In the abstract, Ptolemy is a really cool unit. He switches between two forms, with his third skill and NP changing between them. In theory, this means he’s a Servant who can switch playstyles flexibly depending on the needs of the fight, reacting tactically to the situation at hand. In practice, though, FGO’s card-type-specific supports and rigid fight gimmicks mean Ptolemy will only get to use his third skill once, and he ends up as either a decent ST Buster Archer or a decent AoE Arts Archer. There are teams in which Ptolemy can switch back and forth, but they aren’t really optimal, which on the whole means Ptolemy is a much less interesting Servant than he might otherwise be. Alas.
|Base Atk||1,857||Base HP||2,048|
|Max Atk||12,016||Max HP||13,965|
|Grail Atk||13,153||Grail HP||15,299|
|NP per Hit (%)||0.43%|
|NP when Attacked (%)||3%|
|Star Generation per Hit||8.0%|
Ptolemy is both a good AoE Arts Archer and a good ST Buster Archer. He’s… probably the best option in both roles, currently, but that’s more a testament to the lack of great options in either role than it is an endorsement of Ptolemy. He unfortunately can’t really function effectively as both at once, as the roles are too different to work well in tandem.
Objectively speaking, there’s nothing wrong with Ptolemy. He’s two Servants in one, and both of those Servants are entirely respectable. The problem is just that there are a lot of better options once you look outside of the realm of Archers specifically, which makes Ptolemy a hard sell… and less rationally, it just doesn’t feel good when the best way to use a Servant is to ignore their key gimmick. He’s almost a really cool unit, and it’s too bad he falls short in the particular ways he does.
Single-Target DPS: 7/10
AoE DPS: 8/10
Offensive Utility: 7/10
Defensive Utility: 2/10
Farming Usefulness: 8/10