Tier Lists
Criteria
Arena Offense
Tier Lists came into being as a means of rating the relative strength of characters in fighting games. Years later, outside of that genre, the same principles can be applied to mobile RPGs. The Epic Seven PvP Tier List counts the favorable matchups for each character and ranks them based on their relative chance of victory.
Changes on October 5th, 2019
- Removed Tiers 4 and 5
- Added Tags, Summary and more detailed Explanations
- Overhauled placements for recognizing three Tiers of strong Arena Heroes
- Added new characters such as Lilias, Seaside Bellona, Furious
- Factoring in new Exclusive Equipment and available bonuses
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Tier 1
Tags
healer, cleanser, budget, immune, soul farmer
Changes
Her s3 can't heal if enemy puts heal ban, bad when sbell is meta.
Summary
Budget. Deserving of T1 status on offense due to ability to nullify Dizzy/defensive debuff threats. Strong on T2 teams.
Notes
Tags
dps, aoe, turn 2, free win
Changes
cant 1shot tanks now without alexa's basket
Summary
AoE nuke Hero with stable 2 target dps every turn. Revives on death with full CR and no debuffs, with a higher scaling nuke on revive.
Notes
AoE nuke char with stable 2 target dps every turn. Selling feature is that he revives upon death, with a full CR bar. In current debuff meta, This character is ensured 1 aoe nuke that can't be debuffed. Free win vs defense team with squishy characters. After nerf, he can no longer 1 shot tanks and bruisers, but still deal above half of bruiser's health and oneshot those with def debuff. If you are a fan of RNG, the artifact Alexa's basket gives him 40% chance to 1shot every char again.
Tags
buffer, disabler, turn grabber
Changes
cleave teams are stronger than before. Due to lack of Otilier use
Summary
Provides 80-100% CR and ATK buff for one teammate. Best used with a slow heavy hitter. Has an extra turn baked into his kit and is a mage for Tagehel's Ancient Book usage. Spirit's Breath is also hilariously effective.
Notes
Support character that has 80~100% cr boost and atk buff to a teammate, along with minor 30% cr boost and atk buff to self as well. He can make any slow character get a turn instantly, and is often paired with a strong nuker character who invests only on the damage, relying on this character for the turn and speed. He is a mage so artifact Tagehel's Ancient Book is often used to supply 20 soul to the attacking team. Being a buffer who only requires the speed stat and used on dmg heavy team, he can be equipped with tank gears to draw aggro from light elemental foes, or high effect gears to utilize the aoe silence on his ultimate.
Tags
disabler, dispeller
Changes
alot -> basar -> tywin -> bbk double tagehel combo :[
Summary
Meta-Defining. Pairs 20-cost Soul Burn with his S3 for a guaranteed full buff strip and 30% CR knockback. Still very average speed, so requires a speed pusher, especially at higher levels.
Notes
Tags
nuke, bruiser, one man army
Changes
Summary
Like Watcher Schuri, but tankier. Can OHKO practically every hero in the game and his S3 does not crit. Innate sustain on S1/S3 and very high health allows him to outlast the enemies. Most often paired with Iseria to provide the full CD reduction at the beginning of the fight.
Notes
Beefy character who requires to be attacked several times to get a secured 1 shot of enemy character. Paired with Iseria, he can use his ultimate right away without waiting for the enemies to hit him. Due to the self heal on his ultimate, he can often win the battle by himself even when all allies have fell. Requires extreamly high health of 250% from gears to securely 1shot most healers. Due to the debuff meta, he nowdays does not grab effect and counter set for taunt lock, but rather a high resist along with hp and spd. He can use Strak Gauntlet to lower the resist needed, or Durandal to reduce the spd stat needed.
Tags
aoe, disabler, debuffer, initiator
Changes
sbell exists if dizzy can't use 3s on her.
Summary
Meta-defining. The best AoE debuffer in the game. High base speed and the debuffs are applied regardless of miss. Huge CR knockback and random stuns make her a nightmare for non-immune teams.
