Introduction
NOTE – At the time of writing, this article’s information was announced as the following and was prepared as this week was originally intended to run.
Hello everyone and welcome to the “Tournament Talk” with Lucus1355 from the ‘GamePress JWA’ Discord.
This week’s tournament is the First in the 4 week Diabloceratops Alliance Championship.
Tournament Format and Rewards
Each tournament match is a 4v4 full battle. Whoever defeats 3 of their opponents 4 creatures will be the winner. In addition, all creatures will be set to Tournament Level (26), have no stat boosts and there are no restrictions on which Common, Rare, Epic and Omega creatures you can use. In the case that both sides lose their 3rd creature in the same turn, then the bout will be declared a draw.
Further to this, please see the Jurassic World Alive Website (here) for how Omega's Stats and Training Points will be affected/distributed when being used in a Skills Tournament.
With all this in mind, there will be available to use:
- 42 Common
- 74 Rare
- 90 Epic
- 6 Omega
With the rewards for this tournament being Coins:
Omegas
The Omega creatures bring a new twist to the tournament format due to most of their abilities being unlocked as they level up. However, they are only allowed to use certain abilities dependent on whether they are unlocked and depending on what rarity of creatures are being used in the tournament format.
For more and better explained information please go to the following links (below) to understand these Omega Creatures (Oldest First):
As this is a Common/Rare/Epic/Omega Tournament, the abilities that Omega creatures can use will be those abilities at Level 11 and below that a player has already unlocked.
If you have not spent any Training Points, they will temporarily be applied evenly to match other Level 26 Dinosaurs during the Skill Tournament. This also applies to Friendly PvP matches. To see what the stats may look like, please go to the JWA Toolbox website where you can select your Omega Creature by clicking on its image. Once here, all you need do would be to click on the 'Preset Points' which should show you what 'applied evenly' will look like on that Omega Creature's stats.
The table below shows the Omega Creatures in Tier Lists. Each column shows a tournament rarity. In each of those columns, it ranks which Omega Creatures with their equivalent ability unlocked, may perform best against other Omega creatures, in said tournament.
For example, this tournament's highest allowed rarity is Epic so we would look at the column titled ''11 / Epic' and run our eyes down it to see which Omega Creatures may perform best in this tournament with their Epic abilities unlocked.
It is recommended that Omega creatures have their abilities unlocked up to/in line with the highest allowed rarity in a tournament.
As these creatures and their mechanics are new, along with their 'Unique' strength resistances, there is no certainty to how they will actually perform, come the tournament battles against other rarities.
Recommended
(OMEGA CREATURES THAT ARE RECOMMENDED BELOW, HAVE THEIR LEVEL 11 / EPIC ABILITIES UNLOCKED)
Name: Diabloceratops
Best used: Mid Battle.
On your team: MAYBE
Positives: Stun and Swap Prevention Immune. Resist Damage Over Time and Rend. Armour. High HP. Swap In ability. Speed and Damage up. Shields. Group Attack.
Good against (creatures): Prone to Stun and vulnerable. Resilient and Cunning Creatures.
Counter this creature with: Armour. (Resist) Stun and vulnerable Immune. On escape abilities. High Damage. Bypass Armour.
Name: Stegouros
Best used: Mid Battle.
On your team: MAYBE
Positives: Rend and Stun Immune. Resist Damage Down, Damage Over Time, vulnerable, Armour Down and Crit Down. Priority Shields. Breaking Shields. Counter Ability. Swap In ability. Group Attack.
Good against (creatures): Rend abilities. Resilient and Cunning Creatures.
Counter this creature with: Fierce Creatures. High Damage. Swap Prevention.
Name: Yuxisaurus
Best used: Mid Battle
On your team: MAYBE
Positives: Vulnerable immune. Resist damage, speed and armour down. Damage over time. Bypass armour. Armour up. Remove Speed Up+ Dodge+Cloak. Impose vulnerable. Counter. Heal.
Good against (creatures): Cunning. Armoured. Prone to Damage over time.
Counter this creature with: Damage Over Time. Stun. Rend. Swap Prevention. Shields. Fierce. High Damage.
Name: Toro
Best used: Starter, Mid Battle.
On your team: YES
Positives: Stun Immune. Resist Damage Over Time, Speed and Damage Down, and Rend. Armour. Devour Heal. Shields. Priority Dodge. Armour, and Damage up. Threatened Swap In ability.
Good against (creatures): Stun. Rend. Good All-rounder.
Counter this creature with: High Damage. Bypass Armour. Break Shields. Nullify. Precise. Flocks.
Name: Fukuiraptor
Best used: Mid Battle
On your team: YES
Positives: Speed down immune. Resist damage and crit down, stun, rend and vulnerable. Damage down. Double strike. Counter. Priority dodge and armour up.
Good against (creatures): Fierce. some Cunning creatures.
Counter this creature with: Damage Over time. Swap Prevention. Shields. Armour. Dodge. Resilient.
