Event Period
4/28/2021-6/16/2021
General Information
Time Trial events are exactly what their title suggests: a race to beat down the opposition. Winning the battle as quickly as possible and by any means possible is virtually the only factor when it comes to your final score (having Raihan on your team will boost your score and damage, but he’s not needed to obtain the top rewards for this event!). Many sync pairs can score S ranks on these stages, with even Free to Play teams potentially winning with a little time to spare. And what do players get for completing this event? The top prizes to gun for are 8 Five Star Scout Tickets, 600 gems, 1 Five Star Power-Up, 1 Strike Move Candy Coin, 1 Tech Move Candy Coin, a number of items used to unlock Lv.135 on sync pairs, and various other prizes.
Raihan & Duraldon Are Here!
Stage 3 and its F2P Solutions
Because all three stages are identical minus enemy level and point rewards, this section will primarily focus on Round 3, the hardest and most rewarding stage of the event.
Rank Times and Points
S Rank: Under 3:30
- Round 1: 700 Points
- Round 2: 1,000 Points
- Round 3: 2,000 Points
A Rank: Under 4:00
- Round 1: 560 Points
- Round 2: 800 Points
- Round 3: 1,600 Points
B Rank: Under 5:00
- Round 1: 470 Points
- Round 2: 670 Points
- Round 3: 1,330 Points
C Rank: 5:00 or longer
- Round 1: 350 Points
- Round 2: 500 Points
- Round 3: 1,000 Points
Raihan & Duraludon Bonus: Strength *2.0, Points +100%
Considering the fact that we have 3 tries per day and 18 days to complete the event, players can score a maximum of 108,000 Points without using Raihan & Duraludon. The top reward for the event is earned at 90,000 Points, so players have a total of 18,000 points of leeway to work with if they’re aiming to sweep the event. In other words, players who consistently score a full 2,000 points will be able to miss 3 days without having to worry. This also means that players capable of scoring well can also complete Rounds 1 and 2 once each in order to obtain the gems that they reward without having to worry about missing out.
Center Line
- Rampardos
- Weak to Steel
- Weak to Special attacks
- Resistant to Physical attacks
- Has Rock Tomb to lower the target’s Speed
- Has X-Defense All
Right Side
- Gigalith
- Weak to Steel
- Weak to Special attacks
- Resistant to Physical attacks
- Can grant the opposing team the “Critical Hit Next” status
- Can use Facade, which deals substantial damage if the user has a status condition
Left Side
- Golem
- Weak to Steel
- Weak to Special attacks
- Resistant to Physical attacks
- Can use Facade, which deals substantial damage if the user has a status condition
- Can set a Critical Shield after the opponent’s first sync move
The opponent’s entire team is designed around physical bulk, which can potentially make them fairly difficult to deal with. For players attempting to prey on their Steel Type weakness without Duraludon’s Special Attacks, the opposing team’s ability to potentially max out their Defense can be a challenge that makes Critical Rate support extremely important. While taking down Rampardos is crucial in order to stop enemy Sync Moves, Golem is arguably the bigger threat for its ability to use Critical Shield. This move can slow your team’s damage to a crawl while it's active unless the player has some way to crash it, but fortunately it won’t show up until after the opposing team’s first sync move cycle. Players should have time to take Golem down before this becomes a major issue.
F2P Teamset:
Skyla & Swanna + Molayne & Alolan Dugtrio + Player & Torchic
Despite being on the Physical side of the attacking spectrum, Molyne & Dugtrio have the power needed to score an S rank on Round 3 if given the proper support. Their job is simply to buff their attack once, and then go to town with Iron Head, spreading damage and Flinches along the way. Targeting Rampardos is important, as it likes to attack frequently and a well timed flinch can save valuable time, but Golem should still be a priority, as Molayne & Dugtrio virtually shut down for a while if the opponents get that Critical Shield up.
Skyla & Swanna are the primary tanks for this run. Since the opposing team strictly uses Physical moves, the Defense boosts that they can provide makes staying alive a breeze. Players that haven’t yet rolled for the lucky skill Vigilance should probably do so here, because a sure crit Rock Type attack can hurt these two badly. If you have this pair Six Star EX unlocked, then having them use the first Sync Move in a battle can net the team quite a bit of damage.