Notes
Debuffer who specializes in crippling enemy's offensive capabilities. Brings attack, speed, and accuracy debuff in one skill, with no chance of enemy dodging it due to its special mechanism. This also lets her to act as a insurance when losing the initiation phase, if she can get a turn between the enemy initator and their characters, she can disable the enemy characters to have them waste skills. She also has a stun and cr push to follow up on disabling the enemy. Due to her nature, she is more common in the defense team but she can be used in attack team to allow more offensive approach with a attack team that requires the combat to last a bit. Even against a defense team that isn't offense heavy, the speed debuff, cr push, and stun works well to disable slow teams. As long as the attack team has reasonable offensive power, Dizzy is a promised victory against non fast tank teams and punishes offense heavy or turtle teams. There are many counters to Dizzy now which Dizzy can counter back by using her 3rd skill (Violet, Seaside Bellona, and such). Offensive tanks are also a classic counters due to their reliance on hp and def for damage, instead of atk and crits. Disabler build often aims to use soul burn to debuff the enemy team and push their cr back to ensure attack team's uninteruppted turn. Iela Violin is often used due to her nature of high spd and effectiveness build. Her aoe nuke build is not as used as much due to declined use of Crimson Armin, which Dizzy was able to nuke properly against her anti crit passive. However, her constant aoe S1 is fine dps and often contributes well to the damage dealt.
Tags
aggro, disabler, healer, aoe, tank
Changes
sbell and Dizzy easily consumes her skill nullify
Summary
Counters the rare ML Baal on defense. Provides full-team damage immunity for 1 skill. 100% provoke on S1 trivializes certain supports. With Elbris Ritual Sword, also counters weak cleaves as her passive shield will help a lot. Ideal for a turn 2 team.
Notes
Tags
debuffer, buffer, dps, soul farmer
Changes
Summary
Meta-Defining. Must be used with Dark Corvus and/or Tamarinne, as, despite being an excellent enabler, she herself brings fairly little to the table.
Notes
Tags
aoe, nuker, dispeller, disabler, initiator
Changes
has good chance of surviving Charles if he doesn't proc S2. taunt tanks can't stop her combo if she has immune set.
Summary
Meta-Defining. Soul burn is once again required. Needs a CR pusher and extreme offensive stats, but probably the best AoE cleave in the game, due to her unique ability to both strip buffs, deal damage, and, in case the cleave fails, push back enemy skills for the mop-up. Very high innate speed and neutral element.
Notes
Tags
initiator, cleanser, dps, disabler
Changes
Summary
New unit - rank may change unexpectedly due to unforeseen shifts in the meta. Currently shaping up to be a strong cleave threat. Can be built full Speed/HP due to her S3 scaling from teammates. Often run with very high ATK bruisers like Gunther. Guaranteed dual attack on S1 is very strong and her S1 has 12% self-HP scaling to boot. Looks to be quite scary. Guaranteed provoke on S2 with soul burn, though the souls are probably better spent elsewhere.
Notes
Tags
buffer, reviver, healer
Changes
lilibet exist
Summary
Unique full-team revive. Can be built with nothing but HP/SPD. Guarantees ATK buff on revived teammates and has high synergywith Blood Blade Karin's passive.
Notes
Tags
initiator, turn grabber, disabler, budget
Changes
Summary
Meta-Defining. Requires full rune investment. Strong AoE CR push, team-wide Speed imprint, and ATK Down/CR Knockback on S2 makes him crippling. Also tanky through rune tree.
Notes
Tags
reviver, healer, aggro
Changes
Summary
On offense, serves a similar role to Maid Chloe with her revive. Full revive for 1 target and a full cleanse makes one teammate guaranteed to get a turn. Bulky as well, with Idol's Cheer making it very hard for her teammates to not get a turn.
Notes
Tags
disabler, dispeller, aggro, interuptor
Changes
Summary
Despite recent nerfs, still a very strong and fast stripper. Gets progressively worse as you climb due to ever-increasing amounts of EFFR%. Very weak against Fallen Cecilia + Immunity on defense, which is prevalent.
