Table of Contents
Trainer
Pokemon Info
Pokemon Description
They spew flames mixed with poison to finish off their opponents. They divvy up their prey evenly among the members of their pack.
Stats
Moves
Type
|
Dark
|
Category
|
|
Power
|
42
/
50
|
Accuracy
|
100
|
Target
|
An opponent
|
Cost
|
|
Has a chance (30%) of making the target flinch.
Category
|
|
Power
|
0
/
0
|
Accuracy
|
0
|
Target
|
Self
|
Uses
|
2
|
Raises the user’s Attack by 2 stat ranks.
Type
|
Fire
|
Category
|
|
Power
|
30
/
36
|
Accuracy
|
100
|
Target
|
An opponent
|
Cost
|
|
Raises the user’s Speed by 1 stat rank.
Category
|
|
Power
|
0
/
0
|
Accuracy
|
0
|
Target
|
All allies
|
Uses
|
1
|
Reduces the user’s sync move countdown by 1. Raises the Speed and evasiveness of all allied sync pairs by 3 stat ranks.
Type |
Dark |
Category |
|
Power |
200 / 240 |
Accuracy |
- |
Target |
An opponent |
Effect Tag |
- |
The more the target’s Speed is lowered, the greater the power of this attack.
Archer’s Proposal
Lowers the Speed of all opposing sync pairs by 1 stat rank when the user’s attack move is successful. Lowers the Speed of all opposing sync pairs by 2 stat ranks after using the user’s sync move.
Head Start 1
Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle.
Hunter’s Instinct
The more the target’s Speed is lowered, the more it powers up the user’s moves.
Team Skills
Condition
Form a team with two or more sync pairs that share the same type.
Effect
Raises allies’ Attack and Sp. Atk by [Value] when using Dark-type attacks.<br>- Lv1: +12<br>- Lv2: +16<br>- Lv3: +20<br>- Lv4: +24<br><br>Raises the Speed of all allied sync pairs by [Value].<br>- Lv1: +12<br>- Lv2: +16<br>- Lv3: +20<br>- Lv4: +24
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].<br>- Lv1: +1<br>- Lv2: +2<br>- Lv3: +3<br>- Lv4: +4<br><br>Raises the Speed of all allied sync pairs by [Value].<br>- Lv1: +1<br>- Lv2: +3<br>- Lv3: +5<br>- Lv4: +7
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].<br>- Lv1: +1<br>- Lv2: +2<br>- Lv3: +3<br>- Lv4: +4<br><br>Raises the Speed of all allied sync pairs by [Value].<br>- Lv1: +1<br>- Lv2: +3<br>- Lv3: +5<br>- Lv4: +7
Sync Grid
Sync Grid for Archer & Houndoom
Link to Sync Grid Planner Tool
Icon |
Bonus |
Sync Orb Cost |
Energy Cost |
Req Sync Level |
Grid Pos (X,Y) |
|
Flame Charge
:
Power
+3
|
36 |
3 |
|
(3,-7) |
|
Flame Charge
:
Power
+3
|
36 |
3 |
2 |
(-3,-3) |
|
Flame Charge
:
Power
+3
|
36 |
3 |
|
(-3,-1) |
|
Flame Charge
:
Power
+3
|
36 |
3 |
|
(-2,-2) |
|
Flame Charge
:
Power
+3
|
36 |
3 |
|
(2,-6) |
|
Attack
+5
|
5 |
0 |
|
(1,-1) |
|
Attack
+5
|
5 |
0 |
|
(-1,-1) |
|
Attack
+5
|
24 |
2 |
|
(3,1) |
|
Attack
+5
|
24 |
2 |
|
(-3,7) |
|
Attack
+5
|
24 |
2 |
|
(-1,3) |
|
Attack
+5
|
24 |
2 |
|
(1,-5) |
|
HP
+10
|
5 |
0 |
|
(-1,1) |
|
HP
+10
|
24 |
2 |
|
(-2,4) |
|
HP
+10
|
24 |
2 |
|
(-2,0) |
