It's Tuesday and that means Datamine day! Last week we had a pretty big datamine day with information about creature levels and it looks like this week we got even more information about that. We also found some new moves as well as what feature we think won the feature poll we had a while back. So let's get to it.
Important Disclaimer: Nothing listed in this article is guaranteed to come into the game. Ludia can scrap any of this at any given moment. If you share this information, share it responsibly.
New Achievement hint at feature winner
- Participate in Raid Battles against a Continental creature Boss.
- Collecting Threshings
- Common Tracker
- Novice Tracker
- Rare Tracker
- Epic Tracker
- Experienced Tracker
- Intrepid Geneticist
- Playful Predator
- Seeing Red
- Spectre of Success
- Collect DNA from different Tracked creatures.
- Collect DNA from Tracked creatures.
So there are several things we can interpret from this. First, it looks like we might be getting Continental Raid creatures. We are unsure if they will be raids of current continental creatures, or if they will actually be continental-specific raids. Either way, it sounds like a good opportunity to work with your alliance mates to get DNA you otherwise might not be able to hunt.
We have no idea what Threshings are so we can't even begin to speculate on what that could mean.
The tracker achievements are especially interesting as that was one of the features of the poll. For a refresher, this is what the poll had:
Creature Tracker: Shows you where a certain dinosaur is, with distance and the time before it despawns. A good alternative to the Creature Timers, however it can only track one, and more have to be unlocked.
So based on those achievements, we are assuming this is the feature that won the poll. It looks like the first "tracker spot" is free and then you can unlock others with coin or Hard Cash up to 8 spots. This is a pretty cool feature and could help when you are out hunting for a specific creature.
More Info on possible Increased Creature Levels
New Store "leveling up" offers
Level up discount - It's a great time to Level-UP
Head to the Roster now for a Discount on required for Evolution!
Win Battles with a Lizard Day creature.
Win Battles with one of the following creatures on your team
New pass details
Collect this Skin from the Intrepid Pass
So it looks like increased creature levels are very possible. As they are hinting at a "level up discount". We still aren't sure exactly what this means or if the whole system is changing, but maybe the cost of evolution will be decreasing if creature levels increase. We'll have to see what else is revealed in future datamines.
We found a ton of new moves in this datamine. The last community update indicated we could have insects coming soon and some of these moves definitely hint at that possibility. Maybe scorpions with stingers? Anything that has "devourpercent" or "devourduration" in the description means we don't know those exact percentages or number of turns but it is a devour type move.
- DECIMATING TELSON
Target lowest HP: remove Shields. Attack damage with 100% Critical Chance
- DEVOURING STINGER
Target opponent with most positive effects: remove Shields. Attack damage, bypassing Armor. DoT 0.15x target’s max HP, 1 turn. Self Heal devour percent direct damage dealt, over devour duration turn.
- DISTRACTING SIDESTEP
Target highest damage. Reduce damage 50% 2 attacks, 1 turn.
Self : Cleanse. 100% Chance to Dodge 66% of damage, 2 attacks, 1 turn. Increase Speed 10% 2 attacks, 2 turns.
- ENFEEBLING IMPACT
Target opponent with most positive effects: attack damage, bypassing Armor. Nullify. 100% Chance to Stun 1 turn. DoT 0.25x target’s max HP, 2 turns. Unable to swap 2 attacks, 1 turn. Cooldown: unknown
- ENFEEBLING RAKING IMPACT
Target opponent with most positive effects: Remove Cloak and Dodge. Attack damage, bypassing Armor
- ENFEEBLING RAMPAGE
Target opponent with most positive effects: attack damage. Nullfy. 100% chance to Stun, 1 turn. DoT 0.25x target’s max HP, 2 attacks, 1 turn. Unable to swap 2 attacks, 1 turn.
- ENFEEBLING STINGER
Target opponent with most positive effects: attack damage, bypassing Armor. DoT 0.15x target’s max HP, 1 turn.
- EVASIVE FIERCE STRIKE
Target lowest HP: remove Shields. Attack damage.
Self : Cleanse Vulnerable. 75% chance to Dodge 8 attacks, 2 turns.
- EVASIVE PIERCING IMPACT
Target lowest HP: attack damage.
Self: Cleanse Vulnerable. 75% chance to Dodge 8 attacks, 2 turns.
- GROUP NECROTIC STRIKE
Target all opponents: attack damage. Nullify. Self : Heal devourpercent x direct damage dealt, over devourduration turns.
- INSTANT DECELERATING DISTRACTION
Priority. Target highest damage: Reduce damage 100%, this turn. Reduce speed 50% 2 attacks, 1 turn.
- NECROTIC IMPACT
Self: Heal devourpercent x direct damage dealt, over devourduration turn.
Target lowest HP: nullify. Attack damage. Cooldown: Unknown
- PIERCING DESTRUCTION
Target opponent with most positive effects: Nullify. Deal 1.0x of target's max HP as Armor Piercing damage.
- POISON COUNTER
Target attacker: after receiving and surviving damage, DoT 0.2x target’s max HP, 1 turn
- RESILIENT DEVASTATION
Self : Cleanse damage reduction. Taunt 1 turn.
Target lowest HP: attack damage. Remove speed increases, Cloak and Dodge. Vulnerable 1 attack, 2 turns.
- SHATTERING ANTIDOTE
Target attacker: remove Shields. Attack damage. Reduce Speed 10% 2 attacks, 2 turns.
Self : Cleanse
- SHIELDED LOCKDOWN
Self : Shield 75% 2 attacks, 1 turn.
Target lowest HP: Unable to Swap 4 attacks, 2 turns.
- SLOWING WOUND
Target attacker: after receiving and surviving damage, attack damage, reduce Speed 50% 2 attacks, 1 turn
Many thanks to jimbohi and ColoMtn for sharing this information with us! Datamine updates usually come out every Tuesday and we post anything we find in our discord server so make sure to join us in there as not all information goes into an article. What do you think about these possible changes? Let us know in our discord!