Table of Contents
Tate (Summer 2023) & Jirachi
Trainer
Pokemon Info
Pokemon Description
A legend states that Jirachi will make true any wish that is written on notes attached to its head when it awakens. If this Pokémon senses danger, it will fight without awakening.
Stats
Pokemon Analysis
Moves
Type
|
Steel
|
Category
|
|
Power
|
99
/
118
|
Accuracy
|
100
|
Target
|
An opponent
|
Cost
|
|
Has a chance (10%) of lowering the target’s Sp. Def by 1 stat rank.
Type
|
Electric
|
Category
|
|
Power
|
0
/
0
|
Accuracy
|
90
|
Target
|
An opponent
|
Cost
|
|
Leaves the target paralyzed.
Type
|
Fairy
|
Category
|
|
Power
|
0
/
0
|
Accuracy
|
100
|
Target
|
An opponent
|
Cost
|
|
Lowers the target’s Attack by 2 stat ranks.
Category
|
|
Power
|
0
/
0
|
Accuracy
|
0
|
Target
|
Allied side
|
Uses
|
1
|
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user’s Sp. Atk by 4 stat ranks. Raises the user’s critical-hit rate by 3 stat ranks.
Type |
Steel |
Category |
|
Power |
200 / 240 |
Accuracy |
- |
Target |
An opponent |
Effect Tag |
- |
The more the target’s Attack is lowered, the greater the power of this attack.
2 P-Moves: Doom Desire
Every two times the user’s Pokémon uses a move, deals additional damage to the opponent targeted by the second move. (Type: Steel, Category: Special) This additional damage is not affected by some status changes.
Use Doom Desire: Team Same Stat ↑2
Raises one of the following stats of all allied sync pairs by 2 stat ranks at random when the user uses 2 P-Moves: Doom Desire: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (The same stat is raised for all allied sync pairs.)
Team Skills
Condition
Form a team with two or more sync pairs that share the same type.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Raises allies’ Attack and Sp. Atk by [Value] when using Steel-type attacks.
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +3
- Lv3: +5
- Lv4: +7
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +2
- Lv3: +3
- Lv4: +4
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +3
- Lv3: +5
- Lv4: +7
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +2
- Lv3: +3
- Lv4: +4
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +3
- Lv3: +4
- Lv4: +5
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +3
- Lv3: +4
- Lv4: +5
Sync Grid
Sync Grid for Tate (Summer 2023) & Jirachi
Link to Sync Grid Planner Tool
Icon |
Bonus |
Sync Orb Cost |
Energy Cost |
Req Sync Level |
Grid Pos (X,Y) |
|
HP
+10
|
5 |
0 |
|
(1,1) |
|
HP
+10
|
24 |
2 |
|
(-1,-3) |
|
HP
+10
|
24 |
2 |
|
(-1,5) |
|
HP
+10
|
24 |
2 |
|
(1,-3) |
|
Sp. Atk
+5
|
5 |
0 |
|
(1,-1) |
|
Sp. Atk
+5
|
5 |
0 |
|
(-1,-1) |
|
Sp. Atk
+5
|
24 |
2 |
|
(1,3) |
|
Sp. Atk
+5
|
24 |
2 |
|
(-1,3) |
|
Sp. Atk
+10
|
48 |
4 |
2 |
(3,9) |
|
Speed
+5
|
5 |
0 |
|
(0,2) |
|
Speed
+5
|
24 |
2 |
|
(3,-1) |
|
Speed
+5
|
24 |
2 |
|
(-2,0) |
|
Speed
+5
|
24 |
2 |
|
(1,5) |
|
Defense
+5
|
5 |
0 |
|
(0,-2) |
|
Defense
+5
|
24 |
2 |
|
(-2,4) |
|
Defense
+5
|
24 |
2 |
|
(2,4) |
|
Defense
+5
|
24 |
2 |
|
(-3,-1) |
|
Defense
+5
|
24 |
2 |
|
(3,5) |
|
Sp. Def
+5
|
5 |
0 |
|
(-1,1) |
|
Sp. Def
+5
|
24 |
2 |
|
(-3,5) |
|
Friends Forever Steel Beam
:
Power
+25
|
60 |
5 |
3 |
(0,-6) |
|
Friends Forever Steel Beam
:
Power
+25
|
60 |
5 |
3 |
(0,6) |
|
Charm
:
Move Gauge Refresh 3
- Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
|
84 |
7 |
|
(-2,6) |
|
Charm
:
Ramp Up 1
- Raises the user’s Sp. Atk by 1 stat rank when its move is successful.
