Table of Contents
Trainer
Pokemon Info
Type | Fire |
---|---|
Weak Vs | Water |
Role | Tech |
Base Potential | |
Gender | Male |
Max Potential |
Pokemon Description
If it inhales deeply, that’s a sign it’s about to attack. Prepare to be hit by flames of over 3,000 degrees Fahrenheit!
Stats
4★
5★
Moves
Type | Fire |
---|---|
Category | |
Power |
47
/
56
|
Accuracy | 95 |
Target | An opponent |
Cost |
|
Has a chance (10%) of making the target flinch. Has a chance (10%) of leaving the target burned.
Category | |
---|---|
Power |
0
/
0
|
Accuracy | 0 |
Target | Self |
Uses | 2 |
Raises the user’s Attack by 2 stat ranks.
Type | Fire |
---|---|
Category | |
Power |
123
/
147
|
Accuracy | 100 |
Target | An opponent |
Effect Tag | Recoil |
Cost |
|
Removes the frozen condition from the user. The user also takes 25% of the damage it dealt to the target. Has a chance (10%) of leaving the target burned.
Category | |
---|---|
Power |
0
/
0
|
Accuracy | 0 |
Target | Self |
Uses | 2 |
Raises the user’s Sp. Def by 1 stat rank. Raises the user’s critical-hit rate by 2 stat ranks. Applies the Gradual Healing effect to the user.
Sync Move
Type | Fire |
---|---|
Category | |
Power | 200 / 240 |
Accuracy | - |
Target | An opponent |
Effect Tag | - |
This attack’s power increases when the target is burned.
Passive Skills
Standfast 9
Reduces recoil damage received from using moves that have the recoil effect tag.
Aggravation 2
Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
Hostile Environment 2
Raises the chance of inflicting status conditions with the additional effects of moves.
Team Skills
Fire Tech
Condition
Form a team with two or more sync pairs that share the same type.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Raises allies’ Attack and Sp. Atk by [Value] when using Fire-type attacks.
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Raises allies’ Attack and Sp. Atk by [Value] when using Fire-type attacks.
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Sinnoh Tech
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +3
- Lv3: +5
- Lv4: +7
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +2
- Lv3: +3
- Lv4: +4
- Lv1: +1
- Lv2: +3
- Lv3: +5
- Lv4: +7
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +2
- Lv3: +3
- Lv4: +4
Nature Lover Tech
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +3
- Lv3: +4
- Lv4: +5
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +3
- Lv3: +4
- Lv4: +5
Artistic Tech
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +3
- Lv3: +4
- Lv4: +5
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +3
- Lv3: +4
- Lv4: +5
Sync Grid
Sync Grid for Irida & Flareon