Notes
Tags
aggro, aoe, sub-dps, debuffer
Changes
aoe teams and none immune chars gon suffer hard
Summary
Meta-Defining. Despite mediocre ratios, can be built full bruiser due to her unique AoE counter-attack passive. Works incredibly well with Knights who have Elbris/Provoke. Counters weak cleave teams as well. Innate Aurius effect protects her from spike damage, and Unhealable/Unbuffable destroys many stall defenses.
Notes
Tags
healer, dispeller, sub-dps, buffer, cleanser, soul famer
Changes
Summary
Meta-Defining. Must be used with Iseria. Idol Mode packs high-powered 50% CR push + ATK buff, dual attack + dispel on S1. Spammable dispel deletes certain defensive team compositions.
Notes
Tier 2
Tags
healer,cleanser
Changes
Summary
A squishier Dizzy with no CR push ability. Strength lies in low cooldowns, with S2 having a 1 turn CD reduction and invincibility cheese. S3 is a strong heal + full team cleanse.
Notes
Tags
healer, immune
Changes
Summary
Classic low SPD, high HP tank. Full team immunity, but don't expect her to go anytime before the enemy (so you still need Immunity sets). Decent on offense due to enemy AI not knowing how to hold back strip skills, etc. Classic Idol's Cheer candidate.
Notes
Tags
disabler, buffer, aoe
Changes
Summary
Good AoE nuke, but suffers from the ice meta as well as immunity sets. Needs a stripper to go before her. Strong turn cycling.
Notes
Tags
totem, disabler
Changes
Summary
Not quite as good on offense as he is on defense due to being unreliable. Best to run with Violet for dodge comps. Soul Burn S3 is guaraneed stun + defense break, ensuring at least 1 kill. Shuts down defensive ML Ken very hard.
Notes
Tags
initiator, disabler, dps
Changes
Summary
Counterpart to Watcher Schuri. Very high spike damage. Innate stealth. Weak to current AoE meta teams, however, which will simply dispel her Stealth. Notable for her insanely high innate SPD.
Notes
Tags
nuke, turn grabber, soul farmer
Changes
Summary
Queen of role compression. High CR push (25%), high ST DPS, Extra Turn baked into S2 on crit. Suffers from lower speed than most CR pushers. Must have very strong ATK/CRIT to OHKO Arbiter Vildred with S2 if using her as an A. Vildred counter. Prefers to have another CR push on the team. Preferably A. Lots.
Notes
Tags
aoe, dps, nuke, one man army
Changes
Summary
Excellent neutral cleaver. Does more damage as she gets lower. A good option to use with Maid Chloe or low-HP revives due to her passive damage increase. Also has Extra Turn baked into her kit when S3 scores a kill, making her good at killing A. Vildred.
Notes
Tags
disabler, debuffer, tank
Changes
Summary
Strong AoE nuke on S3 that scales with her HP, as wells as provokes. Somewhat weak off-turns, however. Good Aurius carrier and speedy for a knight.
Notes
Tags
nuke
Changes
Summary
Good neutral AoE nuke with the ability to rotate into her own S2. Excellent candidate for Necro & Undine as it will guarantee that she gets another turn if she crits on all 4 enemies. Wants an ATK buff to really shine.
Notes
Tags
nuker, disabler
Changes
Strong OHKO damage potential... if the enemy is stunned. Has a somewhat unreliable AoE stun S2 and ST stun S1. If you can't stun, go home. Pairs well with Dizzy/AssCart or other stuns.
Description
Tags
nuke, turn grabber, buffer, soul farmer
Changes
Summary
Very strong ST nuke, AoE Crit% buff. If paired with a neutral cleaver like C. Mercedes/J. Kise/Celeste, can guarantee herself a turn due to personal CR push on crits. Even without Soulburn, S1 is very painful. Can carry Tagehel's, though you probably want Portrait for PvP.
Notes
Tags
nuke, dps, dispeller, buffer, aggro
Changes
Summary
Charles is stronger on defense than he is on offense and more suited to GW, where he gets increased multipliers. Nevertheless, he is still fairly strong cleave and a good candidate for Elbris Ritual Sword, which can lead to some interesting instant-kill counters. Definitely not your classic Knight.
