Table of Contents
Trainer
Pokemon Info
Pokemon Description
Once a fight breaks out, it will unflinchingly charge at dragon Pokémon that are many times larger than itself.
Stats
Moves
Type
|
Fairy
|
Category
|
|
Power
|
45
/
54
|
Accuracy
|
0
|
Target
|
All opponents
|
Cost
|
|
Category
|
|
Power
|
0
/
0
|
Accuracy
|
0
|
Target
|
All allies
|
Uses
|
2
|
Raises the Sp. Def of all allied sync pairs by 2 stat ranks.
Type
|
Fairy
|
Category
|
|
Power
|
120
/
144
|
Accuracy
|
0
|
Target
|
An opponent
|
Uses
|
2
|
Cost
|
|
Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used. Never misses. Returns the target’s raised stats to normal, then raises the user’s same stats by the same amount. Restores the user’s HP by approximately 40% of its maximum HP.
Category
|
|
Power
|
0
/
0
|
Accuracy
|
0
|
Target
|
All allies
|
Uses
|
1
|
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the Sp. Atk of all allied sync pairs by 4 stat ranks. Raises the critical-hit rate of all allied sync pairs by 2 stat ranks. Applies the Gradual Healing effect to all allied sync pairs.
Type |
Fairy |
Category |
|
Power |
250 / 300 |
Accuracy |
- |
Target |
An opponent |
Effect Tag |
- |
1st Hit: Fairy Rebuff ↓
Lowers the target’s Fairy Type Rebuff by 1 rank the first time the user’s attack move is successful each battle.
Mind Games 9
Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful.
Team Smart Command 9
Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user’s Trainer uses a move.
Team Skills
Condition
Form a team with two or more sync pairs that share the same type.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +30
- Lv2: +40
- Lv3: +50
- Lv4: +60
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +6
- Lv2: +9
- Lv3: +12
- Lv4: +15
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +6
- Lv2: +9
- Lv3: +12
- Lv4: +15
Sync Grid
Sync Grid for Penny & Sylveon
Link to Sync Grid Planner Tool
Icon |
Bonus |
Sync Orb Cost |
Energy Cost |
Req Sync Level |
Grid Pos (X,Y) |
|
HP
+10
|
5 |
0 |
|
(1,1) |
|
HP
+10
|
24 |
2 |
|
(-1,-3) |
|
HP
+10
|
24 |
2 |
|
(1,-3) |
|
HP
+10
|
24 |
2 |
|
(-2,2) |
|
HP
+10
|
24 |
2 |
|
(1,3) |
|
Sp. Atk
+5
|
5 |
0 |
|
(-1,-1) |
|
Sp. Atk
+5
|
5 |
0 |
|
(1,-1) |
|
Sp. Atk
+5
|
24 |
2 |
|
(3,-5) |
|
Sp. Atk
+5
|
24 |
2 |
|
(3,5) |
|
Speed
+5
|
5 |
0 |
|
(0,2) |
|
Speed
+5
|
24 |
2 |
|
(-1,3) |
|
Defense
+5
|
5 |
0 |
|
(0,-2) |
|
Defense
+5
|
24 |
2 |
|
(2,4) |
|
Defense
+5
|
24 |
2 |
|
(2,-4) |
|
Defense
+5
|
24 |
2 |
|
(-2,-2) |
|
Sp. Def
+5
|
5 |
0 |
|
(-1,1) |
|
Sp. Def
+5
|
24 |
2 |
|
(-3,-3) |
|
Sp. Def
+5
|
24 |
2 |
|
(1,5) |
|
Sp. Def
+5
|
24 |
2 |
|
(1,-5) |
|
Sp. Def
+10
|
48 |
4 |
2 |
(-3,5) |
|
Bright Hacker’s Disarming Voice
:
Power
+25
|
60 |
5 |
3 |
(0,6) |
|
Bright Hacker’s Disarming Voice
:
Power
+25
|
60 |
5 |
3 |
(0,-6) |
|
X Sp. Def All
:
MP Refresh 2
- Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
|
84 |
7 |
2 |
(-2,6) |
|
X Sp. Def All
:
Shielded 1
- Raises the Defense of all allied sync pairs by 1 stat rank when the user’s move is successful.
|
120 |
10 |
3 |
(-3,7) |
|
Disarming Voice
:
Move Gauge Refresh 9
- Charges the user’s move gauge by one when its move is successful.
|
84 |
7 |
3 |
(2,10) |
|
Starry Draining Kiss
:
Master Healer 1
- Increases the amount of HP restored by the user’s healing moves.
|
120 |
10 |
3 |
(1,-9) |
|
Veevee Power!
