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JWA Skill Tournament: Common/Rare/Epic/Legendary/Omega

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Introduction

NOTE – At the time of writing, this article’s information was announced as the following and was prepared as this week was originally intended to run.

Hello everyone and welcome to the “Tournament Talk” with Lucus1355 from the ‘GamePress JWA’ Discord.

This week’s tournament is the First in the NEW, Four Week - Homalocephale Alliance Championship!!

Also, check out our exciting, new section at the end of this featured article, which is also found in the Weekly Events Article every week!! 

Tournament Format and Rewards

These battles will be 4 on 4 full tournament matches. Whoever defeats 3 of their opponents 4 creatures will be announced the winner.

In addition, all creatures will be set to Tournament Level (26), have no Stat Boosts or Enhancements and there are no restrictions on which Common, Rare, Epic, Legendary or Omega Creatures you can use.

In the case that both sides lose their 3rd creature in the same turn, then the bout will be declared a draw.

With all this in mind, there will be available to use:

  • 42 Common
  • 74 Rare
  • 90 Epic
  • 72 Legendary
  • 23 Omega 

As this tournament format will allow Common, Rare, Epic, Legendary and Omega Creatures to be used, it is most likely that players teams will have mostly Legendary Creatures, mostly Omega creatures or a mix between the two. However, not everyone, like newer players will have omegas or at least a full team. Plus, there are some players that may choose not to use the Omega creatures. Please keep this in mind. Thank you!!

With the rewards for this tournament being Coins:

(Used predominantly to Fuse Hybrid DNA and Evolve your creatures.)

Omegas

The Omega creatures abilities are mainly unlocked as they level up. However, they are only allowed to use certain abilities dependent on what rarity of creatures are being used in the tournament format and whether those abilities are unlocked or not.

For more and better explained information please go to the following links (below) to understand these Omega Creatures (Oldest First):

As this is a Common/Rare/Epic/Legendary/Omega Tournament, the abilities that Omega creatures will be able to use will be those unlocked abilities of Level 16 and below.

If you have not spent any Training Points, they will temporarily be applied evenly to match other Level 26 Dinosaurs during the Skill Tournament.

To see an approximation of what the stats may look like, please go to the Paleo JWA Toolbox website and select your Omega Creature by clicking on its image/name. Once here, all you need to do would be to click on the 'Preset Points' which should show you an approximate example of what 'applied evenly' will look like on that Omega Creature's stats (see below).

It is recommended that Omega creatures have all their abilities unlocked up to/in line with the highest allowed rarity in a tournament. As this is a Common/Rare/Epic/Legendary/Omega Tournament, all available Omega Creatures' Abilities at Level 16 and below, are advised to be unlocked.

However, you may find that some Omega Creatures may not have to have all their abilities unlocked, as some can still do well without all their abilities available in tournament battles.

You can vote on which Omega Creatures you feel, found, or that you expected that you could rely on most to performed best and be 'Top Tier' team selections in Skill Tournaments by clicking HERE? This will be an ongoing form where you will be able alter your answers if and when you would like to!

You can find the results of the voting by clicking HERE .

**ALL OMEGA CREATURES ARE ELIGIBLE FOR THIS TOURNAMENT!"**

As these creatures and their mechanics are still new, along with their 'Unique' strength resistances there is no certainty to how they will actually perform, come the tournament battles against each other and other rarity creatures. However, the lower the rarity of the tournament, the more difficult it could be to beat Omega Creatures, mainly because of the 'Unique' strength resistances but also the training points spread over the stats: Health, Damage, Speed, Armour, Critical Chance and Critical Damage.

A good start at facing Omega Creatures is taking note of its resistances, as we can see that using certain creature abilities against Omega Creature's would successful, unsuccessful or halfway between. Also, its armour and whether it can break shields and/or bypass armour.

