Unit can counterattack regardless of foe's range.
Melee
- Restricted to melee units.
Units with Skill
Skillsets that use skill
Thrills, Kills, Chills! (All-Rounder)
Panther Sword (+Eff) | A | Distant Counter Alternate: Swift Sparrow 3 |
|
---|---|---|---|
Swap Alternate: Reposition |
B | Swordbreaker 3 Alternate: Chill Def 3 |
|
Bonfire Alternate: Glimmer |
C | Hone Cavalry | |
SP | 1900 | S | Chill Atk 3 Alternate: Atk/Res Bond 3 |
Boss of this beach (Mixed Tank)
Slaying Axe+ (+Res) Alternate: Hack-o'-Lantern+ (+Res) |
A | Distant Counter | |
---|---|---|---|
Reposition | B | Null C-Disrupt 3 Alternate: Null Follow-Up 3 |
|
Aether Alternate: Luna |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 2070 | S | Quick Riposte 3 Alternate: Distant Def 3 |
Flex-ible Tank (Defensive)
Sandfort Spade+ (+Def) | A | Distant Counter Alternate: Fury (3 or 4) |
|
---|---|---|---|
Rally Atk/Def+ Alternate: Swap |
B | Guard 3 | |
Bonfire | C | Spd Tactic 3 Alternate: Drive Spd 2 |
|
SP | 1410 | S | Quick Riposte 3 |
Picnic Punisher (Mixed Phase)
Slaying Lance+ (+Atk) Alternate: Luncheon Lance+ (+Atk) |
A | Distant Counter | |
---|---|---|---|
Swap Alternate: Swap |
B | Bold Fighter 3 | |
Bonfire Alternate: Bonfire |
C | Atk Smoke 3 | |
SP | 1695 | S | Quick Riposte 3 |
Dapper Deliverance Chap (Enemy Phase)
Luncheon Lance+ (+Atk) Alternate: Luncheon Lance+ (+Def) |
A | Distant Counter | |
---|---|---|---|
Swap Alternate: Swap |
B | Vengeful Fighter 3 Alternate: Wary Fighter 3 |
|
Bonfire Alternate: Ignis |
C | Atk Smoke 3 | |
SP | 1695 | S | Atk/Def Bond 3 |
The True Protagonist of Fire Emblem Heroes (Destroyer of Worlds)
Carrot Axe+ (+Spd) Alternate: Axe Fighter's Axe |
A | Distant Counter | |
---|---|---|---|
Rally Up Atk+ | B | Live for Bounty Alternate: Special Fighter 3 |
|
Miracle Alternate: Radiant Aether |
C | Axe Valor 3 Alternate: Axe Experience 3 |
|
SP | 1680 | S | Phantom Spd 3 |
Bold Vanguard (Mixed Phase)
Slaying Edge+ (+Atk) Alternate: Slaying Edge+ (+Spd) |
A | Distant Counter | |
---|---|---|---|
Swap | B | Bold Fighter 3 | |
Radiant Aether | C | Armor March 3 Alternate: Even Spd Wave 3 |
|
SP | 1745 | S | Quick Riposte 3 |
King of Hearts (Defensive Tank)
Heart's Blade+ (+Spd) Alternate: Wo Dao+ (+Spd) |
A | Distant Counter | |
---|---|---|---|
Swap | B | Special Fighter 3 | |
Radiant Aether | C | Armor March 3 Alternate: Even Spd Wave 3 |
|
SP | 1625 | S | Atk/Spd Bond 3 |
Titan of Tellius (Mixed Phase Generalist)
Slaying Axe+ (+Res) Alternate: Faithful Axe+ (+Res) |
A | Distant Counter | |
---|---|---|---|
Swap | B | Bold Fighter 3 | |
Aether Alternate: Bonfire |
C | Even Atk Wave 3 Alternate: Ward Armor |
|
SP | 1895 | S | Quick Riposte 3 |
Divine Knight of Daein (Enemy Phase Defense)
Faithful Axe+ (+Res) Alternate: Faithful Axe+ (+Atk) |
A | Distant Counter Alternate: Fury 4 |
|
---|---|---|---|
Swap | B | Special Fighter 3 Alternate: Quick Riposte 3 |
|
Aether Alternate: Bonfire |
C | Ward Armor | |
SP | 1585 | S | Quick Riposte 3 |
Frosty Ike (Distant Counter)
Barrier Blade+ (+Res) | A | Distant Counter | |
---|---|---|---|
Reposition | B | Quick Riposte 3 | |
Blue Flame Alternate: Aether |
C | Def Smoke 3 Alternate: Hone Fliers |
|
SP | 2145 | S | Distant Def 3 |
Undying Chicken Fluff (Sustain Enemy Phase)
Water Breath+ (+Def) Alternate: Glittering Breath+ (+Def) |
A | Distant Counter | |
---|---|---|---|
Swap Alternate: Pivot |
B | Special Fighter 3 Alternate: Vengeful Fighter 3 |
|
Noontime Alternate: Aether |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Quick Riposte 3 |
what is a ponpon dance and why do you want me to do it (All-Purpose Generalist)
Gjöll (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Freezing Seal II | |
Glimmer Alternate: Sol |
C | Atk/Def Menace Alternate: Pulse Smoke 3 |
|
SP | 1650 | S | Mystic Boost 3 Alternate: Heavy Blade 3 |
Brave Shine (Defensive / All-Purpose Tank)
Draconic Rage (+Eff) | A | Distant Counter Alternate: Distant Stance |
|
---|---|---|---|
Positional Assist | B | Null C-Disrupt 3 Alternate: Null Follow-Up 3 |
|
Sol Alternate: Bonfire |
C | Joint Drive Res Alternate: Atk Smoke 3 |
|
SP | 1740 | S | Mystic Boost 3 |
TMS#FE Thrash! (Dodge Tank)
Missiletainn(Sword) (+Eff) | A | Distant Counter Alternate: Distant Pressure |
|
---|---|---|---|
Positional Assist | B | Spurn 3 Alternate: Spd-Based DR B Slot |
|
Sol | C | Joint Drive Atk Alternate: Def Smoke 3 |
|
SP | 1860 | S | Atk/Spd Solo 3 Alternate: Spd/Res Solo 3 |
