Weapon | SP | Rng. | Mt. |
---|---|---|---|
Whitecap Bow+ (+Spd)Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit initiates combat and unit's Spd ≥ foe's Spd+10, unit attacks twice. | 350 | 2 | 12 |
Inheritable Restrictions?
Skillsets that use skill
War is…y’know, the “H” word! (Player Phase)
Recommended
Whitecap Bow+ (+Spd) | A | Atk/Spd Boosting A Slot | |
---|---|---|---|
Positional Assist | B | Spd/Def Tempo 3 Alternate: Desperation 3 |
|
Deadeye Alternate: Luna |
C | Time's Pulse 3 Alternate: Atk/Spd Oath 4 |
|
SP | 1770 | S | Heavy Blade 3 / Flashing Blade 3 Alternate: Null Follow-Up 3 |
Sunlit Radiance (Max-Investment Arena)
Recommended
Whitecap Bow+ (+Spd) | A | B Duel Flying 4 | |
---|---|---|---|
Rally Up Atk+ Alternate: Rally Atk/Spd+ |
B | S/D Far Trace 3 Alternate: Windsweep 3 |
|
Deadeye Alternate: Ruptured Sky |
C | Atk/Spd Menace Alternate: Spd Smoke 4 |
|
SP | 2610 | S | Atk/Spd Solo 3 Alternate: Blade Session 3 |
Summertime, feeling fine! (General Offense)
Recommended
Whitecap Bow+ (+Spd) | A | Atk/Spd Boosting A Slot Alternate: Heavy Blade 4 |
|
---|---|---|---|
Positional Assist | B | S/D Far Trace 3 Alternate: Aerobatics 3 |
|
Moonbow Alternate: Ruptured Sky |
C | Atk/Spd Menace Alternate: Spd/Def Rein 3 |
|
SP | 1410 | S | Atk/Spd Solo 3 Alternate: Blade Session 3 |