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JWA Skill Tournament: Common/Rare/Omega

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Introduction

(NOTE – At the time of writing, this article’s information was announced as the following and was prepared as this week was originally intended to run.)

Hello everyone and welcome to the “Tournament Talk” with Lucus1355 from the ‘GamePress JWA’ Discord.

This week’s tournament is the Third in the NEW, FIVE Week - Australotitan Alliance Championship!!

Also, check out our exciting, new section at the end of this featured article, which is found in the Weekly Events Article every week!! 

Tournament Format and Rewards

These battles will be 4 on 4 full tournament matches. Whoever defeats 3 of their opponents 4 creatures will be announced the winner.

In addition, all creatures will be set to Tournament Level (26), have no Stat Boosts or Enhancements and there are no restrictions on which Common, Rare or Omega Creatures you can use.

In the case that both sides lose their 3rd creature in the same turn, then the bout will be declared a draw.

With all this in mind, there will be available to use:

  • 42Common
  • 74 Rare
  • 18 Omega

As this tournament format will allows Common, Rare and Omega Creatures to be used, it is most likely that players teams will be full or near full of Omega creatures as they will appear to dominate in this tournament. However, not everyone, like newer players will have omegas or at least a full team. Plus, there are some players that may choose not to use the Omega creatures. Please keep this in mind. Thank you!!

The rewards for this tournament are Boosts:

Boosts

(Used to make a creatures Health, Damage and Speed increase.)

Omegas

The Omega creatures abilities are mainly unlocked as they level up. However, they are only allowed to use certain abilities dependent on what rarity of creatures are being used in the tournament format and whether those abilities are unlocked or not.

For more and better explained information please go to the following links (below) to understand these Omega Creatures (Oldest First):

As this is a Common/Rare//Omega Tournament, the abilities that Omega creatures can use will be those unlocked at level 6 only.

If you have not spent any Training Points, they will temporarily be applied evenly to match other Level 26 Dinosaurs during the Skill Tournament.

To see an approximation of what the stats may look like, please go to the Paleo JWA Toolbox website and select your Omega Creature by clicking on its image/name. Once here, all you need to do would be to click on the 'Preset Points' which should show you an approximate example of what 'applied evenly' will look like on that Omega Creature's stats (see below).

It is recommended that Omega creatures have all their abilities unlocked up to/in line with the highest allowed rarity in a tournament. As this is a Common/Rare/Omega Tournament, all Omega Creatures' Abilities unlocked will help but may not be necessary.

However, you may find that some Omega Creatures may not have to have all their abilities unlocked, as some can still do well without all their abilities available in tournament battles.

You can vote on which Omega Creatures you feel, found, or that you expected that you could rely on most to performed best and be 'Top Tier' team selections in Skill Tournaments by clicking HERE? This will be an ongoing form where you will be able alter your answers if and when you would like to!

You can find the results of the voting by clicking HERE .

**ALL OMEGA CREATURES ARE ELIGIBLE FOR THIS TOURNAMENT!"**

As these creatures and their mechanics are still new, along with their 'Unique' strength resistances there is no certainty to how they will actually perform, come the tournament battles against each other and other rarity creatures. However, the lower the rarity of the tournament, the more difficult it could be to beat Omega Creatures, mainly because of the 'Unique' strength resistances but also the training points spread over the stats: Health, Damage, Speed, Armour, Critical Chance and Critical Damage.

A good start at facing Omega Creatures is taking note of its resistances, as we can see that using certain creature abilities against Omega Creature's would successful, unsuccessful or halfway between. Also, its armour and whether it can break shields and/or bypass armour.

FOR EXAMPLE, using the above image of Diabloceratops from the Paleo JWA Toolbox we can see:

  • Using Stun, Swap Prevention and Vulnerability would be useless - they would have no effect on Diabloceratops, other than any damage.
  • Using Damage Over Time and Rend would only be partially useless - they would have partial effect on Diabloceratops, plus any damage.
  • Using Critical Chance, Damage, Speed and Armour Reduction would be useful - they would have the most effect on Diabloceratops on top of any damage.
  • It does not have a shield breaking ability and can only bypass armour with its swap inability - you could use shields and armour against it.
  • It does have high Armour - you would be better off using creature abilities that break shields and/or bypass armour.

Using this information and knowing what abilities Diabloceratops is able to use, you should be able to make a good choice of creature to go against it in battle.

Recommended Creatures

(FOR THE PUBLIC VOTED, RELIABLE OMEGA CREATURE (RECOMMENDATIONS) MENTIONED ABOVE - PLEASE SEE HERE.)
(As this tournament format will allows Common, Rare and Omega Creatures to be used, it is most likely that players teams will be full or near full of Omega creatures as they will appear to dominate in this tournament. However, not everyone, like newer players will have omegas or at least a full team. Plus, there are some players that may choose not to use the Omega creatures. Please keep this in mind. Thank you!!)

Name: Majundasuchus

Best used: Starter, Mid Battle

On your team: YES

Positives: Speed Down Immune. Impose vulnerable. Swap In Ability. Counter Ability. Priority Shields and Armour Up. Damage Up. Cleanse.

Good against (creatures): Low Damage. Cunning. Flocks.