FOR EXAMPLE, using the above image of Diabloceratops from the Paleo JWA Toolbox we can see:

  • Using Stun, Swap Prevention and Vulnerability would be useless - they would have no effect on Diabloceratops, other than any damage.
  • Using Damage Over Time and Rend would only be partially useless - they would have partial effect on Diabloceratops, plus any damage.
  • Using Critical Chance, Damage, Speed and Armour Reduction would be useful - they would have the most effect on Diabloceratops on top of any damage.
  • It does not have a shield breaking ability and can only bypass armour with its swap inability - you could use shields and armour against it.
  • It does have high Armour - you would be better off using creature abilities that break shields and/or bypass armour.

Using this information and knowing what abilities Diabloceratops is able to use, you should be able to make a good choice of creature to go against it in battle.

Recommended Creatures

(FOR THE PUBLIC VOTED, RELIABLE (RECOMMENDED) OMEGA CREATURE MENTIONED ABOVE - PLEASE SEE HERE.)

(As this tournament format will allow Common, Rare, Epic, Legendary and Omega Creatures to be used, it is most likely that players teams will have mostly Legendary Creatures, mostly Omega creatures or a mix between the two. However, not everyone, like newer players will have omegas or at least a full team. Plus, there are some players that may choose not to use the Omega creatures. Please keep this in mind. Thank you!!)

Name: Rexy

Best used: Starter, Finisher

On your team: YES

Positives: Speed Decrease and Vulnerability Immunity. Resists Damage Over Time, Rend and Stun.

Priority Group Attack. Group Attack. On Escape Ability. Priority Damage Increase. Priority Speed Increase. Devour Heal. 

Good against (creatures): Flocks. Resilient Creatures. Low Health.

Counter this creature with: High Health. Reduce Damage. Dodge.

Name: Spinoceratops

Best used: Starter, Finisher

On your team: YES

Positives: Speed Decrease, Stun, Vulnerability and Swap Prevention Immune. Resists Reduced Damage. 

On Escape Ability. Swap In Ability. Damage Over Time. Rend. Heal. Precise Attack. Armour Increase.

Good against (creatures): Prone to Rend and Damage Over Time. Low health. Resilient. 

Counter this creature with: Damage Over Time. Shield breaking. Resists Damage Over Time.

Name: Thylaconyx

Best used: Mid battle

On your team: YES

Positives: Vulnerability, Speed Decrease & Stun Immune. Resists Damage Over Time & Rend.

Damage Over Time. Crushing Prowl Ability. Group attack. Devour heal. Counter Ability. Swap In Ability.

Good against (creatures): Resilient. Prone to Damage Over Time. Rend. Flocks.

Counter this creature with: Damage Over Time Resistance. Dodge. Reduce Damage. Nullify.

Name: Panthera Blytheae

Best used: Mid battle

On your team: YES

Positives: Critical Chance, Reduced Damage, Speed Decrease and Stun Immune.

Evasive Hunt Ability. Counter Ability. Swap In Ability. Double Strike Ability. Damage Decrease.

Good against (creatures): Prone to Damage Over Time and Reduced Damage. Fierce Creatures. Critical Chance and Damage Increases.

Counter this creature with: Damage Over Time. Resilient creatures. Rend. Precise. Nullify.

Name: Fukuimimus

Best used: Mid battle, Finisher

On your team: MAYBE

Positives: Critical Chance & Reduced Damage Immune. Resists Speed Decreases, Stun and Swap Prevention.

Group Attack. Counter Ability. Healing. Speed Increase. Cleanse. Dodge. Damage Decrease.

Good against (creatures): Flocks. Low damage. No armour.

Counter this creature with: Rend. Damage Over Time. Resilient Creatures. Shields.

Name: Alloraptor

Best used: Starter, Finisher

On your team: MAYBE

Positives: Reduced Damage and Swap Prevention Immune. Resists Vulnerability and Speed Decreases. 

Damage Increase. Reduced Damage. Swap In Ability. On Escape Ability.

Good against (creatures): Fierce creatures. Low health.

Counter this creature with: Flocks. Cunning Creatures. Shields.

Name: Ankylodactylus

Best used: Mid battle

On your team: MAYBE

Positives: Vulnerability and Stun Immune. Resists Reduced Damage, Speed Decreases & Rend.

Swap In Ability. On Escape Ability. Shields. Dodge. Precise. Reduced Damage. 

