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Jurassic World Alive's Skill Tournament: FEB 09 - FEB 12 - CREO

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Introduction and Tournament Information

(NOTE – At the time of writing, this article’s information was announced as the following and was prepared as this week was originally intended to run. Don't forget to look at the whole article!! Don't want you missing on anything now do we!)

Hello everyone. My name is Lucus1355 from the GamePress JWA Discord, and I'm here to talk to you about the upcoming Skill Tournament this weekend! We will be seeing the Common, Rare and Epic Creatures, along with a MAX of 4 Omega Creatures per team going head to head in the Fairground Arena!!

This weekend is the First in the Tyrannometrodon Alliance Championship with COINS as the reward!!:

Players will have FOUR creatures each and first to defeat THREE of the opponents creature's will win. If both are defeated, then it's a draw.

All creatures will be set to LEVEL 26 and there are NO RESTRICTIONS on which Creatures you'd like to use BUT we will only be allowed to have a MAXIMUM of 4 OMEGA Creatures in our teams!

So 43 Common, 74 Rare, 91 Epic, and 24 Omega Creatures at your disposal.

(Disclaimer: As this tournament format will allow Common, Rare, Epic and Omega Creatures to be used, it is most likely that players teams will most likely be full of Epic Creatures, with a max of 4 Omega Creatures per team of 8. However, not everyone will be able to have that kind of team, may not want to use certain creatures like Omegas, or just use personal favourites. Please keep this in mind.)

Omega Creatures

Basic Info

Bar the Abilities and Resistances that Omega Creatures have upon their Creation, the usual rule is that they obtain their Abilities, and sometimes more Resistances every 5 Levels; so, at Level 6, Level 11, Level 16 and Level 21. 

However, in Skill Tournaments, Omegas are only allowed to use their Abilities and Resistances that they have unlocked, and only those Abilities and Resistances that coincide with the Highest Rarity in that Skill Tournament, excluding Omegas.

For example, in a Rare, Epic and Omega Skill Tournament, Epic Creatures are the Highest Rarity, and so when they are created are Level 11, so Omega Creatures would only be able to use their Abilities and Resistances that are Unlocked at Level 11 or below.

As this is a Common, Rare, Epic and Omega Tournament, the Highest Rarity, excluding the Omegas are of course the Epic Class. This means that Omegas can use all of their Abilities and Resistances at Level 11 and under providing, of course that they have been unlocked. Furthermore, all Omega Creatures for this tournament are eligible.

Online Info

If you'd like more info on Omega Creatures, we have several links here about Omega Creatures for you with the Newest ones at the top:

Training Points

For an Omega Creature in a Skill Tournament, any unused Training Points on said creature will be temporarily applied to the Omega Creatures Stats. Furthermore, if an Omega Creature is weaker than Level 26, then their stats will be evenly scaled up in the same way. Both are explained in the 'Omega Training In Skill Tournaments' (above) and the video 'Skill Tournaments. The Definitive Guide. Jurassic World Alive' (also above)

A good way to get an approximation of what an Omega Creature's stats may look like when they all get 'temporarily applied' is by going to the Paleo JWA Toolbox website and selecting the Omega Creature you want to look at by clicking on its image or name. Once you're on that creatures page, you can just click on 'Preset Points' which should give you an approximation of what 'temporarily applied' would look like on that Omega Creature's stats in a Skill Tournament (example below).

'Unlockables'

As mentioned previously, Omega Creatures in Skill Tournaments, are only allowed to use Abilities and Resistances that they have unlocked, and only those Abilities and Resistances that coincide with the Highest Rarity in that Skill Tournament, excluding of course, Omegas. As this is a Common, Rare, Epic and Omega Tournament, the Highest Rarity, excluding the Omegas are of course the Epic Class. This means that Omegas can use all of their Abilities and Resistances at Level 11 and below providing, of course that they've been unlocked. 

It is usually thought that in Skill Tournaments, Omega Creatures, should have 'Unlockables' Unlocked coinciding with the Highest Rarity in that Skill Tournament. With Epics being that 'Highest Rarity', if you're thinking of using an Omega Creature, I would advised that they do have all their Abilities and Resistances Unlocked to stand the best chance against the opposition. But, you may find that not all Omega Creatures have to have all those Abilities and Resistances unlocked, as some of them can still do well without all their 'Unlockables' available for the tournament battles.

Below are all the Omegas and at what Level they unlock all their Abilities and Resistances:

Reliability 

When it comes to Omegas in Skill Tournaments, depending on the Highest Rarity in that Tournament, can depend on the reliability of the Omega Creatures themselves.

