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Damage Dealer Tier 3

Trainer

Pokemon Info

Type Electric
Weak Vs Dragon
Role Strike (Physical)
Base Potential
Gender Genderless
Max Potential

Pokemon Description

This legendary Pokémon can scorch the world with lightning. It assists those who want to build an ideal world.

Stats

5★
HP 100
ATK 24
DEF 10
Sp. ATK 17
Sp. DEF 10
Speed 15
HP 555
ATK 370
DEF 141
Sp. ATK 300
Sp. DEF 141
Speed 184
Bulk 483

Pokemon Analysis

Tier List Explanation

The easiest way to consider Zekrom's place in the meta is to conceptualize it as a modernized Garchomp, complete with even greater potential for damage, just as rare a typing, a more useful Terrain partner, and the single target damage type that recent 3v3 formats have pushed back into major relevance. With the introduction of more and more powerful combination tanks, the old problem of finding a third wheel for Zekrom and Luxray has largely disappeared, leaving the team at the forefront of a meta that has never been more accommodating of squishier Striker/Tech duos. 

Moves

Type Electric
Category
Power
189 / 226
Accuracy 85
Target An opponent
Cost
Has a chance (20%) of leaving the target paralyzed.
Category
Power
0 / 0
Accuracy 0
Target Self
Uses 2
Raises the user’s Attack by 2 stat ranks.
Type Dragon
Category
Power
115 / 138
Accuracy 100
Target An opponent
Cost
Leaves the user confused.
Category
Power
0 / 0
Accuracy 0
Target Self
Uses 2
Raises the user’s Speed by 2 stat ranks. Raises the user’s accuracy by 1 stat rank. Lowers the user’s Defense by 1 stat rank. When the user does not have a sync buff, also applies the Supereffective ↑ Next effect to the user.

Sync Move

Type Electric
Category
Power
250 / 300
Accuracy -
Target An opponent
Effect Tag -

No additional effect.

Passive Skills

Entry Freebie

Applies the Free Move Next effect to the user when it enters a battle.

Sync Freebie

Applies the Free Move Next effect to the user after using its sync move.

Piercing Blows

Grants all of the following effects when the user is attacking with a move or sync move: Ignores passive skills that would reduce the damage of attacks. Ignores passive skills that would protect the target against a critical hit. Ignores the target’s Enduring effect.

Team Skills

Electric Strike
Condition
Form a team with two or more sync pairs that share the same type.
Effect
Raises allies’ Attack and Sp. Atk by [Value] when using Electric-type attacks.
- Lv1: +15
- Lv2: +20
- Lv3: +25
- Lv4: +30
Unova Strike
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Rival Strike
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Villain Strike
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Unova Adventurer Strike
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +3
- Lv2: +5
- Lv3: +7
- Lv4: +9

Sync Grid

Sync Grid for N & Zekrom