Content Summary
- New Weapons
- New Refines
- New Skills
- New Art for Feh Pass
- New Chapter
- Book IV, Chapter 6: Dreaming Reality
- New Accesories
- Oni Savage Mask
- Lovely Hat
- Hand-Sewn Hood
- Hoshidan Hat
- EX Variants
- New GHB:
- Nohr's Tactician: Iago
- New Squad Assault
- 33rd Assault
- Squad Ace AG 2: Grants HP+4, Def+2.
- New Chain Challenge:
- Chapters 5 & 6
- New Special Maps
- FE 30th Anniversary
- Parts 1 to 12
- New Tactic Drills
- Grandmaster 54: Múspell Military Training
- Skill Studies 80: The Iron Twosome
- Skill Studies 81: A Pair of New Tomes
- New Quests
- FE 30th Anniversary
- Grand Hero Party
- Røkkr Sieges
- Feh Pass
- Dreaming Reality
- New Music Hall
- His Father's Son
- Girl of the Plains: Lyn's Theme
- Shine in the Light
- Space was alocated for 7 new Summoning Focuses.
New Unit Stats
Assets
Arena Season Bonus Heroes
(Note: No New Arena Bonuses for this update)
Tempest Trials Bonus Heroes
(Note: No new TT+ Bonus Unit's this update)
Aether Raids Season Bonus Heroes
Upcoming Røkkr Bosses
Content
New Heroes
Rinkah: Scion of Flame
Daughter of the Flame Tribe chieftain. Her aloof disposition belies the wildness in her heart. Appears in Fire Emblem Fates.
VOICE: Sara Cravens
ILLUST: Kusakihara Toshiyuki (草木原俊行) / INTELLIGENT SYSTEMS
Internal Name: リンカ (Note: Rinka, "Rinka")
Internal String: RINKA
Four-star unlock skill(s): Wrath 3
Forrest: Fashion Forward
Son of Leo. A kind and compassionate soul, with a keen eye for aesthetics. Loves to sew. Appears in Fire Emblem Fates.
VOICE: Max Mittelman
ILLUST: Tobi
Internal Name: フォレオ (Note: Foreo, "Foleo")
Internal String: FOLEO
Four-star unlock skill(s): Fortress Res 3
Lilith: Astral Daughter
Corrin's attendant, whose true form is that of an astral dragon. She reveals her true self to rescue Corrin from a crisis. Appears in Fire Emblem Fates.
VOICE: Danielle Judovitz
ILLUST: Kousei Horiguchi (恒星ホリグチ)
Internal Name: リリス (Note: Ririsu, "Ririth")
Internal String: LILITH
Four-star unlock skill(s): Def/Res Link 3 3 & Drive Atk 2
Midori: Reliable Chemist
Daughter of the stalwart Hoshidan ninja Kaze. An expert when it comes to crafting balms and poultices from medicinal herbs. Appears in Fire Emblem Fates.
VOICE: Sarah Blandy
ILLUST: Mikuro (みく郎)
Internal Name: ミドリコ (Note: Midoriko, "Midoriko")
Internal String: MIDORIKO
Four-star unlock skill(s): Chill Atk 3
Iago: Nohr's Tactician
Tactician in the service of the Nohrian king, Garon. He uses cruel schemes and malicious magic to plague the enemies of Nohr. Appears in Fire Emblem Fates.
VOICE: Ron Allen
ILLUST: PenekoR (п猫R)
Internal Name: マクベス (Note: Makubesu, "Macbeth")
Internal String: MACBETH
Skill(s): Iago's Tome, Blazing Wind, HP/Atk 2, Atk Opening 3
Four-star unlock skill(s): HP/Atk 2
New Weapons & Refines
老騎士の古斧: Inveterate Axe
老騎士の古斧: At start of turn, if unit's HP ≥ 50%, inflicts Atk/Def-5 on foe on the enemy team with the lowest Spd through its next action.
Refine - 相互紋章R歩騎2: Grants Atk/Def+4 to infantry and cavalry allies within 2 spaces during combat. If unit is within 2 spaces of an infantry or cavalry ally, grants Atk/Def+4 to unit during combat.
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SP: 400
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Inheritance: Not inheritable
グレイプニル: Gleipnir (+Eff)
グレイプニル: Grants Res+3. If foes' HP = 100% at start of combat, grants Atk/Spd+4 during combat.
Refine - 敵戦強_弱無R全4: At start of combat, if foe's HP = 100%, inflicts Atk/Spd/Def/Res-4 on foe and neutralizes unit's penalties during combat.
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SP: 400
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Inheritance: Not inheritable
砂糖菓子の暗器: Candied Dagger
砂糖菓子の暗器: If unit initiates combat, grants Spd+4 and boosts damage by 10% of unit's Spd during combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Refine - ダメージ強化R敵HP: At start of combat, if foe's HP = 100%, deals +7 damage. When a Special triggers before combat, if foe's HP = 100%, deals +7 damage before combat.
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SP: 400
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Inheritance: Not inheritable
蒼鴉の書: Blue-Crow Tome
蒼鴉の書: Effective against cavalry foes.
Refine: Grants bonus to unit's Atk = total penalties on foe during combat.
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SP: 400
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Inheritance: Not inheritable
リンカの鬼金棒: Rinkah's Club
リンカの鬼金棒: Accelerates Special trigger (cooldown count-1). If foe initiates combat or if unit's HP < 100% at start of combat, grants Atk/Def+5 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)
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SP: 400
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Inheritance: Not inheritable
マクベスの惑書: Iago's Tome
マクベスの惑書: Grants Res+3. At start of odd-numbered turns, if any foe's HP ≤ unit's HP-3 and that foe is not adjacent to another foe, inflicts Atk/Spd-4 and 【Guard】on that foe. At start of even- numbered turns, if any foe's HP ≤ unit's HP-3 and that foe is adjacent to another foe, inflicts Def/Res-4 and【Panic】on that foe. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) 【Panic】 Converts bonuses on target into penalties through its next action.