With this in mind, you can have your say by voting on which Omega Creatures you feel that, whatever the Skill Tournament Rules can be relied upon to performed best (By Clicking Here). If you change your mind, you can go right back and change it.

What's more is that you can find the results of the voting by clicking By Clicking Here.

Omega Combat

It is common knowledge that the lower the rarity of the tournament, the chances are Omega Creatures will be being used more and more and more. So, how should we go about facing these OPC's (Omega Powered Creatures) in Skill Tournaments?

A good start at facing an Omega Creature is by understanding the basics:

  • Taking note of the Abilities and Resistances that they have unlocked, remembering that they will only be able to use those Abilities and Resistances that coincide with the Highest Rarity in that Skill Tournament. So, can it set up Dodge or Cloak? Can it Increase its Armour or gain Shields?
  • Checking out what Resistances that Omega Creature has, which, as the point above explained, can depend on how unlocked that Omega is.
  • Seeing if it has Armour.

For instance -

When facing a Diabloceratops the basics would be that:

  • Trying to use Abilities with Stun, Swap Prevention and Vulnerability would be useless as Diabloceratops is Immune to those Effects.
  • Using Abilities with Damage Over Time and Rend would be partially effective as Diabloceratops Resists those Effects.
  • Critical Chance, Damage, Speed and Armour Reduction would be most effect on Diabloceratops as it has no resistance to those Effects.
  • It does not have a shield breaking ability and can only bypass armour with its swap inability, so you can use shields and armour against it.
  • Finally, it does have high Armour, so you would be better off using Creatures against it that have Abilities able to Break Shields and/or Bypass Armour; alternatively using Nullify to get rid of Diabloceratops' Positive Effects.

Scaring Omegas In Skill Tournaments

Recently, a survey was done as to which Creatures of each Rarity players felt were able to go toe-to-toe with Omega Creatures, be able to stand up to them and/or which Creatures that Omegas should be most afraid of in Skill Tournaments.

The results (below) show what was voted for and the most voted Creatures are at the top:

Recommended Creatures

(FOR OMEGA RECOMMENDATIONS, YOU CAN LOOK AT THE POLL (HERE) SHOWING THE MOST-VOTED 'RELIABLE' OMEGA CREATURES BY YOU, THE ADORING PUBLIC)

(Disclaimer: As this tournament format will allow Common, Rare, Epic and Omega Creatures to be used, it is most likely that players teams will most likely be full of Epic Creatures, with a max of 4 Omega Creatures per team of 8. However, not everyone will be able to have that kind of team, may not want to use certain creatures like Omegas, or just use personal favourites. Please keep this in mind.)

Name: Pulmonoscorpius

Best used: Mid battle

On your team: YES

Positives: Damage Over Time. Stun. No Escape. Damage Over Time Immunity. Stun resisted. Armoured.

Good against (creatures): Prone to Damage Over Time and Stun. Unable to bypass armour. 

Counter this creature with: Group attacks. On escape abilities.

Name: Megalotops

Best used: Finisher

On your team: MAYBE

Positives: Speed reduction+swap prevention resistant. On escape ability. Swap In ability. Counter. Dodge. 

Good against (creatures): Flocks. Fierce creatures.

Counter this creature with: Stun. Precision. Damage over time. Dodge removal.

Name: Dimodactylus

Best used: Mid battle, Finisher

On your team: YES

Positives: Damage Over Time. Swap In ability. Swap prevention immunity. No Escape. Counter. Reduces armour.

Good against (creatures): Prone to Damage Over Time. Unable to bypass armour.

Counter this creature with: On Escape abilities Damage Over Time immunity.

Name: Procerathomimus

Best usedStarter

On your teamMAYBE

Positives: Swap In ability. Counter. Priority dodge+ damage reduction. Crit chance+damage over time+

damage decrease immunity. Swap prevention+stun resistant. 

Good against (creatures)Dodge. Increased stats. Fierce creatures.

Counter this creature withSpeed decrease. Shields. Resilient attacks

Name: Majundaboa

Best usedFinisher

On your teamMAYBE

Positives: On escape. Counter. Increase damage. Shield. Precision. Reduced damage+stun immunity. Swap prevention+speed resistant. Cleanse. Reduce speed.

Good against (creatures): Flocks. Low health. Resilient creatures.

Counter this creature withShield breaking move. Damage over time

Name: Diplodocus

Best used: Starter, Finisher

On your team: MAYBE

Positives: Health. Speed decrease+stun immunity. Reduced damage resistant. Group attack. Shields.  Bypass armour. Reduce speed.

