Table of Contents
Leaf (Champion) & Moltres
Trainer
Pokemon Info
Pokemon Description
Moltres is a legendary bird Pokémon that has the ability to control fire. If this Pokémon is injured, it is said to dip its body in the molten magma of a volcano to burn and heal itself.
Stats
Moves
Type
|
Normal
|
Category
|
|
Power
|
0
/
0
|
Accuracy
|
100
|
Target
|
All opponents
|
Cost
|
|
Lowers the target’s Defense by 1 stat rank.
Category
|
|
Power
|
0
/
0
|
Accuracy
|
0
|
Target
|
An ally
|
Effect Tag
|
Heals
|
Uses
|
2
|
Restores an ally’s HP by approximately 40% of its maximum HP.
Type
|
Fire
|
Category
|
|
Power
|
150
/
180
|
Accuracy
|
100
|
Target
|
An opponent
|
Cost
|
|
Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent’s field of play. Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent’s field of play. Removes the frozen condition from the user. If the target's stats are lowered, the amount of decrease is doubled. Makes the weather sunny the first time this attack move is successful each battle. Has a chance (10%) of leaving the target burned.
Category
|
|
Power
|
0
/
0
|
Accuracy
|
0
|
Target
|
Self
|
Uses
|
1
|
Raises the user’s Attack and Sp. Atk by 6 stat ranks. Raises the user’s critical-hit rate by 3 stat ranks.
Type |
Fire |
Category |
|
Power |
200 / 240 |
Accuracy |
- |
Target |
An opponent |
Effect Tag |
- |
The more the target’s stats are lowered, the greater the power of this attack.
Kanto Pride
Powers up the physical attack moves of all allied sync pairs by 20%. Reduces physical attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Kanto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
Love of Pallet
Lowers the target’s Attack, Sp. Atk, and Sp. Def by 1 stat rank when the user’s Pokémon uses a status move targeting that opponent.
Sky-Illuminating White Blaze
Lowers the target’s Fire Type Rebuff by 1 rank the first time the user’s Pokémon uses a status move targeting the opponent each battle. This effect can activate only once per battle. Lowers the target’s Fire Type Rebuff by 1 rank the first time the user’s sync move targeting the opponent is successful each battle. This effect can activate only once per battle.
Team Solar Immunity
When the weather is sunny, status conditions cannot be inflicted on any allied sync pairs and prevents all allies from flinching, becoming confused, or becoming trapped.
Team Skills
Condition
Form a team with two or more sync pairs that share the same type.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Raises allies’ Attack and Sp. Atk by [Value] when using Fire-type attacks.
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +3
- Lv3: +5
- Lv4: +7
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +2
- Lv3: +3
- Lv4: +4
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +3
- Lv3: +5
- Lv4: +7
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +2
- Lv3: +3
- Lv4: +4
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +3
- Lv3: +5
- Lv4: +7
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +2
- Lv3: +3
- Lv4: +4
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +3
- Lv3: +4
- Lv4: +5
Sync Grid
Sync Grid for Leaf (Champion) & Moltres
Link to Sync Grid Planner Tool
Icon |
Bonus |
Sync Orb Cost |
Energy Cost |
Req Sync Level |
Grid Pos (X,Y) |
|
Fiery Wings Flare Blitz
:
Power
+3
|
36 |
3 |
2 |
(1,7) |
|
Fiery Wings Flare Blitz
:
Power
+3
|
36 |
3 |
|
(3,7) |
|