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SP: 400
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Inheritance: Not inheritable
星竜のブレス: Astral Breath
星竜のブレス: Grants Spd+3. Unit can move to a space adjacent to support partner. If unit is within 3 spaces of support partner, grants Atk/Spd/Def/Res+5 to unit during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
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SP: 400
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Inheritance: Not inheritable
お大尽の弓: Spendthrift Bow
お大尽の弓: Effective against flying foes. Grants Atk+7 to unit and inflicts Atk-7 on foe during combat. After combat, if unit attacked, inflicts Special cooldown count+2 on unit. (Cannot exceed the unit's maximum Special cooldown.)
お大尽の弓+: Spendthrift Bow+
お大尽の弓+: Effective against flying foes. Grants Atk+7 to unit and inflicts Atk-7 on foe during combat. After combat, if unit attacked, inflicts Special cooldown count+2 on unit. (Cannot exceed the unit's maximum Special cooldown.)
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SP: 300
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Inheritance: Bow units Only
New Skills
金剛の反撃・近距離: Close Foil
金剛の反撃・近距離: If sword, lance, axe, bow, dagger, or beast foe initiates combat, grants Atk/Def+5 to unit during combat and unit can counterattack regardless of foe's range.
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SP: 300
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Inheritance: Melee Only
金剛の反撃・遠距離: Distant Foil
金剛の反撃・遠距離: If sword, lance, axe, bow, dagger, or beast foe initiates combat, grants Atk/Def+5 to unit during combat and unit can counterattack regardless of foe's range.
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SP: 300
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Inheritance: Ranged Only
赤い竜騎士の盾: Joint Drive Atk
赤い竜騎士の盾: Grants Atk+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk+4 to unit during combat.
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SP: 300
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Inheritance: No restrictions
New Sacred Seals
- Squad Ace AG 1 (Grants HP+3, Def+1.)
- Squad Ace AG 2 (Grants HP+4, Def+2.)
New Chapter
Book IV, Chapter 6: Dreaming Reality
Chapter 6: Part 1: The Waking Dream
Chapter 6: Part 2: Flame Tribe's Pride
Chapter 6: Part 3: Astral Dragon's Oath
Chapter 6: Part 4: Daughter's Loneliness
Chapter 6: Part 5: Memory of a Friend
New Grand Hero Battle
Nohr's Tactician: Iago
New Squad Assault & Chain Challenge
- 33rd Assault
- Chapters 5 & 6
- Chapter 5
- Chapter 6
- Chapters 5 & 6
New Special Maps & Forging Bonds Accesories
- FE 30th anniversary
- Parts 1 to 13
- Accesories
- Oni Savage Mask
- Lovely Hat
- Hand-Sewn Hood
- Hoshidan Hat
- EX Versions
New Skill Studies
Grandmaster 54: Múspell Military Training
Skill Studies 80: The Iron Twosome
Skill Studies 81: A Pair of New Tomes
New Quests
FE 30th Anniversary
Clear Book I, 1-5
Clear Book I, Chapter 1: Part 5.
Clear P5-3
Clear Paralogue 5: Part 3.
Clear P13-1
Clear Paralogue 13: Part 1.
Clear Book II, 7-3
Clear Book II, Chapter 7: Part 3.
Clear Book I, 3-5
Clear Book I, Chapter 3: Part 5.
Clear Book I, 7-5
Clear Book I, Chapter 7: Part 5.
Clear P1-1
Clear Paralogue 1: Part 1.
Clear Book I, 10-1
Clear Book I, Chapter 10: Part 1.
Clear Book II, 3-2
Clear Book II, Chapter 3: Part 2.
Clear Book I, 4-5
Clear Book I, Chapter 4: Part 5.
Clear Book I, 2-1
Clear Book I, Chapter 2: Part 1.
Røkkr Sieges
Røkkr Sieges
Clear a battle in Røkkr Sieges.
Røkkr Sieges
Clear a battle in Røkkr Sieges.
Røkkr Sieges
Clear a battle in Røkkr Sieges.
Røkkr Sieges
Clear a battle in Røkkr Sieges.
Røkkr Sieges
Clear a battle in Røkkr Sieges.
Røkkr Sieges
Clear a battle in Røkkr Sieges.
Røkkr Sieges
Clear a battle in Røkkr Sieges.
Tower: 2nd Stratum
Clear the second stratum of the Training Tower.
Tower: 8th Stratum
Clear the eighth stratum of the Training Tower.
Win Arena Duels
Win Arena Duels on any difficulty.
★ Feh Pass ★
KO Foe
Defeat a foe.
KO Foe
Defeat a foe.
Win Arena Duels
Win Arena Duels at any difficulty.
Win Arena Duels
Win Arena Duels at any difficulty.
Win Allegiance Battles
Win Allegiance Battles at any difficulty.
KO Flying Foe
Defeat a flying foe.
Dreaming Reality
Clear 6-1 on Lunatic
Clear Book IV, Chapter 6: Part 1 on Lunatic difficulty with a sword ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
Clear 6-2 on Lunatic
Clear Book IV, Chapter 6: Part 2 on Lunatic difficulty with a lance ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
Clear 6-3 on Lunatic
Clear Book IV, Chapter 6: Part 3 on Lunatic difficulty with an axe ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
Clear 6-4 on Lunatic
Clear Book IV, Chapter 6: Part 4 on Lunatic difficulty with a sword ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
Clear 6-5 on Lunatic
Clear Book IV, Chapter 6: Part 5 on Lunatic difficulty with a lance ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.