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Slapstick Museum - Challenge Guide: With Love, From the Crime Lord (Archer of Shinjuku)

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Enemy Layout

Fatal Battle 1/1
12,308
Pirate
13,752
Pirate
16,586
Ruffian
17,166
Ruffian
180,614
Billy the Kid
35,645
Yakuza
36,690
Yakuza
12,628
Pirate
14,101
Pirate
14,450
Pirate
17,646
Ruffian
182,400
Rider of Resistance
215,840
Li Shuwen
37,685
Yakuza
12,949
Pirate
13,271
Pirate
14,799
Pirate
18,149
Ruffian
18,627
Ruffian
221,103
Assassin of Shinjuku
38,681
Yakuza
39,676
Yakuza
13,591
Pirate
15,166
Pirate
13,928
Pirate
15,516
Pirate
19,107
Ruffian
15,865
Pirate
19,587
Ruffian
40,671
Yakuza
20,065
Ruffian
41,717
Yakuza
14,248
Pirate
42,713
Yakuza
14,409
Pirate
16,039
Pirate
14,569
Pirate
16,214
Pirate
20,569
Ruffian
16,389
Pirate
21,048
Ruffian
43,708
Yakuza
478,975
Archer of Shinjuku
45,201
Yakuza
14,729
Pirate
684,250
Archer of Shinjuku

Requirements: The Main Quest line for the Event and Singularity: Solomon must be completed before this quest can be attempted.

Boss Statistics

Field Effects
Note This battle ends when Archer of Shinjuku is defeated.
Battle Start 1 "I will take your [Treasure] soon. - From the Napoleon of the Criminal World": Adds a "Warning Letter" trait buff of random type (see boss Special Skills) [Permanent, Unremovable].
On-Entry Special Effects
All Enemy Servants Traces of Spider Thread: Trait with no direct effect; defeating an enemy Servant will cause Archer of Shinjuku to come in from the backline next turn [Unremovable].
Billy the Kid1
Billy the Kid
"Leave all valuables behind.": Increase own Quick Card effectiveness by 30% (5 turns) and decrease Critical Strength for all enemies by 20% (3 turns).
Rider of Resistance1
Rider of Resistance
"I'll take this.": Decrease Critical Stars by 20, and decrease ATK for all enemies by 20% (5 turns).
Li Shuwen2
Li Shuwen
"I heard you can enjoy a fight to the death here.": Increase own ATK by 30% (5 turns), and increase own Critical Strength by 50% (5 turns).
Assassin of Shinjuku2
Assassin of Shinjuku
"I'm a so-called bodyguard.": Apply Evade to self (2 times), decrease own DEF by 20% (3 turns).
Archer of Shinjuku
Archer HP
478,975
LVL
90
HP
684,250
LVL
90
Class Archer
NP Bar
NP Type
ST
Actions
3 Actions per turn
Traits
Male, Servant, Humanoid, Spiritron Dress User, Hominidae, Weak to Enuma Elish, Human Attribute, Chaotic Evil
Note * Battle ends when Archer of Shinjuku is defeated.
Conditions for Swap In Archer of Shinjuku will swap to the frontline during the following conditions:
- "Warning Letter" expires (takes 3 turns), in which he will use skills #1~4 depending on the type of Warning Letter upon swapping in.
- Defeat an enemy with "Traces of Spider Thread" (aka any enemy Servant), in which the "Warning Letter" trait gets cleared with no negative effects. He will reapply another trait at the end of the turn if he is able to retreat to the backline.
First Entry Inflicts NP Seal on self [Unremovable].
On Entry 1 Apply Target Focus to all allies except self [Unremovable].
On Entry 2 When Archer of Shinjuku comes in from the backline when an enemy with the "Traces of Spider Thread" trait is defeated (instead of the warning letter expiring) - Inflict Skill Seal on self (1 turn).
End of Turn (4+ Enemies left) Randomly apply one of four Warning Letters (Treasure, Star, Power, or Heart) (3 turns, Unremovable), and swap with the last enemy in the backline.
Used only if there are at least 4 enemies remaining.
Break "Now, allow me to show you the perfect crime!": Clears NP Seal debuff from self. Apply Evade to self (1 turn).
For all allies (including backline):
- Increase NP Gauge by 2
- Increase ATK by 30%
- Decrease DEF by 20%
Every Turn Activates one of the 4 skills below after a "Warning Letter" buff expires in 3 turns, depending on the type of "Warning Letter":
#1 Treasure Decrease NP Gauge for a single enemy by 100%. Remove [Treasure] Warning Letter from all enemies (including backline).
#2 Star Decrease Critical Stars by 50. Increase Critical Rate by 50% for all allies including backline (3 turns). Remove [Star] Warning Letter from all enemies (including backline).
#3 Power Remove buffs from all enemies. Apply Invincible to self (1 turn) and removes [Power] Warning Letter from all enemies (including backline).
#4 Heart 30% Chance to Charm all enemies. Increase ATK for all allies (including backline) by 30% (3 turns) and remove [Heart] Warning Letter from all enemies (including backline).
Skill 1 The Freeshooter EX: Apply Ignore Invincible to self (1 turn). Increase own Critical Rate (1 turn).
Skill 2 End of the Spider's Web A++: Increase own NP Gauge by 1. Increase own NP Strength by 20% (3 turns). Decrease own Critical Rate (1 turn).
Skill 3 Evil Charisma A: Inrease ATK for all allies (3 turns). Further increase ATK for all [Evil] allies except self (3 turns).
NP The Dynamics of an Asteroid: Decrease DEF for an enemy (3 turns) [Activates first]. Deals damage to a single enemy.

