Spawn Mechanics/Nests and Where To Find Dinosaurs
(Last Updated 01/19/2021 - Update 2.4)
Below are the various ways creatures spawn in Jurassic World Alive, as well as an image showing what those spawns look like now. Any changes to zones are noted in italics. Zones rotate on the first Monday of every month. This means the local zone you are in right now will be different next month. So make sure to check back here often to see where you are!
This is effective as of Patch 2.4.
Creatures added in 2.4 are:
- Oviraptor - Rare
Anytime Global (Short-Range Only)
- Dakotaraptor - Epic
Dawn/Dusk/Night Local 2
The Map now differentiates short-range and long-range spawn points and will spawn different creatures
Some creatures will only be found short-range. With this new differentiation, short-range will have a slightly higher chance of spawning an Epic creature compared to long-range spawn points.
- Locations and creatures you can see when very close (within 30 meters, which is the smaller blue circle radar on your map) are considered to be short-range.
- Locations and creatures you see out of the blue circle radar on your map are considered long-range.
- Scent Capsules are great and bring creatures that are out of reach to you! Because creatures that are considered short-range are within your reach, scent capsules are not effective for short-range creatures and will not spawn short-range exclusive creatures.
Exclusive Creatures
The following creatures are not available on the map.
- Event Exclusive
These creatures are only available through special events
Allosaurus Gen 2, Antarctopelta, Arctops, Blue, Brachiosaurus. Dilophosaurus, Diplodocus, Dracorex, Dsungaripterus, Haast Eagle, Kelenken, Nasutoceratops, Quetzalcoatlus, Sonorasaurus, Tenontosaurus, Titanoboa, Woolly Rhinoceros, Wuerhosaurus
- Battle Exclusives
These creatures are only available through special events or in arena incubators
Alanqa, Baryonyx, Brontotherium, Charlie, Dimorphodon, Sarcosuchus, Maiasaura, Marsupial Lion, Ornithomimus, Scaphognathus, Scutosaurus
Global Spawns
Global spawns are dinosaurs that spawn all across the world of Jurassic World Alive (particularly at Supply Drops). There are four different map settings based on the time of day for all spawns:
- Anytime - Creatures in this category will spawn in their location no matter the time of day.
- Daytime - Creatures in this category spawn just when the map is in "daytime mode", based on the local timezone. Generally Daytime is around an hour after sunrise and around an hour before sunset. So longer daylight hours mean you'll get more daytime and anytime spawns.
- Nighttime - Creatures in this category are night hunters or feeders, and only spawn when the map is in "nighttime mode", about an hour after local sunset until about an hour prior to local sunrise. Longer nighttime hours means you'll get more nighttime spawns and anytime spawns.
- Dusk/Dawn - Creatures in this category are present only in that 2 hour span between night/day cycles and day/night cycles.
So a Global Daytime creature will spawn anywhere on the map only in Daylight hours, and a creature marked as Day/Dawn/Dusk will appear during Daylight hours, as well as Dawn/Dusk hours.
Short Range vs. Long-Range Spawns
The Map now differentiates short-range and long-range spawn points and will spawn different creatures
- Locations and creatures you can see when very close (within 30 meters, which is the smaller blue circle radar on your map) are considered to be short-range.
- Locations and creatures you see out of the blue circle radar on your map are considered long-range.
- Scent Capsules are great and bring creatures that are out of reach to you! Because creatures that are considered short-range are within your reach, scent capsules are not effective for short-range creatures and will not spawn short-range exclusive creatures.
Short-Range specific creatures will be noted in their specific zone
These are the Global creatures as per 2.4. New creatures are identified by italics.
We are working on images for all of the zones.