|
96 |
8 |
2 |
(-2,8) |
|
Charm
:
BOGO 9
- Applies the Free Move Next effect to the user when its move is successful.
|
120 |
10 |
3 |
(-1,9) |
|
Thunder Wave
:
Move Gauge Refresh 3
- Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
|
84 |
7 |
|
(2,-2) |
|
Flash Cannon
:
Fortuitous 9
- Raises one of the user’s following stats by one stat rank at random when its attack move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
|
96 |
8 |
2 |
(-2,-4) |
|
Flash Cannon
:
Move Gauge Refresh 3
- Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
|
84 |
7 |
2 |
(2,8) |
|
Wish upon a Star!
:
MP Refresh 2
- Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
|
84 |
7 |
|
(-3,7) |
|
Wish upon a Star!
:
Hit and Heal 9
- Applies the Gradual Healing effect to the user when its move is successful.
|
96 |
8 |
2 |
(-3,9) |
|
Wish upon a Star!
:
Shared Fortune 2
- Raises one of the following stats of all allied sync pairs by 2 stat ranks at random when the user’s move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
|
120 |
10 |
3 |
(-2,10) |
|
Sand Shelter
- Protects the user from damage from a sandstorm.
|
60 |
5 |
|
(2,0) |
|
Quick Cure
- Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
|
84 |
7 |
2 |
(-1,7) |
|
Natural Remedy
- Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
|
84 |
7 |
2 |
(3,-5) |
|
Static Shock 5
- Powers up the user’s sync move when the target is paralyzed.
|
96 |
8 |
3 |
(1,-5) |
|
Brainteaser
- The more the target’s Sp. Def is lowered, the more it powers up the user’s moves.
|
120 |
10 |
3 |
(2,10) |
|
Rising Tide
- The more the user’s stats are raised, the more it powers up the user’s sync move.
|
120 |
10 |
3 |
(-1,-5) |
|
Team Lucky Entry 1
- Raises one of the following stats of all allied sync pairs by 1 stat rank at random when the user enters a battle: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
|
84 |
7 |
2 |
(-3,-5) |
|
Afflicter’s Fervor 1
- Reduces the sync move countdown by 1 the first time the user’s Pokémon uses a status move each battle.
|
120 |
10 |
3 |
(2,-6) |
|
P-Move on Opp: Attack ↓ 9
- Lowers the target’s Attack by 1 stat rank when the user’s Pokémon uses a move targeting that opponent.
|
120 |
10 |
3 |
(1,9) |
|
Use Doom Desire: Team Same Stat ↑
- Raises one of the following stats of all allied sync pairs by 1 stat rank at random when the user uses 2 P-Moves: Doom Desire: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (The same stat is raised for all allied sync pairs.)
|
120 |
10 |
3 |
(-2,-6) |
|
Status P-Move: Stat ↑ 9
- Raises one of the user’s following stats by 1 stat rank at random when its Pokémon uses a status move: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
|
96 |
8 |
2 |
(2,-4) |
|
Starting Node
|
0 |
0 |
|
(0,0) |
|
Thunder Wave
:
Accuracy
+10
|
60 |
5 |
2 |
(3,-3) |
|
Flash Cannon
:
Power
+3
|
36 |
3 |
2 |
(-3,-3) |
|
Flash Cannon
:
Power
+3
|
36 |
3 |
|
(2,6) |
|
Flash Cannon
:
Power
+3
|
36 |
3 |
2 |
(1,7) |
|
Flash Cannon
:
Power
+3
|
36 |
3 |
|
(3,7) |
|
Flash Cannon
:
Power
+3
|
36 |
3 |
|
(-2,-2) |