One Punch Man: Road To Hero - Tier List Version 1.5
- This Tier List ranks the overall usefulness of a character, and takes into account its DPS, tankiness, and utility.
S Tier
The best units in the game with broken abilities
Featured Items
News Desktop Columns
News Mobile Columns
A Tier
Extremely good and definitely worth investing in
Featured Items
News Desktop Columns
News Mobile Columns
B Tier
Overall decent units but will get replaced later on
Featured Items
News Desktop Columns
News Mobile Columns
C Tier
Only useful under certain circumstances, not worth investing in
Featured Items
News Desktop Columns
News Mobile Columns
S Tier Explanations
Metal Knight
- The BEST character in the game.
- Most DPS Active, and does more and more damage as the number of enemies decrease.
- Gives himself a shield or an attack boost.
- Insane stats overall
- Last talent (Destructive Bomb) can wipe an entire column of enemies and the requirements of 10 combos is easy to achieve.
Bang
- On par with Metal Knight in PvP (arena).
- Has a chance remove shields which renders Amai and TTM’s abilities useless.
- Parries to hugely increase survivability.
- Last talent (Integrity) boosts Bang’s attack by 300% and can wipe out entire teams.
- The best counter to the current meta controller Metal Knight.
Amai Mask
- Best healer in the game.
- Removes debuffs with Active (poison, bondage, burning, etc) which is extremely helpful in PvP.
- Heals the lowest HP character every round for a fair amount.
- A chance to add anger at the beginning of each round, which can lead to a big advantage in PvP.
- Last talent (Pop Idol) gives a solid shield to everyone on the team, soaking up AOE attacks such as Genos’ Incineration Canon.
Child Emperor
- One of the best utility units in the game.
- Active gives decent shield to the entire team with a low cost of 2 anger and 1 CD.
- Active also gives an attack boost to the team or damage reduction.
- Chance of anger recovery upon any Active Skill being used, and can give an advantage in PvP (similar to Amai).
- Recovery at the end of each round is immensely useful for supporting the tanks in the front line.
Tatsumaki
- Tons of DPS overall and can be a main dealer in a team.
- Normal Skill deals column damage and allows to attack behind tanks.
- Creates a strong shield which can buy couple rounds to heal up/charge anger.
- Deals extra damage to non-esper units which is most of the enemies.
- Upon 20 combos, deals massive AOE damage including a chance of burning and stun.
Konbu
- Best combo extender in the game.
- Adding 10 extra combos with only 5-combo requirement makes him a necessary unit in combo based teams such as Tatsumaki or Atomic Samurai.
- Active and Normal Skill both target the back to take out healers/support.
- Perries and self regenerates to increase survivability.
- Has a chance to bond enemies immobile which is extremely useful in PvP, especially if it is successful against main DPS characters such as Metal Knight or Bang.
A Tier Explanations
Genos
- A well rounded character with multiple uses.
- AOE Active that deals an equal damage to all characters making it useful against defeating clones.
- Machine Gun Blows (2nd talent) has an easy 5-combo activation and adds another 5-combos, making 10-combo talent requirements such as Metal Knight’s Destructive Bomb easy to activate.
- Upon death, deals an absurd amount of damage with a chance to cause burning. Due to this talent, suicide teams on PvP can utilize Genos to take out backline healers/support.
Metal Bat
- A heavy damage dealer with multiple chase skills in a row.
- Active can wipe out the front line, and activate knockdown which leads to his other chase skills.
- Anger consumed increases his ATK, therefore as rounds go on he gets exponentially stronger.
Tank Top Master
- One of the best tanks in the game
- One of the best repulse chasers and causes an extra 3-combos, easily leading to other 5-combo requirement talents.
- Gives his own row an extremely strong shield at the beginning of a battle, which stacks and becomes even stronger with Amai.
- Increases his own shield strength and has one of the highest DEF in the game, making him extremely tanky.
Atomic Samurai
- The best single target damage dealer.
- Active adds 12 combos and obliterates the opponent.
- Killing enemies reduces his active CD and grants 2 anger, giving a huge advantage in PvP.
- Upon 20 combo activation, deals 8 combos and a massive amount of single target damage.
Melzargard
- The best tank to soak up damage.
- Active does a decent amount of damage, and is effective in a 1v1 situation.
- Whenever damaged, recovers a small amount of hp.
- Upon death, revives with 5 cores and when they’re not destroyed by the round, Melzargard comes back, making him incredibly useful in PvP.
Lightening Max
- A solid unit overall with a useful talent in PvP.
- Active causes massive amount of damage to one enemy and has a chance to cause burning.
- At the beginning of combat, increases damage output for the first row of enemies, making them much easier to kill.
- When fighting against monsters, Max gains a strong shield.
B Tier Explanations
Stinger
- Comes in clutch in PvP, and can deal massive amount of damage.
- Active deals damage to 4 enemies and causes bleeding.
- Critical damage done gives shield to himself.
- The more units get defeated on the team, Stinger’s CRI and CRD will go up significantly.