Notes
Tags
nuke, dps
Changes
Summary
Extreme damage on S3 with Soul Burn. Nearly always crits on S3 and can be built with less critical chance due to S3 having elemental advantage like Luna. Free turn after kill, making him a decent counter for A. Vildred. SPD imprint is a massive bonus.
Notes
Tags
dispeller,debuffer, buffer, initiator
Changes
more meta chars can buff regardless of their turn.
Summary
Great for applying immunity on Turn 1 and subsequently stealing buffs from enemies. Good substitute for immunity sets but comes with no damage. However, she is very good at the job she does.
Notes
Tags
aggro, totem, immune,
Changes
Summary
Free Adamant Shield on S2 for whole team. Very good on manual offense due to full team Immunity/Invincibility, but still slow and unwieldy. S1 deals surprising damage/CC ability due to 75% provoke and DEF scaling.
Notes
Tags
cleanser, healer
Changes
Summary
Destina's S3 is perfect anti-Dizzy material and can basically reset a fight fully. Good bait for certain teams.
Notes
Tags
buffer, healer, cleanser, soul farmer
Changes
Summary
Fast for a soul weaver. CritRes+ is unique and very strong, as it reduces enemy damage to base. Most DPS use crit to do damage and she denies crits almost fully. Also has teamwide ATK+ and turn cycles herself very quickly after turn 1.
Notes
Tags
bruiser
Changes
Summary
Absurdly tanky dark bait with amazing DEF scaling. Can be built full tank and still do respectable damage. S3 is a very strong execute. Gives herself DEF+ and removes a debuff when hit. Best run on a tanky team with some support.
Notes
Tags
buffer,debuffer,sub-dps, budget
Changes
Summary
CritRate%+ makes building your DPS a cinch. ST DEF break can set up follow-up cleaves easily if the enemy isn't packing immunity sets.
Notes
Tags
interuptor, buffer, disabler
Changes
Summary
Strong 2-man stun. AoE ATK buff. Somewhat low speed is compensated for by his amazing teamwide CR push. Great turn 2 candidate. Provoke on S1 is also fairly strong, just like C. Armin.
Notes
Tags
Counter, turn 2, dps
Changes
Summary
Speed imprint. Immune to all hard CC. Unfortunately not immune to blind. If debuffed, has very powerful nuke. A situational hero who can really turn the tables.
Notes
Tags
interuptor, totem, dispeller
Changes
Summary
Budget. Fast AoE stripper who also inflicts CR knockback and passively reduces stall due to unique heal reduction on enemy team. Claim to fame is his instant CR gain when an opponent uses a non-attack skill, making him good at interuppting CR pushers.
Notes
Tags
initiator, disabler, turn grabber, budget
Changes
Summary
Comparable to SCRoozid, though not as strong. Slightly weaker CR push, fire in an ice meta, lack of SPD imprints, and Stealh in an AoE meta conspire to drop her ranking. Still a good pusher and disabler, however.
Notes
Tags
AoE, dps, turn 2
Changes
Summary
Fairly strong cleaver on offense, despite low ratios. Very fast, with guaranteed immortal on knockout blow. S3 is very dangerous at 1 HP. Unfortunately very weak against the debuff-heavy meta.
Notes
Tags
nuker,cleaver, disabler
Changes
Summary
S3 can either nuke a target or, if that fails, cripple their cooldowns. Stealths on S3 and the follow-up S2 is a guaranteed kill with 60% DEF penetration. S1 does insane damage to targets who have Barrier. Good counterpick.
Notes
Tags
cleanser, dispeller, sub-dps
Changes
Summary
Good for S2 teams. Can reduce any debuff durations 2 turns or less to 0, removing them. Has full dispel on enemy team and is also element neutral. A great candidate for Strak Gauntlet. Tanky and forces assists on S1 when in cute form.
Notes
Tags
nuker, buffer, tank
Changes
Summary
S3 will OHKO most enemy heroes on low HP. Teamwide DEF+ buff option with a strong 50% CR knockback attached. S1 provokes as well. Can use any tank artifact well.
