GamePress

Mewtwo IV overrated?

Got my 1st Mewtwo 2209CP, 75.6%IV with 12atk/11def/11sta...now at we all agree it`s a bad IV but is it really that bad? When i got him yesterday I was a bit dissapointed but today I realised he is awesome just the way he is. Think about it a perfect Mewtwo has a clean 300atk points in PoGo, so my 12atk stat has 297atk total...3 points out of 300 is a clean 1%.
Why wait possibly weeks or months on a new chance to get a EX invite? will a 13,14 or 15atk stat (298,299,300atk total)be REALLY that much of a game changer over 297atk...I hope to encourage everybody to not disrespect the chance they have been given that a bad IV Mewtwo is worth powering up because even the worst IV will still make him an S rank attacker.

So bottom line my crappy Mewtwo does just 1% less dmg then a perfect one right? Yes he will faint just a tiny minuscule faster because of -4def and -4 sta but it seems so insignificant when you look at his stats overall.

Personally i think that when you hear something like 75% IV on your Pokemon your mind plays tricks on you and somehow makes you think that your pokemon will be 25% weaker then a perfect or something a massive NO NO when in fact it`s less then 5% difference.

I`d love to hear your thoughts! Together we can heal!

Asked by Draxter6 years 4 months ago
Report

Answers

The higher the base stats the less impact IV will have. For Mewtwo/Groudon/etc, IV does not matter that much. The only thing different is that we do not get the chance to farm the crap out of Mewtwo and do 10 Mewtwo raids in one day on the same account.

Up
0
Down

IV's are added to the base stat, so your Mewtwo has an attack stat of 312 out of a possible 315. And you are correct that the IV's added to Mewtwo's stats make less of a difference on a percentage basis than the IV's added to, say, a Banette's stats.

Up
0
Down

Well, 312xCPM. Gotta power up for it to be really useful. But yeah.

If you really want to ease your mind (or torment you forever), check a breakpoint spreadsheet to see whether there are any breakpoints against important raid bosses (including against another possible Mewtwo raid) that your Mewtwo's IVs can't reach.

Up
0
Down

I have that IV and I got it back in September never seen another Mewtwo since. I powered it up to lvl 30 and sweep gyms and Machamp raids its boss.

Up
0
Down

In an avid collection game, IV qualities are like diamonds.
For a flawless one-carat diamond, it may cost upwards of $10,000.
For a I1 or I2 or I3 grade, you may be able to get it far less than that.
Value is in the eyes of beholder.

In pokemon go, the value of powering up is just a game resources management. If it is easy for you to farm 245 rare candies and 225,000 stardusts (or something like that), then it's no big deal to power up a poor IV Mewtwo.

But, know that, eventually, it will become an eyesore amongst your top collection, because you won't likely delete such a flaw gem amongst other quality gems.

All said, to each his/her own, right?

Up
0
Down

I get you I have 4 Dragonites over 3.1k cp but use only 1(I blame the old gym system).
Btw does your post imply that you max out only 100IV Pokémon ?

Up
0
Down

Well, I have over 40 mon at L39. Not regrets, just products of old-gym wars. So far, I only powered up 4 100%, plus 2 legendaries from Chicago Fest, because they are memorable. I'm starting to manage the top lineups carefully, so that I can squeeze down mon below 96% to be out of sight (in the top 12 lineup).
I really want my top mon to be true collectors items. But that's just me.

Up
0
Down

You (almost) always want the best possible IV's for any Pokémon.

When it comes to Mewtwo, though - and most Legendaries in general - most players will never catch enough to make IV's a worthwhile metric. So I look at it like this : you've got a crappy IV Mewtwo - I don't have a Mewtwo. And I'm likely to NEVER get a Mewtwo if the current EX Pass system continues. So even if you had an IV 0% Mewtwo (yes, impossible, but humour me) you've got a (censored) Mewtwo!

That's more important than having a GOOD Mewtwo.

Up
0
Down

My Mewtwo have 78 IV 12/13/10 A/D/HP. 312 Atk / 195 Def / 203S
and as someone told me on this page even with those IV is the pokemon that have the higest atack (and "Its Mewtwo").

You can powered up until lvl 30 and wait to have enoug lucky to have anothe EX pass and get a better one.

I have powered up mine at lvl 30 and Im giving it 1 or 2 candies each time that i can when I reached 36 candies (11 at this moment) if I don have another EX pass I will powered up till 3500 cp and so on untill get a second Ex pass or maxed my Mewtwo.

At the end get a second Ex pass is very dificult and if you got it thAat don't means that you are going to catch the new Mewtwo or that it will have better IV.

Up
0
Down

Androgynous had a great reply to a similar post a couple days back:

"You're undervaluing Mewtwo for sure, when it can outperform counters that have super effective type advantage with a neutral damaging moveset that doesn't even have STAB on it's charge move.

Even a crap IV Mewtwo is still going to be one of your top 6 Pokemon to bring to almost any raid.

Lets say you're "unfortunate" enough to get another Mewtwo after you've powered up this one when most players don't even have one of them, the first one won't become obsolete and therefore is still worth the investment. At the very least you should take it to level 30."

post: https://pokemongo.gamepress.gg/q-a/bad-iv-mewtwo-worthwhile

In my opinion, it comes down to:
- when are you going to get a chance to go to a mewtwo raid again AND THEN what is the probability of getting one with significantly greater IVs
- what is the value it will possess if you were to power it up and use it in the meantime
- how important is having a good iv mewtwo to you

I personally prefer to power up legendaries with 96%+ IVs due to the rare candy investment. With that being said my 78% will be collecting dust for some time

Up
0
Down

by Peach 6 years 4 months ago

0 to 100 iv has %10 stat difference as i remember. So a little less iv wont hurt much.
Plus i didnt even have a chance to raid a mewtwo so... Go for it.

Up
0
Down

For Mewtwo IVs matter infinitely less than the charge move it has when you catch it. Compared to almost every other mon, the 4 charge move movepool is rather large and can be horribly annoying if you're unlucky enough to get Hyper Beam, considering the bad luck many players have with charge TMs. For instance, my one Mewtwo was A10/D12/S10 (nearly as low as a raid boss can be), but it did have shadow ball. Took it to lvl 30 and therefore it's helpful, but doesn't truly supplant any more optimal counter in any situation. Not better than a B/C Ttar against psychics, not better than a FS Zam or Espy against fighters, and is resisted by Blisseys in gyms.

Up
0
Down