Good against (creatures): Flocks. Prone to speed decrease.

Counter this creature with: Damage over time. Rend.

Name: Argenteryx

Best used: Finisher

On your team: MAYBE

Positives: swap prevention+rend resistant. Group attack. Swap In Ability. On escape ability. Rally heal. Dodge

Good against (creatures): Flocks. Fierce creatures.

Counter this creature with: Group attacks. Damage over time. Stun. Speed decrease.

Name:  Titanoboa

Best used: Mid battle, Finisher

On your team: MAYBE

Positives: Damage down immune. Resist stun, swap prevention and speed down. On escape ability. Precise. Speed down. Remove Speed Up+Dodge+Cloak. Impose vulnerable.

Good against (creatures): Low Health. Cunning.

Counter this creature with: High damage. Shields. Armour.

Name: Giganotosaurus

Best used: Starter, Finisher

On your team: MAYBE

Positives: Group attack. On escape ability. Swap In ability. Rend+damage over time+vulnerability+ swap prevention resistant. Speed reduction immunity.

Good against (creatures): Flocks. Shields. Armour.

Counter this creature with: Damage reduction. Stun. Dodge.

Name: Panthera

Best used: Mid battle

On your team: YES

Positives: Priority revenge abilities. Swap prevention+speed reduction immunity. Reduced damage resistant. Precise group attack.

Good against (creatures): With low health. Flocks

Counter this creature with: On Escape abilities that aren’t just ‘No Escape’. High health.

Name:  Woolly Rhino

Best used: Mid battle

On your team: MAYBE

Positives: Resist damage over time and vulnerable. Bypass armour. Swap In ability. Shields. Priority

Immunity. Remove Speed Up+ Dodge+Cloak. Impose vulnerable.

Good against (creatures): Prone to stun. Cunning and Resilient Creatures.

Counter this creature with: Sheilds. Fierce. Break shields.

Name:  Velosrhacos

Best usedStarter

On your teamMAYBE

Positives: Damage over time, stun and swap prevention immune. Precise, Dodge, Speed up. Damage down. Crit chance up. Cleanse. Speed. 

Good against (creatures): Stun. Damage Over Time. Fierce. Flocks. Swap Prevention.

Counter this creature with: Shields. Armour. Resilient attacks. Speed and damage down. On Escape abilities.

 

NameGigantspinosaurus

Best used: Mid Battle

On your team: YES

Positives: Immune to Stun and Vulnerability. Resists Rend, Reduced Damage and Reduced Speed. Group Attack. Nullification. Heal. Shields. Counter Ability. Swap In Ability. Armour Increase.

Good against (creatures): Cunning and Resilient Creatures. Low Damage.

Counter this creature with: Ability to Break Shields and Bypass Armour. High Damage. Damage Over Time. Swap Prevention.

No-Go's

With this tournament, teams will most likely be Epic Creatures with up to 4 Omega Omega Creatures. There will be, of course those that won't have or will choose not to use those Meta, OP creatures but you should stay clear of using these:

Of course, if you haven't got a full team using the above Omega Creature, Recommended Creatures or UnderDogs, then you'll probably have to pick from this box.

Survey Says and Parting Words

Welcome to this section called 'Survey Says'. We'll be giving you a survey and then seeing what you Explorers voted for as your answer.

Last weeks article saw the 'JURASSIC WORLD ALIVE UNDERDOGS' survey with the question/prompt: 

"Please name a Creature/Creature's that you believe can/could be considered an Underdog in Jurassic World Alive."

We were looking for the creatures that put up the good fight against those OP and META Creatures. They may not always pull though, but they sure are able to pull-off surprise kills and victories when believed in and used to their full, untapped potential!

With that in mind, the results showing your thoughts, with what was voted the biggest underdog is below in descending order:

Thank you for your patience!!

This week, there will be a break from Survey Says due to the writing up of the last two weeks results, with the hope that they will be made into 2 Articles. These will be looking at and discussing the results of the 'Jurassic World Alive UnderDogs' Google Form, and the results of the 'Ludia, Let's Listen' Google Form from the previous week.

We hope to see you again next week for the next Survey Says Vote!!

Hopefully this article gives some insight about the tournament, but I'm sure most of you already have a team in mind. If not, I hope I helped in some way, shape or form.

Either way, the very best of luck to you! If you have any questions or tournament strategies of your own that you would like to share, along with any other opinions that you'd like to give then you can by joining the ‘GamePress JWA’ Discord Server. 

Thanks very much for reading, have a great weekend and hopefully enjoy the tournament!!

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