As the welfare for this year’s Summer event, Cnoc is… an interesting case. She is, in theory, quite powerful for a free Servant. She’s something of a budget Oberon, providing party charge and a ton of steroids, in exchange for a host of debilitating drawbacks. She is almost really good, and for players without deep support benches, she still may be useful, but her demerits are too severe for her to be especially valuable to players with lots of supports. She’s not consistent enough to be useful as a farming support, and that inconsistency makes her unappealing for CQs as well unless there are no better options. That said, she does provide 30% charge and a truly remarkable level of damage boosting for her allies, which makes her, at the very least, an interesting unit.
|Base Atk||1,537||Base HP||2,000|
|Max Atk||9,225||Max HP||12,500|
|Grail Atk||11,170||Grail HP||15,156|
|NP per Hit (%)||0.41%|
|NP when Attacked (%)||3%|
|Star Generation per Hit||14.8%|
Cnoc is so so close to being really powerful, but she just has one too many demerits to make her useful as a support. It’s really a shame that a free Servant with 30% party charge, 50% attack up, 40% total defense down, and 20% NP damage up is somehow not very good, but between her inflexibility and her inconsistency there are going to be better options for all but the least-developed boxes. Players without a lot of supports—and especially Oberon—may find use for her, but most players won’t need what she brings badly enough to want to put up with her nonsense. Cnoc’s best use is probably as a relatively generic Arts DPS, and there are plenty of better options out there, even among free Servants.
Single-Target DPS: 2/10
AoE DPS: 7/10
Offensive Utility: 7/10
Defensive Utility: 4/10
Farming Usefulness: 5/10