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JWA Skill Tournament: Rare/Epic/Legendary/Unique Hybrid and Omega

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Introduction

NOTE – At the time of writing, this article’s information was announced as the following and was prepared as this week was originally intended to run.

Hello everyone and welcome to the “Tournament Talk” with Lucus1355 from the ‘GamePress JWA’ Discord.

This week’s tournament is the Third in the Four Week - Homalocephale Alliance Championship!!

Also, check out our new section at the end of this featured article, which is also found in the Weekly Events Article every week!! 

Tournament Format and Rewards

These battles will be 4 on 4 full tournament matches. Whoever defeats 3 of their opponents 4 creatures will be announced the winner.

In addition, all creatures will be set to Tournament Level (26), have no Stat Boosts or Enhancements and with the exception of Omega Creatures, all Rare, Epic, Legendary, and Uniques Creatures must be Hybrids.

In the case that both sides lose their 3rd creature in the same turn, then the bout will be declared a draw.

With all this in mind, there will be available to use:

  • 7 Rare
  • 28 Epic
  • 69 Legendary
  • 53 Unique
  • 23 Omega

With the rewards for this tournament being Boosts:

Boosts: Mainly used to boost your creatures Health, Damage and Speed.

Boosts: Mainly used to boost your creatures Health, Damage and Speed.

Omegas

The Omega creatures abilities are mainly unlocked as they level up. However, they are only allowed to use certain abilities dependent on what rarity of creatures are being used in the tournament format and whether those abilities are unlocked or not.

For more and better explained information please go to the following links (below) to understand these Omega Creatures (Oldest First):

As this is a Rare/Epic/Legendary/Unique Hybrid and Omega Tournament, the abilities that Omega creatures can use will be all the abilities that a player has managed to unlock.

If you have not spent any Training Points, they will temporarily be applied evenly to match other Level 26 Dinosaurs during the Skill Tournament.

To see an approximation of what the stats may look like, please go to the Paleo JWA Toolbox website and select your Omega Creature by clicking on its image/name. Once here, all you need to do would be to click on the 'Preset Points' which should show you an approximate example of what 'applied evenly' will look like on that Omega Creature's stats (see below).

It is recommended that Omega creatures have all their abilities unlocked up to/in line with the highest allowed rarity in a tournament. As this is a Rare/Epic/Legendary/Unique Hybrid and Omega Tournament, all Omega Creatures' Abilities are strongly advised to be unlocked.

However, you may find that some Omega Creatures may not have to have all their abilities unlocked, as some can still do well without all their abilities available in tournament battles.

You can vote on which Omega Creatures you feel, found, or that you expected that you could rely on most to performed best and be 'Top Tier' team selections in Skill Tournaments by clicking HERE? This will be an ongoing form where you will be able alter your answers if and when you would like to!

You can find the results of the voting by clicking HERE .

**ALL OMEGA CREATURES ARE ELIGIBLE FOR THIS TOURNAMENT!"**

As these creatures and their mechanics are still new, along with their 'Unique' strength resistances there is no certainty to how they will actually perform, come the tournament battles against each other and other rarity creatures. However, the lower the rarity of the tournament, the more difficult it could be to beat Omega Creatures, mainly because of the 'Unique' strength resistances but also the training points spread over the stats: Health, Damage, Speed, Armour, Critical Chance and Critical Damage.

A good start at facing Omega Creatures is taking note of its resistances, as we can see that using certain creature abilities against Omega Creature's would successful, unsuccessful or halfway between. Also, its armour and whether it can break shields and/or bypass armour.

FOR EXAMPLE, using the above image of Diabloceratops from the Paleo JWA Toolbox we can see:

  • Using Stun, Swap Prevention and Vulnerability would be useless - they would have no effect on Diabloceratops, other than any damage.
  • Using Damage Over Time and Rend would only be partially useless - they would have partial effect on Diabloceratops, plus any damage.
  • Using Critical Chance, Damage, Speed and Armour Reduction would be useful - they would have the most effect on Diabloceratops on top of any damage.
  • It does not have a shield breaking ability and can only bypass armour with its swap inability - you could use shields and armour against it.
  • It does have high Armour - you would be better off using creature abilities that break shields and/or bypass armour.

Using this information and knowing what abilities Diabloceratops is able to use, you should be able to make a good choice of creature to go against it in battle.

Recommended Creatures

(FOR THE PUBLIC VOTED, RELIABLE (RECOMMENDED) OMEGA CREATURE MENTIONED ABOVE - PLEASE SEE HERE.)