Notes
Tags
dispeller, disabler, dps
Changes
Summary
High speed debuffer DPS who has excellent turn control and skill nullifier for herself to bait ice heroes. S2 is a nice AoE dispel for 1 buff and blind. S1 has strong CR reduction on debuffed targets and can make lapping tanks a cinch. Still suffers from being Fire due to miss chance.
Notes
Tags
executioner, dps
Changes
Summary
Great at her job - killing enemies who have revive potential. Unfortunately, despite the damage buffs, her damage is still above-average at best. She has no AoE and is a fairly selfish hero. Her kit can be awkward to play around. That being said, she will absolutely destroy anyone with a revive.
Notes
Tags
healer, turn grabber
Changes
Summary
Budget Aux. Lots who can grant an extra turn (unfortunately without ATK+). Good sustain option if enemy does not possess a spammable teamwide dispel.
Notes
Tags
nuke, aoe
Changes
Summary
Self-sufficient cleave in a nutshell. Unstoppable force on offense when paired with a good CR pusher due to his ability to generate invincibility for himself and his defense-piercing damage. Decent in longer fights as well due to his ability to steal enemy buffs. As a mage, has access to Tagehel's Ancient Book. 1.7 ATK ratio on Soul Burn with one of the highest innate ATK values in the game.
Notes
Tags
nuker, dps, debuffer
Changes
Less sbaal, more hell cutter stacking. Also fire turtle chars.
Summary
Good OHKO potential. S3 carries elemental advantage, just like Cidd, and S2 increases her critrate and ATK when above 50% HP. Easy to build.
Notes
Tags
one man army, bruiser, debuffer
Changes
Summary
Absolutely ridiculous counterattack with guaranteed Crit when he is struck by an enemy crit. Can be built bruiser to take advantage of his hilarious damage output. Has an AoE DEF break as well.
Notes
Tags
totem, disabler
Changes
Summary
Good anti-cleave option for turn 2 teams. Passively reduces AoE damage by 30% and has a strong ST Silence/Unbuffable/CRKnockback on her S3. S1 inflicts unhealable which can be good for dealing with stall. Use as a counterpick.
Notes
Tags
dps, bruiser, disabler
Changes
Summary
Excellent carrier of the Crimson Seed artifact. Can anchor a team and dish some respectable damage after a relatively short windup. Good bait for Ice heroes. S3 is stun and full CR decrease for entire enemy team.
Notes
Tags
disabler,dispeller,aoe
Changes
Summary
AoE Dispel on enemy team, plus CR knockback and 2 poison stacks if the enemy is buffed. Strong turn cycling despite poor base SPD. Very strong control, as he self-CR pushes an insane amount.
Notes
Tags
buffer, turn grabber
Changes
Summary
Good secondary CR booster with teamwide ATK+. New Exclusive Equipment is a great way to make her stronger. Very tanky.
Notes
Tags
nuke, aoe, dps
Changes
Summary
Former god, now tier 2 as the nerf to Wind Rider hit him very hard. Struggles to cleave against tougher teams.
Notes
Tags
dispeller, debuffer, turn grabber
Changes
Summary
Just like regular Rose, a strong secondary CR booster. Does not have ATK+ buff, but does have a strong AoE neutral-element CR knockback and a low-CD ST DEF Break. Unhealable on S1 is also useful.
Notes
Tags
reviver, healer, support
Changes
Summary
Underrated revive, perfect for BBK rez due to low HP. Gives Immortality for several turns on revive and can fully heal anyone.
Notes
Tags
disabler, aoe
Changes
less turns and significant less dps and cleanse disruption
Summary
Despite being very strong, her impact is lessened the higher you go in arena due to the prevalence of Immunity sets and increasing EFFR%. Still has fairly good damage and turn cycling ability, but the nerfs did hurt her significantly.
Notes
Tags
nuker, disabler
Changes
Summary
Strong OHKO damage potential... if the enemy is stunned. Has a somewhat unreliable AoE stun S2 and ST stun S1. If you can't stun, go home. Pairs well with Dizzy/AssCart or other stuns.