|
Speed
+5
|
5 |
0 |
|
(0,2) |
|
Speed
+5
|
24 |
2 |
|
(-1,-3) |
|
Speed
+5
|
24 |
2 |
|
(1,-3) |
|
Speed
+5
|
24 |
2 |
|
(2,0) |
|
Speed
+5
|
24 |
2 |
|
(-1,5) |
|
Defense
+5
|
5 |
0 |
|
(0,-2) |
|
Defense
+5
|
24 |
2 |
|
(2,-4) |
|
Sp. Def
+5
|
5 |
0 |
|
(1,1) |
|
Sp. Def
+5
|
24 |
2 |
|
(3,-5) |
|
Regaining Evil Glory Dark Impact
:
Power
+25
|
60 |
5 |
3 |
(0,6) |
|
Regaining Evil Glory Dark Impact
:
Power
+25
|
60 |
5 |
3 |
(0,-6) |
|
X Attack
:
MP Refresh 2
- Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
|
84 |
7 |
2 |
(3,3) |
|
Bite
:
Move Gauge Refresh 3
- Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
|
84 |
7 |
2 |
(-2,8) |
|
Flame Charge
:
Move Gauge Refresh 3
- Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
|
84 |
7 |
2 |
(2,-8) |
|
Flame Charge
:
Scorching Touch 4
- Has a chance (50%) of leaving the target burned when the user’s attack move against it is successful.
|
96 |
8 |
2 |
(1,-7) |
|
Don’t Care for That!
:
MP Refresh 2
- Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
|
84 |
7 |
2 |
(-2,-4) |
|
Don’t Care for That!
:
Propulsion 9
- Reduces the user’s sync move countdown by one when its move is successful.
|
120 |
10 |
3 |
(-2,-6) |
|
Aggravation 1
- Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
|
120 |
10 |
3 |
(-1,9) |
|
Superduper Effective 5
- Powers up moves that are super effective.
|
96 |
8 |
2 |
(-3,9) |
|
Sharp Entry 1
- Raises the user’s critical-hit rate by 1 stat rank when it enters a battle.
|
120 |
10 |
3 |
(-2,10) |
|
Natural Remedy
- Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
|
84 |
7 |
2 |
(1,5) |
|
Cakewalk
- The more the target’s Speed is lowered, the more it powers up the user’s sync move.
|
120 |
10 |
3 |
(3,5) |
|
Trip Wire 2
- Lowers the Speed of all opposing sync pairs by 2 stat ranks when the user enters a battle.
|
120 |
10 |
3 |
(2,-10) |
|
Safety Tether
- Applies the Enduring effect to the user the first time its sync move is used each battle.
|
120 |
10 |
2 |
(-1,-5) |
|
Catalyst
- Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle.
|
120 |
10 |
2 |
(3,-9) |
|
Gobsmack 4
- Has a chance (50%) of leaving the target confused when the user’s attack move against it is successful.
|
96 |
8 |
2 |
(2,4) |
|
Chase Down 5
- Powers up the user’s moves when the target’s Speed is lowered.
|
120 |
10 |
3 |
(-3,-5) |
|
Trip Up 9
- Lowers the target’s Speed by 1 stat rank when the user’s attack move against the target is successful.
|
120 |
10 |
3 |
(2,6) |
|
Speedster’s Sync 5
- Powers up the user’s sync move when its Speed is raised.
|
120 |
10 |
3 |
(1,-9) |
|
Starting Node
|
0 |
0 |
|
(0,0) |
|
Bite
:
Power
+3
|
36 |
3 |
|
(-2,6) |
|
Bite
:
Power
+3
|
36 |
3 |
|
(2,2) |
|
Bite
:
Power
+3
|
36 |
3 |
|
(1,3) |
|
Bite
:
Power
+3
|
36 |
3 |
2 |
(-1,7) |
|
Bite
:
Power
+3
|
36 |
3 |
|
(-3,5) |