Player & Torchic are just here for spreading buffs. As the most efficient Free to Play Critical Rate buffer, they are key to breaking through the opposing team’s Defense buffs, and can max out Molayne & Alolan Dugtrio’s Attack stat if they use their own X-Attack once. It’s worth noting that after using all buffs, it may be tempting to resort to Flamethrower, but this move’s chance to burn the opponent could substantially power up Facade, so Flame Charge might be the better option, even if Swanna & Skyla have already maxed the team’s speed.
This is not the only Free to Play option for this event, but it will definitely get the job done.
Prize Box/Shop/Etc. Rewards
100 Points: 3* Level-Up Manual, 10x
200 Points: Great Drink Pack, 100x
500 Points: Skip Ticket, 5x
1,000 Points: 3* Level-Up Manual, 10x
1,500 Points: Great Drink Pack, 100x
2,000 Points: Skip Ticket, 5x
Featured Reward 1:
3,000 Points: 5* Scout Ticket, 1x
4,000 Points: Gym Leader Notes, 5x
5,000 Points: Great Drink Pack, 100x
Featured Reward 2:
6,000 Points: 5* Scout Ticket, 1x
7,000 Points: 3* Level-Up Manual, 15x
8,000 Points: Ultra Drink Pack, 100x
9,000 Points: Co-op Sync Orbs, 2000x
Featured Reward 3:
10,000 Points: 5* Scout Ticket, 1x
11,500 Points: Gym Leader Notes, 10x
13,000 Points: Ultra Drink Pack, 100x
14,500 Points: Skip Ticket, 5x
16,000 Points: Ultra Drink Pack, 100x
Featured Reward 4:
17,500 Points: 5* Scout Ticket, 1x
19,000 Points: Skip Ticket, 10x
20,500 Points: Drink Pack+, 250x
22,000 Points: 3* Level-Up Manual, 30x
Featured Reward 5:
23,500 Points: 5* Scout Ticket, 1x
25,000 Points: Elite Four Notes, 10x
27,500 Points: 3* Power-Up, 1x
30,000 Points: Great Drink Pack+, 200x
Featured Reward 6:
32,500 Points: Gems 200x
35,000 Points: Ultra Drink Pack+, 200x
Featured Reward 7:
37,500 Points: 5* Scout Ticket, 1x
40,000 Points: Steel Codex Vol. 1, 50x
42,500 Points: Drink Pack++, 5x
45,000 Points: 4* Power-Up, 1x
Featured Reward 8:
47,500 Points: Tech Candy Coin, 1x
50,000 Points: Skill Sphere, 30x
Featured Reward 9:
55,000 Points: 5* Scout Ticket, 1x
60,000 Points: 4* Level-Up Manual
Featured Reward 10:
65,000 Points: Gems 200x
70,000 Points: Drink Pack++, 50x
Featured Reward 11:
75,000 Points: 5* Scout Ticket, 1x
Featured Reward 12:
80,000 Points: Strike Candy Coin, 1x
Featured Reward 13:
85,000 Points: Gems 200x
Featured Reward 14:
90,000 Points: 5* Power-Up, 1x
Missions And Rewards
Mission 1
Complete any of the designated areas 1x
Reward: Area Unlock, “A Rival to Beat”
Mission 2
Complete any of the designated areas 2x
Reward: Area Unlock, “Duraludon’s Rival”
Mission 3
Complete any of the designated areas 4x
Reward: Area Unlock, “Hear Me Roar!”
Mission 4
Complete any of the designated areas 6x
Reward: Area Unlock, “Someday, Somehow!”
Mission 5
Complete any of the designated areas 1x
Reward: 1* Medal: Eternal Rivals
Mission 6
Complete any of the designated areas 1x
Reward: 2* Medal: Eternal Rivals
Mission 7
Complete any of the designated areas under the designated time 1x
Reward: 3* Medal: Eternal Rivals
Mission 8
Complete the Time Trial: Round 3 or Speed Challenge in less than 3:00
Reward: 4* Medal: Best Selfie