Fiery Wings Flare Blitz
:
Power
+3
|
36 |
3 |
|
(-2,6) |
|
Fiery Wings Flare Blitz
:
Power
+3
|
36 |
3 |
2 |
(-1,7) |
|
Fiery Wings Flare Blitz
:
Power
+3
|
36 |
3 |
|
(2,6) |
|
Attack
+5
|
5 |
0 |
|
(1,-1) |
|
Attack
+5
|
24 |
2 |
|
(1,3) |
|
Attack
+5
|
24 |
2 |
|
(3,5) |
|
Attack
+10
|
48 |
4 |
2 |
(2,8) |
|
HP
+10
|
5 |
0 |
|
(1,1) |
|
HP
+10
|
24 |
2 |
|
(1,5) |
|
HP
+10
|
24 |
2 |
|
(-1,5) |
|
HP
+20
|
48 |
4 |
2 |
(-3,-3) |
|
Sp. Atk
+5
|
5 |
0 |
|
(-1,-1) |
|
Sp. Atk
+5
|
24 |
2 |
|
(-1,3) |
|
Sp. Atk
+10
|
48 |
4 |
2 |
(-2,8) |
|
Speed
+5
|
5 |
0 |
|
(0,2) |
|
Speed
+5
|
24 |
2 |
|
(2,4) |
|
Speed
+5
|
24 |
2 |
|
(-2,4) |
|
Defense
+5
|
5 |
0 |
|
(0,-2) |
|
Defense
+5
|
24 |
2 |
|
(-2,0) |
|
Defense
+5
|
24 |
2 |
|
(2,0) |
|
Sp. Def
+5
|
5 |
0 |
|
(-1,1) |
|
Sp. Def
+5
|
24 |
2 |
|
(1,-3) |
|
Sp. Def
+5
|
24 |
2 |
|
(-1,-3) |
|
Burning Love Fire Blast
:
Power
+25
|
60 |
5 |
2 |
(-3,9) |
|
Burning Love Fire Blast
:
Power
+25
|
60 |
5 |
2 |
(3,-5) |
|
Burning Love Fire Blast
:
Power
+25
|
60 |
5 |
3 |
(0,6) |
|
Burning Love Fire Blast
:
Power
+25
|
60 |
5 |
3 |
(0,-6) |
|
Potion
:
Master Healer 1
- Increases the amount of HP restored by the user’s healing moves.
|
120 |
10 |
2 |
(-3,-5) |
|
Potion
:
MP Refresh 3
- Has a chance (40%) of restoring one MP of the user’s move when that move is successful.
|
84 |
7 |
3 |
(-2,-6) |
|
Leer
:
Move Gauge Refresh 3
- Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
|
84 |
7 |
|
(2,-2) |
|
Leer
:
Flabbergast 4
- Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful.
|
96 |
8 |
2 |
(3,-3) |
|
Leer
:
Afflicter’s Fervor 1
- Reduces the sync move countdown by 1 the first time the user’s Pokémon uses a status move each battle.
|
120 |
10 |
3 |
(1,-5) |
|
Fiery Wings Flare Blitz
:
Move Gauge Refresh 3
- Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
|
84 |
7 |
|
(-3,7) |
|
Glory of the Flame!
:
MP Refresh 2
- Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
|
84 |
7 |
|
(-2,-2) |
|
Endurance
- When the user enters battle with full HP, applies the Enduring effect to it.
|
120 |
10 |
3 |
(-1,-5) |
|
Flameproof
- Prevents the user from getting burned.
|
60 |
5 |
|
(-3,5) |
|
Headstrong
- Attack cannot be lowered.
|
60 |
5 |
|
(-3,-1) |
|
Dauntless
- Sp. Atk cannot be lowered.
|
60 |
5 |
|
(3,-1) |
|
Hostile Environment 4
- Raises the chance of inflicting status conditions with the additional effects of moves.
|
96 |
8 |
2 |
(3,9) |
|
Quick Cure
- Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
|
84 |
7 |
2 |
(-2,-4) |
|
Insult to Injury
- The more the target’s Defense is lowered, the more it powers up the user’s moves.
|
120 |
10 |
3 |
(1,9) |
|
Solar Sync
- Makes the weather sunny the first time the user’s sync move is used each battle.
|
120 |
10 |
3 |
(2,-6) |
|
Power Play
- The more the target’s stats are lowered, the more it powers up the user’s sync move.
|
120 |
10 |
3 |
(-1,9) |
|
Mighty Affliction 2
- Has a chance (30%) of increasing the user’s Physical Moves ↑ Next effect by 1 rank when its Pokémon uses a status move.
|
96 |
8 |
2 |
(2,-4) |
|
Catalytic Acceleration
- Applies the Move Gauge Acceleration effect to the allied field of play after using the user’s sync move.
|
120 |
10 |
3 |
(2,10) |
|
Drought Alert 3
- Extends the duration of sunny weather when the weather turns sunny while the user is on the field.
|
120 |
10 |
3 |
(-2,10) |
|
Starting Node
|
0 |
0 |
|
(0,0) |