Weapon | SP | Rng. | Mt. |
---|---|---|---|
Deep-Blue Bow (+Eff)Grants Spd+3. Effective against flying and armored foes. If unit initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and neutralizes effects that prevent unit's follow-up attacks or inflict "Special cooldown charge -X" on unit. Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe uses sword, lance, axe, dragonstone, or beast damage and unit's Spd ≥ foe's Spd+5, foe cannot counterattack. | 400 | 2 | 14 |
Inheritable Restrictions?
No
- Non-Inheritable skill.
Skillsets that use skill
Crashing Wave (Player Phase)
Recommended
Deep-Blue Bow (+Eff) | A | Atk/Spd Catch 4 Alternate: Swift Sparrow 3 |
|
---|---|---|---|
Positional Assist Alternate: Assistless |
B | S/D Far Trace 3 Alternate: Watersweep 3 |
|
Moonbow Alternate: Ruptured Sky |
C | Spd/Def Rein 3 | |
SP | 1470 | S | Blade Session 3 Alternate: Life and Death 3 |