Name: Clever Girl
Best used: Starter
On your team: YES
Positives: Swap prevention, speed and crit down immune. Resist Damage over time and damage down. High crit chance. Crit chance up. Priority damage down. Remove/ damage and crit chance up. Damage and crit chance down. Counter. Evasive Hunt.
Good against (creatures): Fierce. Fast. Low health. Swap prevention.
Counter this creature with: Stun. Shields. Armour. Dodge. Vulnerable. On escape ability. Resilient.
Name: Pulmonoscorpius
Best used: Mid battle
On your team: YES
Positives: Damage Over Time. Stun. No Escape. Damage Over Time Immunity. Stun resisted. Armoured.
Good against (creatures): Prone to Damage Over Time and Stun. Unable to bypass armour.
Counter this creature with: Group attacks. On escape abilities.
Name: Megalotops
Best used: Finisher
On your team: MAYBE
Positives: Speed reduction+swap prevention resistant. On escape ability. Swap In ability. Counter.
Dodge.
Good against (creatures): Flocks. Fierce creatures.
Counter this creature with: Stun. Precision. Damage over time. Dodge removal.
Name: Dimodactylus
Best used: Mid battle, Finisher
On your team: YES
Positives: Damage Over Time. Swap In ability. Swap prevention immunity. No Escape. Counter. Reduces armour.
Good against (creatures): Prone to Damage Over Time. Unable to bypass armour.
Counter this creature with: On Escape abilities Damage Over Time immunity.
Name: Procerathomimus
Best used: Starter
On your team: MAYBE
Positives: Swap In ability. Counter. Priority dodge+ damage reduction. Crit chance+damage over time+
damage decrease immunity. Swap prevention+stun resistant.
Good against (creatures): Dodge. Increased stats. Fierce creatures.
Counter this creature with: Speed decrease. Shields. Resilient attacks
Name: Majundaboa
Best used: Finisher
On your team: MAYBE
Positives: On escape. Counter. Increase damage. Shield. Precision. Reduced damage+stun immunity. Swap prevention+speed resistant. Cleanse. Reduce speed.
Good against (creatures): Flocks. Low health. Resilient creatures.
Counter this creature with: Shield breaking move. Damage over time
Name: Diplodocus
Best used: Starter, Finisher
On your team: MAYBE
Positives: Health. Speed decrease+stun immunity. Reduced damage resistant. Group attack. Shields. Bypass armour. Reduce speed.
Good against (creatures): Flocks. Prone to speed decrease.
Counter this creature with: Damage over time. Rend.
Name: Argenteryx
Best used: Finisher
On your team: MAYBE
Positives: swap prevention+rend resistant. Group attack. Swap In Ability. On escape ability. Rally heal. Dodge
Good against (creatures): Flocks. Fierce creatures.
Counter this creature with: Group attacks. Damage over time. Stun. Speed decrease.
Name: Titanoboa
Best used: Mid battle, Finisher
On your team: MAYBE
Positives: Damage down immune. Resist stun, swap prevention and speed down. On escape ability. Precise. Speed down. Remove Speed Up+Dodge+Cloak. Impose vulnerable.
Good against (creatures): Low Health. Cunning.
Counter this creature with: High damage. Shields. Armour.
Name: Giganotosaurus
Best used: Starter, Finisher
On your team: MAYBE
Positives: Group attack. On escape ability. Swap In ability. Rend+damage over time+vulnerability+ swap prevention resistant. Speed reduction immunity.
Good against (creatures): Flocks. Shields. Armour.
Counter this creature with: Damage reduction. Stun. Dodge.
Name: Panthera
Best used: Mid battle
On your team: YES
Positives: Priority revenge abilities.
Swap prevention+speed reduction
immunity. Reduced damage
resistant. Precise group attack.
Good against (creatures):
With low health. Flocks
Counter this creature with:
On Escape abilities that aren’t just
‘No Escape’. High health.
Name: Woolly Rhino
Best used: Mid battle
On your team: MAYBE
Positives: Resist damage over time and vulnerable. Bypass armour. Swap In ability. Shields. Priority
Immunity. Remove Speed Up+ Dodge+Cloak. Impose vulnerable.
Good against (creatures): Prone to stun. Cunning and Resilient Creatures.
Counter this creature with: Sheilds. Fierce. Break shields.
Name: Velosrhacos
Best used: Starter
On your team: MAYBE
Positives: Damage over time, stun and swap prevention immune. Precise, Dodge, Speed up. Damage down. Crit chance up. Cleanse. Speed.
Good against (creatures): Stun. Damage Over Time. Fierce. Flocks. Swap Prevention.
Counter this creature with: Shields. Armour. Resilient attacks. Speed and damage down. On Escape abilities.
Parting Words
Hopefully that will give some of you an idea about your tournament team, but maybe you have already got your team sorted and are just doing some last-minute reading. Either way and whatever your plan, the very best of luck to you! If you have any questions or tournament strategies of your own that you would like to share, along with any other opinions that you can share in conversation by joining the ‘GamePress JWA’ Discord Server. Get in the discussion today!!
And leaving you with that, from Lucus1355 and the ‘GamePress JWA’ Discord, thank you for reading and have a great weekend.