Anytime
Legendary
Parasaurolophus Lux (Short-Range Only)
Epics
Amargocephalus
Carbonemys
Darwinopterus
Eucladoceros
Gryposuchus
Megistotherium (Short-Range Only)
Tyrannosaurus Rex
Rares
Dimetrodon
Erlikosaurus Gen 2
Gorgonops (Short-Range Only)
Meiolania
Proceratosaurus
Purrolyth
Oviraptor (Short-Range Only)
Spinosaurus
Tuojiangosaurus
Tupandactylus
Utahraptor
Common
Amphicyon (Short-Range Only)
Deinocheirus
Deinonychus
Dilophosaurus Gen 2
Dimetrodon Gen 2
Dracorex Gen 2
Hatzegopteryx
Stygimoloch Gen 2
Tanycolagreus
Tarbosaurus
Triceratops Gen 2
Velociraptor
Day/Dawn/Dusk
Epics
Erlikosaurus
Smilodon
Nodopatosaurus
Rares
Arambourgiania
Entelodon
Koolasuchus Gen 2
Tyrannosaurus Gen 2
Commons
Apatosaurus
Dawn/Dusk
Epic
Spinosaurus Gen 2
Indominus Rex Gen 2
Rares
Titanoboa Gen 2
Commons
Einiosaurus
Dawn/Dusk/Night
Epics
Edmontoguanodon
Purutaurus
Koolasuchus
Rares
Irritator
Kaprosuchus
Ankylocodon
Local Spawns
Local spawns are also broken out into Day, Dawn/Dusk, and Night cycles, but unlike Global Spawns, they only appear in certain places.
Each local is approximately 5 to 10 square blocks (varying widely depending on where you're living) but they are broken out in a grid that spans city and country alike. So if you're seeing a lot of Paralophosaurus, driving a few blocks in any direction should get you to a different set of dinosaurs.
Worry not, you do not need to wander aimlessly in some direction in hopes of finding the zone you seek. Thanks to the help of our discord member, Kelociraptor, we found there is a method to the madness. The zones are laid out in a pattern, so once you figure out what you are currently in, it should be easy to figure out how to find any of the others from where you are at. The pattern is quite simple. North/South, they run 1-2-3-4. Your JWA Gamepress staff has found the specific direction can vary, so it may take a little trial & error to recognize which direction it runs in your location. For example, in Phoenix, they run 1 through 4, North to South. In Cincinnati, we’ve found they run the opposite but still follow the 1, 2, 3, 4 order. East/West, they alternate either 1/3 or 2/4.
This is important for rare and epic creatures, because locals are a consistent way to go "hunting" for a specific creature that you need.
There is no way in game to identify which local you are in, but thankfully there is an easy way to figure it out yourself. Take a look at what common dinosaurs are spawning around you, and find one of the commons on the grid below to figure out which local you are in. And since locals divide (usually) at roads, you can generally tell where the change occurs and a new local begins.
Scents also pull heavily from the local pool so knowing what could spawn around you can be very helpful to figuring out what scent you should be using to target a specific creature.
Below are the locals we have now:


Local 1 Spawns
Anytime
Epics
Stegoceratops
Ankylosaurus
Concavenator
Sinoceratops
Rares
Majundasuchus
Giraffatitan
Common
Gallimimus
Glyptodon
Day/Dawn/Dusk
Common
Inostrancevia
Miragaia
Rares
Megalosaurus
Dawn/Dusk/Night
Rares
Amargasaurus
Local 2 Spawns
Anytime
Epic
Rajasaurus
Mammoth
Pyroraptor
Postimetrodon
Rare
Baryonyx Gen 2
Einiasuchus
Andrewsarchus
Common
Euoplocephalus
Day/Dawn/Dusk
Rares
Bajadasaurus
Common
Majungasaurus
Purussaur Gen 2
Dawn/Dusk/Night
Rare
Nodosaurus
Epic
Dakotaraptor
Local 3 Spawns
Anytime
Epics
Pteranodon
Monolophosaurus
Secodontosaurus
Spinotahraptor
Rares
Edmontosaurus
Diplotator
Commons
Lythronax
Day/Dawn/Dusk
Common
Eremotherium
Phorusrhacos
Rare
Delta
Epic
Acrocanthosaurus
Dawn/Dusk/Night
Rare
Moschops
Local 4 Spawns
Anytime
Epics
Gorgosuchus
Pachycephalosaurus
Ouranosaurus
Stygimoloch
Rare
Diplocaulus Gen 2
Suchotator
Commons
Monolophosaurus Gen 2
Day/Dawn/Dusk
Epic
Troodon
Rare
Elasmotherium
Common
Parasaurolophus
Scolosaurus
Dawn/Dusk/Night
Rare
Postosuchus
Park Spawns
Parks function as another local with its own rules. Instead of being a large area, parks lie on top of locals anywhere on your map where the ground is green (well for the most part). In 1.11 we have seen more "hidden parks" pop up where there is not any green on the map but the area spawns park dinos. Parks also have a local as well so if you run a scent in a park in Local 1 you will have a chance to spawn either set of creatures.
These are generally... well... parks -- but they could be all sorts of other types of naturalesque locations. Parks also generally contain a much higher percentage of Special Event Supply Drops (the green ones) which also means most parks have lots of featured dinosaurs as well.
After patch 1.7, many park dinosaurs were moved to the new daily dinosaur feature -- which was excellent as parks were getting very crowded and it was getting very hard to find anything consistently in a park. Let alone, parks were not easy for all players to find.
Below is the remaining list of park dinosaurs:

Anytime
Epics
Kentrosaurus
Rare
Doedicurus
Common
Purussaurus
Day/Dawn/Dusk
Epic
Edaphosaurus
Rare
Inostherium
Common
Diplocaulus
Daily Dinosaurs
Daily Dinosaurs was a new feature introduced in patch 1.7. Any creature in the daily category is available globally (and during day, dawn/dusk and night cycles) but only during certain days of the week.
Each day, you will see a common and a rare creature spawning for that day. Epic daily dinos were removed in patch 1.12 and distributed throughout the various locals or went global. This may change as time goes on, but for now daily dinosaurs are grouped in sets like this.
You'll know a creature is a daily dinosaur by looking at the created dinosaur in the lab. Scrolling down you'll see it identifies "Active Times" and shows which day you'll see that dinosaur.
It is worth noting, at the moment, that daily dinosaurs do not spawn when you use scents. This may change as well but for now they are not on the scent tables.
Monday
Archaeotherium
Argentinosaurus
Tuesday
Ankylosaurus Gen 2
Megaloceros
Wednesday
Ophiacodon
Haast Eagle Gen 2
Thursday
Nundasuchus
Gorgosaurus
Friday
Iguanodon
Carnotaurus
Saturday
Stegosaurus
Echo
Sunday
Irritator Gen 2
Triceratops

Nests
Nests do exist in Jurassic World Alive, but they work a bit differently than nests in something like Pokemon Go. Rather than a large area where a certain creature can spawn, a nest in Jurassic World Alive is a single spawn point that has a chance of spawning a nest dino in addition to the chance of spawning a local, global, or daily dino.
Nests are usually points on a map google might find, like a law office, a bus stop, a fire station, etc. While they provide a great mix of other dinosaurs, they aren't quite as reliable a source of finding a specific dinosaur as a local would be.
In Patch 1.10 the chances of seeing a nest dino increased significantly. These dinos, however, can't be attracted by scents.
We are still working on the images for these and will update them as soon as possible!



Featured Dinosaurs
Featured dinosaurs are announced on Saturday or Sunday each week along with the schedule of events (treasure chests and strike events) for the coming week.
Each set of featured dinosaurs is grouped by rarity and only available for a certain number of days. You only get a certain number of total attempts for each rarity tier. For instance, in the example below, between Monday, Tuesday, and Wednesday you can dart any combination of Allosaurus, Gallimimus, Apatosaurus, and Stygimoloch Gen 2 for up to a grand total of 36 attempts. So in those three days, you could dart 9 of each creature, or 36 Allosaurus, or 12 Allosaurus, 12 Gallimimus and 12 Apatosaurus, or any other combination you can think of.
This attempt limit allows users to vary what they dart and focus on their individual team needs. Generally speaking, the number of dinosaurs in the pool (so 4 commons above) is multiplied by the below to determine the total number of attempts:
- 9 Attempts per Common
- 6 Attempts per Rare
- 3 Attempts per Epic
- 1 Attempt per Legendary
- 1 Attempt per Unique
So if you've got 3 Epic dinosaurs available one weekend, you'll have 9 attempts total (3 epics x 3 attempts per epic).
Another good general rule to understand is the later in the week you go, the more rare the creatures. So it's always helpful to get your attempts in over the weekend and later in the week. Holidays tend to be the exception -- often Ludia will have great dinosaurs available during Holidays.
You can see a list of the featured dinosaurs on our home page (we always list it on top) and an example of what these look like below.

Hybrid Pursuit
The final way you could find dinosaurs is via Hybrid Pursuit, a feature added in patch 1.5.
Each week, a different component for a hybrid is announced via the official Ludia twitter and is available as a global spawn.
What's interesting about this is how the featured dinosaur actually improves (or dilutes) the local spawn tables when you run a scent. But we can talk more about that in our in-depth review of scents.
Below is an example of Hybrid pursuit. We will keep you up to date on our main page with the current hybrid pursuit.