Good against (creatures): Fierce Creatures. Cunning Creatures.

Counter this creature with: Damage Over TimeGroup attacks. Precise. Resilient Creatures.

Name: Lystrosuchus

Best used: Starter, Mid battle

On your team: MAYBE

Positives: Resists Rend, Stun, Speed Decreases and Swap Prevention. 

Priority Rally Heal. Speed Increase. Dodge. Swap In Ability. On Escape Ability.

Good against (creatures): Inability to Group Attacks. Prone to Stun. Most Fierce Creatures. Most Cunning Creatures.

Counter this creature with: Damage Over Time. On Escape Abilities. Reduced damage.

Name: Dreadactylus

Best used: Mid battle

On your team: MAYBE

Positives: Speed Decrease and Stun Immune. Resists Rend.

Group Attack. Swap In Ability. Counter. Reduce Damage. Speed Decrease.

Good against (creatures): Prone to Vulnerability, Speed Decrease and Reduced Damage.

Counter this creature with: Damage Over Time. Group attacks. Reduced Damage. Vulnerability Immune.

Name: Concakuisaurus

Best used: Mid Battle

On your team: MAYBE (New - Untested in Skill Tournaments)

Positives: Speed Decrease Immune. Resists Reduced Damage, Speed Decreases, Rend, Stun and Vulnerability.

Counter Ability. Heal. Group Attack. Speed Decrease. Shields. Devour. Speed Increase. Damage Increase. Precise.

Good against (creatures): Flocks. Low Damage Creatures. Resilient Creatures. Most Cunning Creatures.

Counter this creature with: Fierce Creatures. High Damage. Damage Over Time. Swap Prevention.

NameSkoolasaurus

Best used: Starter, Mid Battle

On your team: MAYBE

Positives: Speed Decrease Immune. Resists Reduced Damage, Reduced Armour, Vulnerability and Stun.

Shields. Nullify. Priority Attack. Counter. Group Damage.

Good against (creatures): With Stat Increases. Slower than 124 Speed.

Counter this creature with: Rend. Damage Over Time. Swap Prevention. Faster than 124 Speed. Break Shields.

No-Go's

Due to the tournament format, you’re likely to be using mostly Legendary and Omega creatures, with some Epic Creatures possibly thrown in. Newer players may be looking to use more Epic or even some Rare creatures. Whatever your experience, you should try to stay clear of using the following creatures:

These creatures may be used to fill gaps in players teams that have not managed yet to obtain most, some or even any of the top recommended creatures or Team Fillers advised to be used in this here tournament.

Survey Says and Parting Words

Welcome to this new section called 'Survey Says'. This section is always in the Weekly Events Article every week. We'll be giving you a survey and then seeing what you Explorers voted for as your answer. 

Last weeks article saw the 'FAMED CREATURE TO FEATURE' survey with the question/prompt: 

"Please name the creature that you believe should be featured in a Jurassic World Alive, 'Hall Of Fame' Themed Week."

With that in mind, below are the results showing which creatures, voted by you should be featured in Jurassic World Alive, in a 'Hall Of Fame' Themed Week (most voted at the top):

This week, we'll be looking at your view as to Which Jurassic World Alive Omega Creature does not deserve its Omega Status or should not have been made an Omega Rarity Creature.

This will include all 23 Omega Creatures in the game. 

The results will be featured in next weeks 'Weekly Events' article.

VOTE NOW FOR YOUR SAY AS TO WHICH CREATURE IS THE 'OMEGA ODDITY' (HERE)!!


Hopefully that will give some of you an idea about your tournament team, but maybe you have already got your team sorted and are just doing some last-minute reading. Either way and whatever your plan, the very best of luck to you! If you have any questions or tournament strategies of your own that you would like to share, along with any other opinions that you can share in conversation by joining the ‘GamePress JWA’ Discord Server. Get in the discussion today!!

And leaving you with that, from Lucus1355 and theGamePress JWA’ Discord, thank you for reading and have a great weekend.

MERRY CHRISTMAS AND HAPPY HOLIDAYS!!!!

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