
A | Swift Sparrow (2 or 3) Alternate: Atk/Spd Push 4 |
|
---|---|---|---|
Positional Assist | B | Desperation 3 | |
Glimmer | C | Joint Drive Spd Alternate: Spd Smoke 3 |
|
SP | 1800 | S | Swift Sparrow 2 Alternate: Darting Blow 3 |
Dream and nightmare as one! (Hybrid / General Offense)
Bond of the Álfar Alternate: Gronnblade+ |
A | Atk/Spd Push 4 Alternate: Swift Sparrow (2 or 3) |
|
---|---|---|---|
Gentle Dream Alternate: Positional Assist |
B | Wings of Mercy 3 Alternate: Desperation 3 |
|
Glimmer | C | Spd/Res Rein 3 Alternate: Joint Drive Atk |
|
SP | 1470 | S | Heavy Blade 3 Alternate: Swift Sparrow 2 |
Blessed by the Goddess (Offensive Nuke)
Blárblade+ Alternate: Flora Guide+ (+Spd) |
A | Atk/Spd Solo (3 or 4) Alternate: Swift Sparrow (2 or 3) |
|
---|---|---|---|
Positional Assist | B | Desperation 3 | |
Glimmer Alternate: Moonbow |
C | Rouse Atk/Spd 3 Alternate: Drive Atk 2 |
|
SP | 1140 | S | Swift Sparrow 2 Alternate: Heavy Blade 3 / Flashing Blade 3 |
Starmaker (Maximum Damage / Budget)
Sealed Falchion (+Eff) | A | Death Blow (3 or 4) | |
---|---|---|---|
Positional Assist | B | Chill Def 3 Alternate: Vantage 3 |
|
Glimmer Alternate: Bonfire |
C | Odd Atk Wave 3 | |
SP | 1280 | S | Atk/Def Solo 3 |
Pony Show-and-Tell (Vantage Sweeper)
Rauðrblade+ | A | Close Foil Alternate: Close Counter |
|
---|---|---|---|
Positional Assist | B | Vantage 3 | |
Glimmer Alternate: Miracle |
C | Res Smoke 3 Alternate: Joint Drive Atk |
|
SP | 2160 | S | Brazen Atk/Res 3 Alternate: Heavy Blade 3 |
Pegasiphobia (Offensive Focus)
Wargod's Tome (+Eff) | A | Fury (3 or 4) Alternate: Atk/Spd Push 4 |
|
---|---|---|---|
Positional Assist | B | Desperation 3 Alternate: Lull Spd/Res 3 |
|
Glimmer Alternate: Iceberg |
C | Spd Smoke 3 Alternate: Time's Pulse 3 |
|
SP | 1260 | S | Swift Sparrow 2 Alternate: Death Blow 3 |
Meaty Merc (Defensive)
Deck Swabber+ (+Def) | A | Distant Counter Alternate: Bracing Stance (2 or 3) |
|
---|---|---|---|
Reposition | B | Quick Riposte 3 | |
Glimmer | C | Pulse Smoke 3 | |
SP | 1695 | S | Atk/Def Solo 3 |
Eye of the Tiger (Offense)
Brave Axe+ Alternate: Ninja Masakari+ |
A | Sturdy Impact Alternate: Death Blow (3 or 4) |
|
---|---|---|---|
Reposition | B | Lull Atk/Def 3 Alternate: Special Spiral 3 |
|
Glimmer Alternate: Moonbow |
C | Even Atk Wave 3 Alternate: Def Smoke 3 |
|
SP | 2145 | S | Death Blow 3 |
Devotion Impulse (Offensive Nuke)
Tome of Storms | A | Life and Death 4 Alternate: Atk/Spd Push 4 |
|
---|---|---|---|
Positional Assist | B | Windsweep 3 | |
Glimmer Alternate: Moonbow |
C | Panic Smoke 3 Alternate: Hone Cavalry |
|
SP | 1580 | S | Swift Sparrow 2 |
Never-ending Nightmare (Hybrid / General Offense)
Flower of Sorrow Alternate: Gronnblade+ |
A | Atk/Spd Push 4 Alternate: Swift Sparrow (2 or 3) |
|
---|---|---|---|
Frightful Dream Alternate: Positional Assist |
B | Wings of Mercy 3 Alternate: Desperation 3 |
|
Glimmer | C | Spd/Res Rein 3 | |
SP | 1350 | S | Heavy Blade 3 Alternate: Swift Sparrow 2 |
Lead me into everlasting darkness! (Aether Raids Defense)
Flower of Sorrow Alternate: Weaponless |
A | Atk/Spd Push 4 Alternate: Life and Death (3 or 4) |
|
---|---|---|---|
Frightful Dream | B | Aerobatics 3 Alternate: Wings of Mercy 3 |
|
Glimmer | C | Ground Orders 3 Alternate: Distant Guard 3 |
|
SP | 1200 | S | Guidance 3 Alternate: Distant Guard 3 |