:
Propulsion 9
- Reduces the user’s sync move countdown by one when its move is successful.
|
120 |
10 |
3 |
(-3,-7) |
|
Veevee Power!
:
Team Brain Gain 9
- Increases the Special Moves ↑ Next effect of all allied sync pairs by 1 rank when the user’s move is successful.
|
120 |
10 |
5 |
(-2,-8) |
|
Veevee Power!
:
Move: Crit Defense 9
- Applies the Critical-Hit Defense effect to the allied field of play when the user’s move is successful.
|
120 |
10 |
4 |
(0,-8) |
|
Stalwart
- Sp. Def cannot be lowered.
|
60 |
5 |
|
(-2,-4) |
|
Clearheaded
- Prevents the user from becoming confused.
|
60 |
5 |
|
(-2,4) |
|
Quick Cure
- Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
|
84 |
7 |
2 |
(0,-4) |
|
Flabbergast 4
- Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful.
|
84 |
7 |
2 |
(1,7) |
|
Natural Remedy
- Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
|
84 |
7 |
2 |
(0,4) |
|
Unfortuitous 9
- Lowers one of the target’s following stats by one stat rank at random when the user’s attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
|
120 |
10 |
4 |
(0,8) |
|
Revenge Boost 4
- Has a chance (50%) of charging the user’s move gauge by one when the user is hit by an attack move.
|
84 |
7 |
2 |
(-2,-6) |
|
Revenge Boost 4
- Has a chance (50%) of charging the user’s move gauge by one when the user is hit by an attack move.
|
84 |
7 |
2 |
(2,-8) |
|
Group Dragon Guard
- Reduces the damage all allied sync pairs take when attacked by Dragon-type moves.
|
96 |
8 |
2 |
(3,-9) |
|
Sync Burst 1
- Restores 1 MP for the user the first time its sync move is used each battle.
|
120 |
10 |
3 |
(-1,-7) |
|
Team Fist Bump 3
- Has a chance (40%) of restoring the HP of all allied sync pairs when the user’s attack move is successful.
|
120 |
10 |
3 |
(2,-10) |
|
Team Sharp Entry 1
- Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle.
|
120 |
10 |
3 |
(1,9) |
|
Brainpower
- The more the user’s Sp. Atk is raised, the more it powers up the user’s sync move.
|
120 |
10 |
2 |
(3,9) |
|
Satisfied Snicker 9
- Lowers the target’s Sp. Atk by 1 stat rank when the user’s attack move against the target is successful.
|
108 |
9 |
3 |
(-1,7) |
|
1st S-Move on Opp: Fairy Rebuff ↓
- Lowers the target’s Fairy Type Rebuff by 1 rank the first time the user’s sync move targeting the opponent is successful each battle. This effect can activate only once per battle.
|
144 |
12 |
5 |
(-2,8) |
|
Starting Node
|
0 |
0 |
|
(0,0) |
|
Disarming Voice
:
Power
+3
|
36 |
3 |
|
(-3,3) |
|
Disarming Voice
:
Power
+3
|
36 |
3 |
2 |
(2,8) |
|
Disarming Voice
:
Power
+3
|
36 |
3 |
2 |
(-1,5) |
|
Disarming Voice
:
Power
+3
|
36 |
3 |
|
(2,6) |
|
Disarming Voice
:
Power
+3
|
36 |
3 |
|
(3,7) |
|
Starry Draining Kiss
:
Power
+3
|
36 |
3 |
|
(2,-6) |
|
Starry Draining Kiss
:
Power
+3
|
36 |
3 |
2 |
(1,-7) |
|
Starry Draining Kiss
:
Power
+3
|
36 |
3 |
2 |
(-3,-5) |
|
Starry Draining Kiss
:
Power
+3
|
36 |
3 |
|
(3,-7) |
|
Starry Draining Kiss
:
Power
+3
|
36 |
3 |
2 |
(-1,-5) |