Notes
Tags
nuke,dps,disabler
Changes
Summary
Gets stronger as anyone dies. Cannot be targetted by ST attacks. Comes with some nice control in the form of Stun on S3 and 50% CR knockback if an enemy is KO'd.
Notes
Tags
dps, aoe
Changes
Summary
Fast AoE cleave, with guaranteed follow-up on kill. Carries valuable Speed imprint; one of the few 5*s to do so.
Notes
Tags
bruisher, debuffer, nuke
Changes
Summary
Paired with Assassin Cartuja, can dodge most things and counterattack. Good Dizzy counter at the moment due to self-cleanse on his S2, with some innate healing to boot. If Focus bar is filled, expect at least one enemy to die.
Notes
Tags
aoe, buffer
Changes
Summary
Very potent cleave, with the possibility of killing even tanks if done correctly. Packs her own Greater ATK+, but requires a CR pusher like A. Lots to perform. Her S2 can proc an additional 2 times for up to 1.6x/2.0x the damage if she knocks out 1/2 enemies. Also has excellent turn cycling on S1.
Notes
Tags
nuker, support
Changes
Summary
Excellent Speed imprint, but only passable base Speed. Requires another CR pusher to maximize his kit, as he has the potential to kill practically any enemy hero in one shot. Fully ignores DEF on S3 and even has an AoE single-buff strip on S2. Very useful for eliminating tough targets.
Notes
Tags
aoe, nuke, dispeller, disabler, debuffer, dps
Changes
Summary
High damage ST nuker with baked-in Extra Turn on Soulburned S3. S1 damage is very high when used with her Exclusive Equipment, and is strong enough to kill A. Vildred on revive.
Notes
Tier 3
Tags
tank, totem, disabler, healer
Changes
Summary
Strong Barrier, Heal, and 10% damage reduction AFTER she uses S3. Due to her low base SPD, requires both her Exclusive Equipment and a CR pusher to really shine. Straight 10% damage taken reduction when S3 is on CD.
Notes
Tags
healer,sub-dps, buffer
Changes
Ludwig relies less on him
Summary
Strong neutral cleave. Automatic follow-up on S2 with S1 if it crits. Heals on all skills. S3 is a 1-turn Invincible + ATK buff for himself and an allied Hero. Pairs well with Ludwig and CR pushers.
Notes
Tags
dispeller, disabler, debuffer, buffer, tank
Changes
Summary
A tanky Dispeller who can also stun on a low cooldown. Has strong innate self-sustain. Also possesses an AoE CD reduction for team, enabling teammates like A. Lots for some really strong turn cycling.
Notes
Tags
initiator, aoe
Changes
sbell happened.
Summary
Second-fastest AoE in the game after Kayron. 50% chance to reduce enemy CR. Formerly a good pusher for Dodomi; now not quite as useful due to counterattacks.
Notes
Tags
debuffer, bruiser
Changes
Summary
In a weird spot for the current meta. Kit suffers from being spread in many directions and disagreeing with his stat spread, though conceptually the ability to counterattack and place all debuffs on the enemy is very powerful. Blind absolutely neuters him, and Dizzy is still very popular. Same problem as Gloomyrain, but can't hit as hard.
Notes
Tags
nuke, dps, debuffer
Changes
Summary
S2 grants extra turn on kill. Probably the cheapest counter for A. Vildred available. Can be built very bulky and has strong self-sustain value if the battle drags on.
Notes
Tags
Disabler, tank, healer, budget
Changes
Summary
Despite the nerfs, still a strong counterpick. S3 ignores enemy resistance when soulburned, guaranteeing dispel, DEF break, and provoke. Can help your teammates to easily pick off an enemy and gives you some sustain as well.
Notes
Tags
nuke, healer
Changes
Summary
A worse version of Dodomi for PvP - not as much spike, but some extra heal/shield to go around. Exclusive Equipment actually gives a HUGE teamwide shield, for 100% of his ATK value.