The Fiery Weeb (Player Phase)
Twin Star Axe | A | Sturdy Impact Alternate: Death Blow (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Chill Def 3 Alternate: Vantage 3 |
|
Glimmer Alternate: Galeforce |
C | Atk/Def Rein 3 | |
SP | 1650 | S | Death Blow 3 Alternate: Heavy Blade 3 |
Ninja Sword Here (Enemy Phase focus)
Twin Star Axe | A | Distant Counter Alternate: Distant Ward |
|
---|---|---|---|
Positional Assist Alternate: Ardent Sacrifice |
B | Vantage 3 | |
Glimmer Alternate: Miracle |
C | Atk/Def Rein 3 | |
SP | 1390 | S | Brazen Atk/Def 3 Alternate: Fierce Stance 3 |
Damage Scaling Specials
Overview
Glimmer and Astra are specials with very straightforward effects: more damage. Glimmer has a charge time of two and grants +50% damage, while Astra has a long charge time of four and increases damage by +150%. Night Sky is the un-upgraded version of these skills. The large difference in charge time and eventual damage make them quite different from each other, despite having the same direct effect. Both scale directly off the damage that would be normally dealt from combat. Therefore, the foe’s defense or resistance matters quite a bit more than normal when calculating damage from these specials. Astra is notable for being one of few specials capable of reliably OHKO’ing opponents, provided the attack would deal decent damage regardless.
Synergy
Unlike other specials, the damage from Glimmer/Astra varies hugely based on your opponent’s stats. It is much more effective on foes with low defense/resistance. Naturally, the higher the user’s attack, the more damage from the specials. But debuffs to an enemies’ defense or resistance will boost the power of these moves significantly. Seal, Threaten and Ploy skills all make great partners to Glimmer/Astra. Glimmer, with its low cooldown is best used as a duel finisher, whereas Astra is best used to KO a completely fresh enemy. Standard special cooldown reduction skills such as Heavy Blade, Quickened Pulse and Infantry Pulse can be used to get these skills ready quickly.
Glimmer can be found on meta builds due to its low cooldown. Dragon Units make excellent use of Glimmer due to their refined breaths targeting the lower defensive stat against ranged units. Bladetome users, likewise, can use Glimmer to deal astronomical levels of damage in a single hit. Weapons that grant "effective" damage such as Falchions, Wolf Tomes and the Poison Dagger have excellent synergy with Glimmer, as they already deal high damage and with Glimmer or Astra can turn a 2HKO into a OHKO. As a general rule, Glimmer and Astra tend to be more effective when the user has high Attack.
Weaknesses
While these skills seemingly have great damage multipliers, the way the damage is calculated often makes these specials a poor choice compared to others. Using specials which deal damage based on the user’s stats more often than not gives them much higher multipliers, at similar cooldowns. Astra is still capable of dealing high damage, but be wary of enemies with high defenses, as the multiplier will be heavily reduced.
The counterpart to Glimmer, Moonbow, can be frequently more reliable than Glimmer since it allows your unit to break through high defenses. Glimmer fails to be of use against enemies that can easily sponge your attacks; Moonbow gives your unit an edge against these foes.