Weapon | SP | Rng. | Mt. |
---|---|---|---|
Whirling GraceAccelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd > foe's Spd during combat, neutralizes penalties that inflict "Special cooldown charge -X" on unit during combat. | 400 | 1 | 16 |
Inheritable Restrictions?
No
- Non-Inheritable skill.
Units with Skill
Skillsets that use skill
Feeling the Astra (Player Phase)
Recommended
Whirling Grace | A | Atk/Spd Boosting A Slot Alternate: Flashing Blade (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Frenzy 3 Alternate: Spurn 3 |
|
Regnal Astra Alternate: Galeforce |
C | Odd Tempest 3 Alternate: Joint Drive Atk |
|
SP | 1300 | S | Blade Session 3 Alternate: Flashing Blade 3 |
The Usual (Mixed/Enemy Phase)
Recommended
Whirling Grace | A | Atk/Spd Boosting A Slot Alternate: Distant Counter |
|
---|---|---|---|
Positional Assist | B | Spurn 3 Alternate: Frenzy 3 |
|
Regnal Astra Alternate: Noontime |
C | Joint Drive Atk | |
SP | 1460 | S | Atk/Spd Solo 3 Alternate: Mystic Boost 3 |