(As this tournament format will allow Common, Rare, Epic, Legendary, Unique Hybrids and Omega Creatures to be used, it is most likely that players teams will have mostly Unique Creatures, mostly Omega creatures or a mix between the two. However, not everyone, like newer players will have omegas or at least a full team. Plus, there are some players that may choose not to use the Omega creatures. Please keep this in mind. Thank you!!)

Name:  Atrocodistis

Best used: All Rounder

On your team: MAYBE

Positives: Vulnerability, Speed Down, Swap Prevention & Stun Immune. Resist Damage Down. Armoured. Counter Ability. Group

Attack. Berserk. Heal. Shields.

Good against (creatures): Flocks. Fierce& Cunning Creatures.

Counter this creature with: Shields. Counter. High Damage. DoT. Rend.

Name:  Aenocyonyx

Best used: Starter, Finisher

On your team: MAYBE

Positives: Crit & Speed Down, Swap Prevention & Vulnerability Immune. Resist DoT, Rend & Stun. Crit Chance. Counter, Swap In & On Escape Ability. Devour. DoT.

Good against (creatures): DoT Prone. Resilient & Fierce Creatures.

Counter this creature with: Damage Down. Flocks.

Name:  Dsungascorpios

Best used: Mid Battle

On your team: YES

Positives: Crit Down, DoT & Stun Immune. Resist Vulnerability & Rend. Armoured. On Escape & Counter Ability. Stun. DoT. Nullify. Group Attack. Shields. Damage Up.

Good against (creatures): Prone to Stun & DoT. Resilient Creatures.

Counter this creature with: Group Attacks. Break Shields. High Health.

Name: Thylos Intrepidus

Best used: All Rounder

On your team: YES

Positives: Speed Down and Swap Prevention Immune. Resist Rend, Damage Over Time and Crit Chance Down. On Escape Ability. Swap In Ability. Rend Attacks. Heal. Devour Heal. Damage Over Time. Crushing Prowl.

Good against (creatures): Low Health. Prone to Rend and Swap Prevention. Shields. Armour.

Counter this creature with: Stun. Damage Down. Nullify. Rend Resistance or Immune to Rend. Flocks. Dodge. Group Attacks.

Name:  Tyrannometrodon

Best used: Starter, Finisher

On your team: MAYBE

Positives: Crit & Damage Down & Vulnerability Immune. Resist DoT, Damage Down, Stun, Rend & Swap Prevention. Crit Chance. On Escape Ability. Crit Chance. On Escape Ability. Devour.

Good against (creatures): Dodge. Damage Down. High Damage.

Counter this creature with: Resilient & Fierce Creatures. Armour. Shields.

Name:  Constrictoraptor

Best used: Mid Battle, Finisher

On your team: YES

Positives: Crit Chance and Speed Down, and Swap Prevention Immune. Resist Stun and Damage Down. Super Powered Panthera. Precise Group Attack. Berserk and Revenge Abilities. Counter Ability. On Escape Ability.

Good against (creatures): Under 3375 Health. Flocks. Slower creatures. Swap Abilities.

Counter this creature with: Faster Creatures. On Escape Abilities. Fierce Attacks. High Damage. Damage Over Time.

Name:  Diloracheirus

Best used: Starter, Mid Battle

On your team: MAYBE

Positives: Damage Over Time & Stun Immune. Counter Ability. Group Attack. Damage Down. Heal. Speed Up. Priority Heal. Priority Damage Down. Revenge. Flock Killer.

Good against (creatures): Flocks. Low Attack. Damage Down Prone.

Counter this creature with: Damage Down. Resilient Creatures. Counter. High Damage. Swap In Abilities. No Escape Abilities.

Name:  Atrocimoloch 

Best used: Mid Battle

On your team: YES

Positives: Resist Damage Over Time, Stun, Vulnerable and Damage Down. Counter Ability. Shap In Ability. Priority Stun. Heal. Shields. Precise. Berserk Ability. Cloak. Speed Down. Bypass Armour. Dodge.

Good against (creatures): Prone to Stun and Speed Down. Armour.

Counter this creature with: Reliable, Top Tier Creatures. Speed Down. Rend. Resilient Moves. Shields. Flocks. High Damage.

Name:  Segnotherisaurus 

Best used: Mid Battle

On your team: MAYBE 

Positives: Damage Down and Stun Immune. Resist Crit Chance and Speed Down; Vulnerable and Rend. On Escape Ability. Swap In Ability. Revenge Double Hit Ability. Wild Triple Strike. Shields. Damage and Speed Up. Damage and Speed Down. Break Shields.

Good against (creatures): No armour. Prone to Speed Down and Rend.