Fire Emblem Warriors Whack! (Enemy Phase Nuke)
Missiletainn(Sword) (+Eff) | A | Distant Counter Alternate: Distant Pressure |
|
---|---|---|---|
Positional Assist | B | Special Spiral 3 | |
Aether | C | Time's Pulse 3 Alternate: Joint Drive Atk |
|
SP | 1730 | S | Quickened Pulse Alternate: Atk/Spd Solo 3 |
WHERE DID THE LIONS GO?! (Aether Raids Tank)
Royal Sword (+Eff) | A | Distant Counter | |
---|---|---|---|
Reposition | B | Spurn 3 Alternate: Null Follow-Up 3 |
|
Sol Alternate: Galeforce |
C | Time's Pulse 3 Alternate: Pulse Smoke 3 |
|
SP | 2175 | S | Quick Riposte 3 Alternate: Spd/Res Solo 3 |
Seek And Destroy (Generalist)
Garm (+Eff) | A | Distant Counter Alternate: Death Blow (3 or 4) |
|
---|---|---|---|
Pivot Alternate: Swap |
B | Special Fighter 3 | |
Moonbow Alternate: Noontime |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1575 | S | Mirror Stance 2 Alternate: Fierce Stance 3 |
The Return of the OHOcult (Base Skills / All-Purpose Enemy Phase Tank)
Thunder Armads (+Eff) | A | Distant Counter Alternate: Distant Stance |
|
---|---|---|---|
Rally Atk/Spd+ Alternate: Positional Assist |
B | Crafty Fighter 3 | |
Bonfire Alternate: Aether |
C | Ostia's Pulse II | |
SP | 1740 | S | Steady Breath Alternate: Atk/Res Bond 3 |
The Sigma Linus Grindset (Enemy Phase)
Fanged Basilikos (+Eff) | A | Distant Counter Alternate: Distant Stance |
|
---|---|---|---|
Positional Assist | B | Spurn 3 Alternate: Null Follow-Up 3 |
|
Noontime Alternate: Bonfire |
C | Joint Drive Atk | |
SP | 1860 | S | Steady Breath Alternate: Mystic Boost 3 |
The Dark Knight Rises (DC/Vantage)
Dark Mystletainn (+Eff) | A | Distant Counter | |
---|---|---|---|
Reposition Test | B | Vantage 3 | |
Draconic Aura Alternate: Bonfire |
C | Def Smoke 3 Alternate: Fatal Smoke 3 |
|
SP | 1435 | S | Quickened Pulse Alternate: Atk/Def Solo 3 |
Let the Sunshine in! (Mixed Bruiser)
Sun Dragonstone (+Eff) | A | Distant Counter | |
---|---|---|---|
Reposition | B | Null Follow-Up 3 Alternate: Null C-Disrupt 3 |
|
Sol Alternate: Aether |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Swift Stance 2 Alternate: Atk Smoke 3 |
Book? I only know Sword. (Defense)
Meisterschwert (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Lull Atk/Def 3 Alternate: Vantage 3 |
|
Luna Alternate: Sol |
C | Pulse Smoke 3 | |
SP | 1770 | S | Mystic Boost 3 Alternate: Distant Def 3 |
Odd Future (Defensive Nuke)
Sealed Falchion (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Lull Atk/Def 3 Alternate: Mystic Boost 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1770 | S | Mirror Stance 2 Alternate: Quick Riposte 3 |
Immortal Puppet (Supertank)
Beloved Zofia (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Spd-Based DR B Slot Alternate: Null Follow-Up 3 |
|
Noontime | C | Pulse Smoke 3 | |
SP | 1770 | S | Spd/Res Solo 3 |
Counter Skills
Overview
One of the most infamous skills, Distant/Close Counter allows melee units who are helpless vs. ranged (and vice versa) to potentially trade back heavy damage. As melee units typically have low resistance, Distant Counter can allow a unit to beat many of their previous counters, color permitting. It’s feared by low defense ranged attackers, particularly those with low speed. Ranged units with decent defense enjoy the use of this skill.
Synergy
The Distant/Close Counter + Quick Riposte combo is famous for a reason: A guaranteed double attack on anyone who initiates combat onto the unit. This powerful combo can be used on nearly any unit with reasonable defenses, more commonly seen on melee units than ranged. Distant/Close Counter + Vantage is also strong, forcing attackers to take potentially heavy damage. This is a devastating combo for ranged units in particular. Dagger-users can use this skill to debuff foes for a retaliatory strike next turn: It also combos well with Seal skills which do the same thing.
Weaknesses
These are two of the most difficult skills to deal with, as their very nature is to be problematic. The best way to handle Distant/Close Counter is Desperation, allowing your faster units to potentially KO a foe before they can retaliate. Skill combos are trickier to deal with: Quick Riposte + Distant/Close can be beaten by luring that unit into your team. Vantage + Distant/Close Counter is particularly troublesome: Powerful users of Desperation are your best bet here. If all else fails, debuffs such as Threaten Atk can help to mitigate the damage.