Counter this creature with: Break Shields. Shields. High Damage.

Name: Suchotator

Best used: All Round

On your team: YES

Positives: Speed Down. Priority Damage Down. Damage Over Time. Precise. Nullify. Health.

Good against (creatures): Prone to Damage Over Time and Damage Down. Dodge. Flocks.

Counter this creature with: Damage Over Time. Cleanse. Stun. Shield. Armour.

Name: Rodrigues Solitaire

Best used: First, Last

On your team: YES

Positives: Resist Damage Over Time, Rend and Damage Down. Swap Prevention Immune. On Escape AbilityDamage Down. Rally Heal. Impose vulnerable.

Good against (creatures): Fierce and Armour.

Counter this creature with: Group Attacks. Shields. Speed Down

Name: Dracorex

Best used: Mid Battle

On your team: YES

Positives: Swap In Ability. Priority Stun. Speed Down. Impose Vulnerable. Precise.

Good against (creatures): StunProne to Vulnerable and Speed Down. Flocks.

Counter this creature with: High Damage. Shields. Armour.

Name: Purrolyth

Best used: Finisher

On your team: YES/MAYBE

Positives: Counter Ability. Priority Heal. Shields. Damage Up. Break Shields Bypass Armour. No Escape.

Good against (creatures): Resilient. Low Damage. Prone to Rend.

Counter this creature with: Damage Down. Break Shields. High Damage.

Name: Albertosaurus

Best used: All Rounder

On your team: YES

Positives: Swap Prevention, Crit Chance and Speed Down Speed Down Immune. Resist Damage Over Time and Vulnerable. High Damage. Priority Damage. Break Shields. Bypass Armour.

Good against (creatures): Resilient. Shields. Armour. Fierce. 

Counter this creature with: Flocks. Cunning. Dodge.

Name: Preondactylus

Best used: First, Last

On your team: YES/MAYBE

Positives: Resist Rend. Speed Down and Swap Prevention Immune. On Escape Ability. Swap In Ability. Priority Dodge. Priority Damage Down. Priority Cleanse.

Good against (creatures): Fierce and Cunning Creatures.

Counter this creature with: Group and Resilient Attacks. Shields. Armour

Name: Megalonyx

Best used: Starter, Finisher

On your team: YES/MAYBE

Positives: Speed Down Immune. Counter Ability. Precise. (Precise) Dodge, Speed Up and Damage Down. On Escape Ability. Crit Chance Down. Cleanse Damage Over Time.

Good against (creatures): Flocks. Fierce. Dodge.

Counter this creature with: Precise. Resilient. Damage Down.

Name: Dreadnoughtus

Best used: All Rounder

On your team: YES

Positives: Speed Down and Stun Immune. Swap In Ability. Group Attack. Speed Down. Impose VulnerableShields. Precise. Cleanse Damage Down. Health.

Good against (creatures): Low Damage. Cunning. Flocks.

Counter this creature with: Damage Over Time. Rend. High Damage. Fierce.

NameTenontosaurus

Best used: Mid Battle

On your team: YES

Positives: Resist Damage and Speed Down. Counter. Heal. Priority heal. Shields. Break Bypass Armour. Cleanse.

Good against (creatures): Armour. Low Damage. Prone to Speed Down.

Counter this creature with: High Damage. Shields. Flocks. Dodge.

No-Go's

Due to the tournament format, you’re likely to be using mostly Omega creatures, with some Rare Creatures thrown in. Newer players may be looking to use more Rare or even some Common creatures. Whatever your experience, you should try to stay clear of using the following creatures:

These creatures may be used to fill gaps in players teams that have not managed yet to obtain most, some or even any of the top recommended creatures or Team Fillers advised to be used in this here tournament.

Survey Says and Parting Words

Welcome to this new section called 'Survey Says'. This section is always in the Weekly Events Article every week. We'll be giving you a survey and then seeing what you Explorers voted for as your answer. 

Last weeks article saw the 'Jurassic World Cutie' survey with the question/prompt: 

"Please name the creature that you find the cutest, and most adorable creature in Jurassic World Alive during/in PvP Battles."

The Results are below for each rarity and overall:

This week, we'll be looking at your view as to who actually would be the most destructive armoured creature in the game, if it were a 'level playing field'.

In this surveys case, a 'level playing field' will mean that all creatures, whatever their rarity (e.g. Rare, Apex, etc.) would have the same amount of health stat, the same base damage stat and no resistances.

Only armoured, non-hybrid creatures that have 20% armour or more are eligible. This so we can really find who would be the most offensive, defensive and should be considered an 'ARMOURED APEX'.

The winners will be featured in next weeks article. VOTE NOW FOR THE TOP 'ARMOURED APEX'!!

Hopefully that will give some of you an idea about your tournament team, but maybe you have already got your team sorted and are just doing some last-minute reading. Either way and whatever your plan, the very best of luck to you! If you have any questions or tournament strategies of your own that you would like to share, along with any other opinions that you can share in conversation by joining the ‘GamePress JWA’ Discord Server. Get in the discussion today!!

And leaving you with that, from Lucus1355 and theGamePress JWA’ Discord, thank you for reading and have a great weekend.

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