Overview

  • Chase down the criminal mastermind Archer of Shinjuku in this challenge quest! He has two HP bars (478k, 684k HP).
  • Only Archer of Shinjuku must be defeated to clear the encounter.
  • This battle can be done quickly or can drag on for a long time if you miss the brief 1-turn window to pile on damage when Archer of Shinjuku pops in from the back line (he will have Target Focus all enemies except himself, which can make it difficult). * Note that in this battle, using multiple Cards from the same Servant will still switch targets if a target is killed.
  • A 3-turn Warning Letter is applied at battle start, which dictates one of four possible actions when the 3 turns expires.
    • Treasure - Decrease NP Gauge for a single enemy by 100%.
    • Star - Decrease Crit Stars by 50. Increase Crit Rate by 50% for all of the boss's allies (including backline) (3 turns).
    • Power - Remove buffs from the party. Apply Invincible to Archer of Shinjuku (1 turn).
    • Heart - 30% Chance to charm the party. Increase ATK for all of the boss's allies (including backline) (3 turns).
  • Archer of Shinjuku swaps to the front line under two conditions:
    • 1) The 3-turns for the Warning Letter buff expires, in which one of the above skills occurs when he swaps in.
    • 2) Defeat an enemy with the "Traces of Spider Thread" trait, which every Servant enemy has. Archer of Shinjuku will swap in next turn. This method is preferred, since the Warning Letter gets cancelled and he will need to reapply another one. He also gets a Skill Seal effect if brought to the front line with this method.
  • Archer of Shinjuku starts with perma-NP Seal. This will later get removed with his break effect.
  • While on the field, all targets EXCEPT Archer of Shinjuku have perma-Taunt, making it impossible to target him with ST attacks unless all other enemies are already defeated.
  • If at least 4 enemies remain, at the end of the turn, Archer of Shinjuku applies a new Warning Letter and swaps to the backline. This does not count as an action; he will still do his normal 3 actions before swapping out.
  • On Break: Gains 1-turn Evade for self, and for all allies he gives +2 NP Gauge, and an ATK buff and DEF debuff (demerit). He also removes his NP Seal effect.

Team Recommendations

  • AoE or ST Lancer damage dealers are all excellent options for this encounter, since the majority of enemies (including the Boss himself) will take double damage due to Class.
  • Damage dealers with Trait Bonus damage against the boss also are very effective. A notable example is Yu Mei-ren (Lancer), a Welfare Servant who is both Lancer and has anti-Male bonus damage.
  • Chen Gong is a particularly notable option for fast clears, due to the high number of low-HP mobs and his ability to cycle out Support Servants.
  • Damage / NP Gauge Supports are effective as always, and in particular are notable to help stack buffs on the damage dealer to maximize damage dealt during the brief periods the boss appears.
  • Ignore Invincible/Sure Hit Support or CEs help for dealing with the boss's break bar Evade effect. One of the other optional enemy Servants (Assassin of Shinjuku) also gains a 2-time Evade on entry.

Video Links

Quick Servant Suggestions

- Recommended
Anti-Trait DPS
AoE Lancers
ST Lancers
Ignore Invincibility / Sure Hit Support
Offensive Support
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About the Author(s)

Twitter: @NorseFTX

Content Director at GamePress. Passionate about fighting games, virtual/augmented reality technology, neuroengineering, and video games in general. Classical Piano Performance, Sprite Art, and Under Night In-Birth enthusiast.

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