Table of Contents
Trainer
Pokemon Info
Type | Electric |
---|---|
Weak Vs | Psychic |
Role | Strike (Special) |
Base Potential | |
Gender | Male |
Pokemon Description
It has an electrical organ on its chest. While generating electricity, it fills its surroundings with what sounds like the strumming of a bass guitar.
Stats
5★
Moves
Type | Electric |
---|---|
Category | |
Power |
124
/
148
|
Accuracy | 70 |
Target | An opponent |
Cost |
|
Never misses when the weather is rainy. Has a chance (30%) of leaving the target paralyzed.
Type | Poison |
---|---|
Category | |
Power |
92
/
110
|
Accuracy | 100 |
Target | An opponent |
Cost |
|
Has a chance (30%) of leaving the target poisoned.
Type | Electric |
---|---|
Category | |
Power |
180
/
216
|
Accuracy | 100 |
Target | All opponents |
Cost |
|
Activation Condition: When weather, terrain, or zone effects are activated. Deactivation Condition: When all weather, terrain, and zone effects are cleared. The power of this move is not lowered even if there are multiple targets. Decreases the amount of move gauge slots needed to use this move by 2 when the zone is a Poison Zone. This attack’s power increases 20% when the target is affected by a status condition.
Category | |
---|---|
Power |
0
/
0
|
Accuracy | 0 |
Target | Allied side |
Uses | 2 |
Turns the field of play’s zone into a Poison Zone. (A Poison Zone powers up Poison-type attacks.) Raises the user’s Sp. Atk and critical-hit rate by 2 stat ranks.
Sync Move
Type | Electric |
---|---|
Category | |
Power | 250 / 300 |
Accuracy | - |
Target | An opponent |
Effect Tag | - |
No additional effect.
Passive Skills
Low-Key Melancholy
Turns the field of play’s terrain into Electric Terrain the first time the user’s attack move is successful each battle. Extends the duration of Electric Terrain when the terrain turns into Electric Terrain while the user is on the field.
Poisonous Acceleration 3
Quickly charges the move gauge when the zone is a Poison Zone.
Piercing Blows
Grants all of the following effects when the user is attacking: Ignores the target’s passive skills that would reduce the damage of attacks. Ignores the target’s passive skills that would protect the target against a critical hit. Ignores the target’s Enduring effect.
Team Skills
Electric Strike
Condition
Form a team with two or more sync pairs that share the same type.
Effect
Raises allies’ Attack and Sp. Atk by [Value] when using Electric-type attacks.
- Lv1: +15
- Lv2: +20
- Lv3: +25
- Lv4: +30
- Lv1: +15
- Lv2: +20
- Lv3: +25
- Lv4: +30
Galar Strike
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Gym Leader Strike
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Sygna Suit Strike
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +3
- Lv2: +5
- Lv3: +7
- Lv4: +9
- Lv1: +3
- Lv2: +5
- Lv3: +7
- Lv4: +9
Artistic Strike
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +3
- Lv2: +5
- Lv3: +7
- Lv4: +9
- Lv1: +3
- Lv2: +5
- Lv3: +7
- Lv4: +9
Sync Grid
Sync Grid for Sygna Suit Piers & Toxtricity