Counter this creature with: Reliable, Top Tier Creatures. Shields. Damage Over Time. Flocks. High Health. Speed or Priority Abilities. Nullifying.

NamePyrorixis

Best used: Mid Battle

On your team: MAYBE

Positives: Crit & Speed Down Immune. Resist Damage Down, Rend, Stun & vulnerable. Swap In, On Escape & Counter Ability. Nullify. Berserk. Precise. Dodge.

Good against (creatures): Prone To Stun. Dodge. Armoured.

Counter this creature with: Stun Immune. Damage Down. Damage Over Time.

NameCompsoraptor

Best used: Mid Battle, Finisher

On your team: MAYBE

Positives: Damage & Speed Down Immune. Resist vulnerable & Rend. Crit Chance. Swap In & On Escape Ability. Rally Heal. Priority Attack. Speed Up. Dodge. Cleanse.

Good against (creatures): Low Health & Damage. Fierce Creatures.

Counter this creature with: Group Attacks. Damage Over Time. Stun. Armour.

NamePantherator

Best used: Mid Battle, Finisher

On your team: YES (untested in tournaments)

Positives: Damage and Speed Down Immune. Resist Stun, Crit Chance Down, Swap Prevention and Vulnerability. Damage Over Time. Counter Ability. Swap In Ability. On Escape Ability. Evasive Hunt. Dodge. Rend. Precise.

Good against (creatures): Prone to Damage Over Time and Rend. Fierce Creatures. Flocks.

Counter this creature with: Shields. Damage Over Time. Nullification. Armour. Precise. Rend.

NameConcatosaurus

Best used: All Rounder

On your team: YES

Positives: Resist, Stun, Rend, Swap Prevention, Vulnerability; Damage, Speed and Armour Decrease. Counter Ability. On Escape Ability. Healing Abilities. Damage Increase. Armour Increase. Nullification. Increase Armour. Shields. Group Attacks. Imposes Vulnerability.

Good against (creatures): Lower Damaging Abilities. Flocks. Shields. Armour.

Counter this creature with: Counter Attacks. High Damage. Damage Over Time. Decreasing Speed. Priority Damaging Abilities.

No-Go's

Due to the tournament format, you’re likely to be using mostly Omega creatures and Unique creatures, with some Legendary Creatures thrown in. Lower level players may be looking to use lower level or lower rarity creatures. Whatever your level, try to stay clear of using the following creatures:

These creatures may be used to fill gaps in players teams that have not managed yet to obtain most, some or even any of the top recommended creatures or Team Fillers advised to be used in this here tournament.

Survey Says and Parting Words

Welcome to this section called 'Survey Says'. We'll be giving you a survey and then seeing what you Explorers voted for as your answer.

Last weeks 'Weekly Events' article saw the 'MY AGE TO ICE AGE' survey with the question/prompt: 

"Please name your "Living Creature" in "Today's World" that is best thought of when you think of Winter."

For example, a Owl would be a Prehistoric Owl/Bird; An Artic Fox or a Husky Dog would be a Prehistoric Wolf/Canine.

This included all creatures currently ALIVE today. 

With that in mind, below is1st, 2nd and 3rd followed by a table of results showing all the voted 'Today's World Creatures', what positions they finished in and the percentage of votes that they received:

So, it seems that creatures that were best thought of for Winter that would like a Prehistoric Counter-Part to be in Jurassic World Alive were Bears, followed by Canis' and then Birds of Prey; a Prehistoric Polar Bear, an Artic Wolf and a Giant Snow Owl perhaps, but who knows what Wintery Creature will appear next in Jurassic World Alive for certain.

This week, we'll be looking at your view as to which is the ultimate "Winter Creature" in Jurassic World Alive. This will include all creatures currently in the game right now. 

It could be the creature that screams Christmas to you; perhaps the creature that you think best represents Christmas, or even the creature that you think of most around this time of year.

The results will be featured in next weeks article.

VOTE NOW FOR YOUR SAY AS TO WHICH CREATURE IS YOUR 'WINTER WONDERSAURUS'!!

Hopefully that will give some of you an idea about your tournament team, but maybe you have already got your team sorted and are just doing some last-minute reading. Either way and whatever your plan, the very best of luck to you! If you have any questions or tournament strategies of your own that you would like to share, along with any other opinions that you can share in conversation by joining the ‘GamePress JWA’ Discord Server. 

And leaving you with that, from Lucus1355 and theGamePress JWA’ Discord, thank you for reading, have a great weekend and... 

MERRY CHRISTMAS AND HAPPY HOLIDAYS!!!!!!!!!!!!

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