Content Update Summary
- Lyn: Lady of the Wind
- New Weapon: Swift Mulagir
- New Skills: Laws of Sacae, Spd Tactic 3
- A new Legendary Hero Battle featuring Legendary Lyn
- New Arena Season Bonus Units
- Tons of new Grand Conquest maps
- Quests:
- May Quests 1, 2, and 3
- Grand Conquests Quests
- Golden Week Grand Conquests Quests (These quests will reward Kaze: Easygoing Ninja)
- Three Heroes Quests featuring Adult Tiki, Gaius, and Gunter
- Space was allocated for two new banners
New Unit Stats
Content Update Album
Maps and Misc
Content Update Text
New Hero:
Lyn: Lady of the Wind
Noblewoman of Caelin whose true name is Lyndis. Legends say she once secretly helped save a continent from disaster. Appears in Fire Emblem: The Blazing Blade.
VOICE: Wendee Lee
ILLUST: Wada Sachiko (ワダサチコ)
Legendary Effect: Wind Ally Boost: HP+3, Atk+2 Grants allies this Legendary Effect during Wind season, if the Wind blessing has been conferred and if this unit enters battle with them.
Internal Name: 伝承リン (Denshou Rin)
New Weapon:
疾弓ミュルグレ: Swift Mulagir
疾弓ミュルグレ: Effective against flying foes. Grants Res+3. If the number of allies within 2 spaces (excluding unit) > the number of foes within 2 spaces (excluding target), grants Atk/Spd+5 during combat.
New Skills:
サカの掟: Laws of Sacae
サカの掟: If foe initiates combat and the number of allies within 2 spaces ≥ 2, grants Atk/Spd/Def/Res+4 during combat.
速さの指揮1: Spd Tactic 1
速さの指揮1: At start of turn, grants Spd+2 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.
速さの指揮2: Spd Tactic 2
速さの指揮2: At start of turn, grants Spd+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.
速さの指揮3: Spd Tactic 3
速さの指揮3: At start of turn, grants Spd+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.
New Legendary Hero Battle:
Lady of the Wind, Lyn
New Arena Season Bonus Units:
New Quests:
May Quests (1)
KO Foes w/Red
Use red-type allies to defeat foes.
KO Foes w/Fliers
Use flying allies to defeat foes.
KO Blue Foes
Defeat blue-type foes.
KO Cavalry Foes
Defeat cavalry foes.
Win Arena Duels
Win Arena Duels at any difficulty.
KO Lvl. 20+ Foes w/Green
Defeat foes that are level 20 or higher with green-type allies.
KO Lvl. 20+ Foes w/Cav.
Defeat foes that are level 20 or higher with cavalry allies.
KO Lvl. 20+ Red Foes
Defeat red-type foes that are level 20 or higher.
KO Lvl. 20+ Flier Foes
Defeat flying foes that are level 20 or higher.
Win Int.+ Arena Duels
Win Arena Duels on Intermediate or higher difficulty.
KO Lvl. 35+ Foes w/Blue
Defeat foes that are level 35 or higher with blue-type allies.
KO Lvl. 35+ Foes w/Inf.
Defeat foes that are level 35 or higher with infantry allies.
KO Lvl. 35+ Green Foes
Defeat green-type foes that are level 35 or higher.
KO Lvl. 35+ Infantry Foes
Defeat infantry foes that are level 35 or higher.
Win Adv. Arena Duels
Win Arena Duels on Advanced difficulty.
May Quests (2)
Tower: 1st Stratum
Clear First Stratum of the Training Tower. All four allies must survive.
Tower: 2nd Stratum
Clear Second Stratum of the Training Tower. All four allies must survive.
Tower: 3rd Stratum
Clear Third Stratum of the Training Tower. All four allies must survive.
Tower: 4th Stratum
Clear Fourth Stratum of the Training Tower. All four allies must survive.
Tower: 5th Stratum
Clear Fifth Stratum of the Training Tower. All four allies must survive.
Tower: 6th Stratum
Clear Sixth Stratum of the Training Tower. All four allies must survive.
Tower: 7th Stratum
Clear Seventh Stratum of the Training Tower. All four allies must survive.
Tower: 8th Stratum
Clear Eighth Stratum of the Training Tower. All four allies must survive.
