Weapon | SP | Rng. | Mt. |
---|---|---|---|
Sylgr (+Eff)Grants Spd+3. At start of combat, if unit's Spd > foe's Spd or if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat and deals damage = 15% of unit's Spd. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. Inflicts Atk/Spd/Def/Res-X on foes within 3 spaces of unit during combat (X = the greater of unit's current bonus or foe's current penalty on each stat). Calculates each stat penalty independently. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+4 to unit during combat. | 400 | 2 | 14 |
Inheritable Restrictions?
No
- Non-Inheritable skill.
Skillsets that use skill
I’m a Goofy Goober, Yeah! (Support Focus)
Recommended
Sylgr (+Eff) | A | B Duel Infantry 4 Alternate: HP/Spd 2 |
|
---|---|---|---|
Positional Assist | B | Even Pulse Tie 3 Alternate: Atk/Def Ruse 3 |
|
Moonbow Alternate: Ruptured Sky |
C | Spur Atk/Def 2 Alternate: Joint Drive Atk |
|
SP | 1770 | S | Drive Atk 2 |
HUMALA BEBUHLA ZEEBUHLA BOP (Offense / Support Hybrid)
Sylgr (+Eff) | A | Swift Sparrow 3 Alternate: Atk/Spd Solo (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Desperation 3 | |
Moonbow Alternate: Luna |
C | Atk Smoke 3 Alternate: Spd Smoke 3 |
|
SP | 1710 | S | Swift Sparrow 2 Alternate: Flashing Blade 3 |