- Upon death, Stinger revives himself with little HP and attacks 4 random enemies, which is useful for finishing enemies off. (He can also work as a tank to absorb damage as he can not die in one round)
Speed of Sound Sonic
- Decent unit overall, but lacks unique abilities to make him shine
- Multiple chase skills, meaning it's easy to get combos with decent damage output
- Sonic won't die after receiving a critical hit (similar to Stinger)
- Targets back row units, which is useful for taking out support characters in PvP
Geryuganshoop
- An effective AOE damage dealer that deals more damage under certain conditions.
- Active deals fair damage to all enemies and causes 15 combos total, which triggers another AOE attack.
- With more anger present, damage is increases significantly.
- Potentially can steal up to 5 anger and deal extra damage, which can give an advantage in PvP.
Dr.Genus
- A decent healer but gets heavily outclassed by Amai and Child Emperor.
- Active recovers a huge amount of HP for 3 characters in the team.
- Summons clones to soak up damage in the front line.
- Randomly boost attacks for one teammate, and with 3 clones present, boosts the entire team’s attack.
Puri Puri Prisoner
- Perfect in the team of full human males, and with certain conditions deals huge amounts of damage.
- Active deals fair amount of damage at a low anger, and causes 6 combos.
- GIves shield to a random human male every round.
- When a human male is lower than 30% HP, gives a fair amount of shield, and when this is triggered 3 times in total, PPP’s active becomes extremely strong.
- PPP’s attack gets higher when there are more human males alive.
Armored Gorilla
- A decent tank but gets outclasses by TTM and Konbu.
- Active takes time to charge, but will deal huge damage to one column and a chance to stun.
- Normal Skill has a chance to stun.
- Perries to increase survivability.
- Upon death, gives shield to the front row, and increases the chance of critical damage to all units.
Carnage Kabuto
- A decent tank but gets outclassed by TTM and Konbu.
- Active obtains taunt (directs attack to himself), increases his defense, and recovers health.
- Adds 6 more combos upon 5 combos, but this role is usually filled by Genos.
- Has a chance to reduce defense from Normal Skill, and Chase Skill.
- When receiving a critical hit, adds a small shield to himself.
Blue Fire
- An effective burning unit, with consistent DPS.
- Active takes time to charge, but will deal huge damage to one column and a chance to burn
- Normal Skill has a chance to burn.
- Upon 10 combo activation, attacks the front row with a chance of burn.
- When attacking a burning enemy, has a higher chance of a critical damage.
- The more burning enemies present, Blue Fire deals more damage at the end of each round.
Spring Mustachio
- Heavily outclasses by Bang, but can be useful under certain circumstances.
- Active takes time to charge, but deals the highest % of attack in the game (560% when maxed out) to one column.
- Chance to cause bleeding.
- Perries to increase survivability, and has a chance to counter attack to disrupt combos.
- Additional benefits when used with Golden Ball.
Groribas
- An effective front line poisoner and useful when fighting against heroes.
- Has a chance to poison with Active, Normal Skill, and when attacked.
- Self regenerates every round to increase survivability.
- All enemy heroes receive more damage as long as Groribas is alive.
Mosquito Girl
- Powerful when transformed, and a solid DPS overall.
- Can cause poisoning with Active and Normal Skill.
- Recovers a part of the damage she deals.
- Regenerates HP every round to increase survivability.
- When transformed, all her traits become stronger.
C Tier Explanations
Wild Monkey
- An alternate version of Kabuto, but gets outclassed by other tanks.
- Active obtains taunt and increases his own defense.
- Perries to increase survivability.
- Gives shield to the lowest HP unit.
- Increases defense for the whole team for 2 rounds at the beginning of combat.
Lily
- Couple useful talents but with luck involved.
- Has a chance to release Normal Skill multiple times.
- At the beginning of combat, has a chance to reduce all enemy attack for 2 rounds.
Goldenball
- Critical damage dealer, but gets outclassed by Geryuganshoop.
- Active takes time to charge and deals low damage but causes 15 combos.
- Upon 20 combos, deals damage to 3 random enemies.
- Higher damage output against a bleeding enemy but doesn’t cause bleeding himself.
- Additional benefits when used with Spring Mustachio.
Snek
- Useful for his perry, but gets outclassed by almost everyone else.
- Active deals decent single target damage, and all his attacks have a chance to cause paralysis.
Beastking
- Effective unit with bleeding attack, but has mediocre talents.
- Active deals hugh damage to one target.
- Causes bleeding, and when attacking a bleeding enemy, his critical damage increases.
- Upon 10 combos, attacks the front row with potentially 9 additional combos.
Deep Seaking
- Deals poison damage, but has mediocre talents.
- Active is useful for getting combos, and upon 5 combos, attacks 3 random enemies for small damage and a chance to poison.
- Self regenerates to increase survivability.
Vaccine Man
- With a long charge time and with tons of anger consumption, desl massive AOE damage.
- Chance to add anger
- Increased damage against humans
Smile Man
- Reduces defense and changes normal attack against defense reduced enemies, but heavily outclassed by Metal Bat.
Mumen Rider
- Only useful for his beginning of the combat attack increase to the team, and upon death increases the team’s attack once more by a larger amount.
Bunbunman
- Only useful for the talent “Evil Hater” which increases heroes attack permanently when Bun Bun Man dies.
Tier List Image
Latest News