Notes
Tags
sub-dps, disabler
Changes
Summary
Strong potential when used with Lilias. Has the highest ATK in the game, but can't crit. Nevertheless, with the recent molagora changes, can be fully skilled and is very tanky. Also has a very reliable DEF break.
Notes
Tags
nuke, dps, healer, debuffer
Changes
Summary
Haste is a stronger GW than PvP candidate. Outstanding damage when 2 or fewer targets remain, but until then, fairly mediocre. Soulburn is a very strong spike. Still suffers from ice meta.
Notes
Tags
buffer,dps,debuffer, budget
Changes
Summary
Good ATK buff for self, with a decent Speed imprint. She can extend buffs placed on her, making her a gimmicky type of character as far as special buffs like invincibility/immortality/immunity. Weak to dispel.
Notes
Tags
nuke
Changes
Summary
Good ST damage who brings her own DEF debuff. Rather slow and MUST crit, just like a worse version of Baiken.
Notes
Tags
dispeller, bruiser
Changes
Summary
Recently buffed. Gimmicky counter-attacker who can stack his passive DEF buff very high. Must have EFFR% to stop his counterattack buff from being dispelled.
Notes
Tags
disabler, debuffer,budget
Changes
Summary
Rare debuff extender who can even affect hard CC. Soulburn can make her stun extensions ignore enemy EFFR%.
Notes
Tags
disabler, debuffer
Changes
Summary
High AoE stun chance. Speedy and has the rare Speed down debuff. Low CD on S2 as well.
Notes
Tags
aoe,buffer,healer, debuffer, dps
Changes
Summary
Very strong AoE damage that only ramps as the battle continues. Unfortunately, arena battles end very quickly. Barrier + Shield combination can be very strong for a T2 team.
Notes
Tags
disabler, tank
Changes
Summary
A weaker, somewhat faster version of Cecilia. Serves a similar role with an AoE taunt. Unfortunately suffers from inconsistency. Can reset her S2 for just 10 souls per turn.
Notes
Tags
bruiser, debuffer, sub-dps
Changes
Summary
Very strong AoE counterattack that procs with a 30% chance. Highest unconditional counter. Can stun on counterattack and benefits from lifesteal and high HP.
Notes
Tags
sub-dps, dispeller, budget
Changes
Summary
The Hero of the game. Just 10 soul for a free follow-up attack, or a small dispel on S1. However, Lilias does everything he does... but better.
Notes
Tags
buffer,healer,sub-dps
Changes
Summary
Lucky cat has very nice buffs, but feels very unreliable (for me). Does a surprising amount of damage for a Soul Weaver with her S2/S1 follow-up... but again, unreliable.
Notes
Tags
aoe, turn grabber, initiator
Changes
Summary
Good SPD imprint and high assist chance via Rosa Hargana. Any crit boosts your team CR by 25% when fully mola'd. Unfortunately suffers from being unable to crit in the ice meta, though it isn't that bad as you get higher; there are fewer ice heroes the higher you go.
Notes
Tags
nuke, dps
Changes
Summary
Sigret has some very strong OHKO potential if the enemy is debuffed. Still struggles to make a dent in the current meta due to the proliferation of debuff immunity and cleanses.
Notes
Tags
dps,dispeller,debuffer
Changes
Summary
Comes with strong ST damage and a stat spread identical to Chloe's. Gets an automatic counter once per turn from enemies using non-attack skills. Unfortunately, this usually occurs after the offender has already used their buffs, so it doesn't do as much good as it could. Weak to the ice meta due to missing a lot.
Notes
Tags
nuke, debuffer
Changes
Summary
Surin's gimmick is bleed, but she also comes with a very strong speed imprint for ONLY TWO party members. Best paired with someone like Sigret/Baiken, who can make good use of the bleeds. If you plan to use her, you'll probably need a strip to land the bleeds.
Notes
Tags
nuke, debuffer, disabler
Changes
Summary
Strong base ATK and skill ratios are unfortunately somewhat wasted on Tenebria, whose kit floats in a few directions. She has somewhat low speed and suffers in the ice meta, making her a poor cleave option.