Tower: 9th Stratum
Clear Ninth Stratum of the Training Tower. All four allies must survive.
Tower: 10th Stratum
Clear Tenth Stratum of the Training Tower. All four allies must survive.
Tower: 10th Stratum
Clear Tenth Stratum of the Training Tower using only infantry allies. All four allies must survive.
Tower: 10th Stratum
Clear Tenth Stratum of the Training Tower using only armored allies. All four allies must survive.
Tower: 10th Stratum
Clear Tenth Stratum of the Training Tower using only cavalry allies. All four allies must survive.
Tower: 10th Stratum
Clear Tenth Stratum of the Training Tower using only flying allies. All four allies must survive.
May Quests (3)
Clear 2-1
Clear Chapter 2: Part 1. All four allies must survive.
Clear 2-2
Clear Chapter 2: Part 2 with a red-type ally on your team. All four allies must survive.
Clear 2-3
Clear Chapter 2: Part 3 with a blue-type ally on your team. All four allies must survive.
Clear 2-4
Clear Chapter 2: Part 4 with a green-type ally on your team. All four allies must survive.
Clear 2-5
Clear Chapter 2: Part 5 with a colorless-type ally on your team. All four allies must survive.
Clear 5-1 on Hard
Clear Chapter 5: Part 1 on Hard or higher difficulty. All four allies must survive.
Clear 5-2 on Hard
Clear Chapter 5: Part 2 on Hard or higher difficulty with a red-type ally on your team. All four allies must survive.
Clear 5-3 on Hard
Clear Chapter 5: Part 3 on Hard or higher difficulty with a blue-type ally on your team. All four allies must survive.
Clear 5-4 on Hard
Clear Chapter 5: Part 4 on Hard or higher difficulty with a green-type ally on your team. All four allies must survive.
Clear 5-5 on Hard
Clear Chapter 5: Part 5 on Hard or higher difficulty with a colorless-type ally on your team. All four allies must survive.
Clear 8-1 on Lunatic
Clear Chapter 8: Part 1 on Lunatic difficulty. All four allies must survive.
Clear 8-2 on Lunatic
Clear Chapter 8: Part 2 on Lunatic difficulty with a red-type ally on your team. All four allies must survive.
Clear 8-3 on Lunatic
Clear Chapter 8: Part 3 on Lunatic difficulty with a blue-type ally on your team. All four allies must survive.
Clear 8-4 on Lunatic
Clear Chapter 8: Part 4 on Lunatic difficulty with a green-type ally on your team. All four allies must survive.
Clear 8-5 on Lunatic
Clear Chapter 8: Part 5 on Lunatic difficulty with a colorless-type ally on your team. All four allies must survive.
Grand Conquests
GC: Earn Score
Earn points in Grand Conquests.
GC: Earn Score
Earn points in Grand Conquests.
GC: Earn Score
Earn points in Grand Conquests.
Tower: Second Stratum
Clear the Second Stratum of the Training Tower.
Tower: Eighth Stratum
Clear the Eighth Stratum of the Training Tower.
Win Arena Duels
Win Arena Duels at any difficulty.
GC: Golden Week
GC: Earn Score
Earn points in Grand Conquests.
GC: Earn Score
Earn points in Grand Conquests.
(Content Update Note: These quests will reward Kaze: Easygoing Ninja)
Three Heroes
KO Foe
Defeat a foe.
KO with Tiki
Use Tiki: Naga's Voice to defeat a foe.
KO with Gaius
Use Gaius: Candy Stealer to defeat a foe.
KO Level 20+ Foe
Use Tiki: Naga's Voice to defeat a level 20 or higher foe.
KO Level 20+ Foe
Use Gaius: Candy Stealer to defeat a level 20 or higher foe.
KO Level 20+ Foe
Use Gunter to defeat a level 20 or higher foe.
KO Level 35+ Foe
Use Tiki: Naga's Voice to defeat a level 35 or higher foe.
KO Level 35+ Foe
Use Gaius: Candy Stealer to defeat a level 35 or higher foe.
KO Level 35+ Foe
Use Gunter to defeat a level 35 or higher foe.
Upcoming Banners:
This update allocated space for two new banners. Our predictions for the banners are:
1. Legendary Hero (Lyn: Lady of the Wind)
2. Summoning Focus: Countering Weapon Skills