Typing Review: An Overview of Normal Types for Raids in Pokemon Go

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When it comes to types in Pokemon Go, few manage to quite score the reputation of Normal. This is a type that has a few real bruiser Pokemon, and it can really do some damage... or rather it would if it was capable of being Super Effective. 

Yes, we're actually going to cover normal in a series that looks at each type in PvE. A filler type at absolute best, the raid meta has never been kind to Normal, and (spoiler warning) probably will never be good in the future. Still, several Normal Types are interesting in their own right, so let's take a look!

The State of the Type

The current top Normal Type attackers in the game are already outlined in our Best Attackers by Type list, linked above, so we recommend that you take a look at that to get a better list-breakdown. But to make things a bit easier on us, here's the list of the current candidates that we'll be working with in this article:

Let's get this out of the way; Normal is a bad type in the Raid meta. In fact, the above Pokemon all share one thing in concept: they're best when using attack types other than Normal, even when they don't have STAB. Shadow Regigigas and its normal forme join Mega Lopunny as better utilized for admittedly mediocre Fighting Type damage, Shadow Porygon-Z is best when utilizing any of its coverage moves, Shadow Staraptor and its normal variant is far better as a Flying Type... the list goes on and on. Honestly, while Normal Types do have quite a bit of genuine utility in PvP, in Raids they've never had a shot.

Normal Type Moves

As of the publishing of this article, we currently have access to 27 different Normal Type attacks, divided into 9 Fast Moves and 18 Charged Moves.

Fast Moves Charged Moves
Cut Body Slam
Lock On Boomburst
Pound Frustration
Present Giga Impact
Quick Attack Horn Attack
Scratch Hyper Beam
Tackle Hyper Fang
Take Down Last Resort
Yawn Return
Skull Bash
Techno Blast (Normal)
Tri Attack
Vise Grip
Weather Ball (Normal)

When it comes to Normal, let's be perfectly honest for a moment: there's no such thing as a "good" move in the Raid meta. For this reason, we're going to skip the good/bad and just cover all of the Normal Type moves in general order of power.

Fast Moves

While various situations can switch up the order of move-power, in general the order is Pound, Scratch, Quick Attack, Cut, Tackle, Present, Take Downand Yawnwith the last move on this list being less a move and more a way to keep Slaking from rising to the heights of... mediocrity. 

Charged Moves

We've got quite a few Charged Moves for Normal types to choose from, but the general power order is Giga Impact, Boomburst, Weather Ball (Normal), Techno Blast (Normal), Last Resort, Return, Hyper Beam, Skull Bash, Body Slam, Stomp, Wrap, Horn Attack, Swift, Vise Grip, Struggleand FrustrationOnce again, the last move is there less as a move and more as a penalty, though Struggle is much the same case. We cannot let Magikarp attain any more power, otherwise the entire game may end up folding.

Oh, and fun fact; Giga Impact is actually a really good move in terms of raw stats, and could make real waves if it was capable of dealing Super Effective damage.

The Oddball Moves

Normal... is a bit strange in Pokemon Go, as it's home to a few strange moves that need to be talked about aside from the above, primarily because they exist in the game's data yet are not available in the game itself.

The first of these moves is Hidden Power. It's an oddball because Hidden Power is technically a Normal Type move in the main series, yet it can never actually be Normal Type due to the fact that every Pokemon is given a different, randomly chosen typing if they have access to Hidden Power. This makes Normal one of only two types that Hidden Power cannot actually be, alongside Fairy.

The next move on this list is Rest. In the main series, this is a move that fully heals a Pokemon and puts them to sleep. Over here in the Pokemon Go world, this move isn't available to any Pokemon in the game, and isn't a great move even if it were to be made available.

Finally, we have Wrap (Green and Pink variants)These moves are uniquely colored variants of the move Wrap that have pathetic stats. While likely simply placeholders or beta variants of the move that would be Wrap, it genuinely makes no sense for Niantic to ever release them.

The Future of Normal Types

Currently Unreleased Normal-Type Pokemon

Currently Unreleased Normal-Type Moves

While we normally just list moves here as part of the article as a whole, Normal is such an incredibly broad type with so many different moves that we're going to hide them away below to keep from having this article ending up substantially longer to scroll through. Note that many, many normal moves were/are Signature Moves, so we're not going to mark all of them this time around.

Click for Normal Moves

  • Accupressure
  • After You
  • Assist
  • Attract
  • Barrage
  • Baton Pass
  • Belly Drum
  • Bestow
  • Bide
  • Bind
  • Block
  • Blood Moon*
    • Blood Moon Ursaluna
  • Camouflage
  • Captivate
  • Celebrate
  • Chip Away
  • Comet Punch
  • Confide
  • Constrict
  • Conversion
  • Conversion 2
  • Copycat
  • Court Change*
    • Cinderace
  • Covet
  • Crush Claw
  • Crush Grip*
    • Regigigas
  • Defense Curl
  • Disable
  • Dizzy Punch
  • Doodle*
    • Grafaiai
  • Double Hit
  • Double Slap
  • Double Team
  • Double-Edge
  • Echoed Voice
  • Egg Bomb
  • Encore
  • Endeavor
  • Endure
  • Entrainment
  • Explosion
  • Extreme Speed
  • Facade
  • Fake Out
  • False Swipe
  • Feint
  • Filet Away*
    • Veluza
  • Flail
  • Flash
  • Focus Energy
  • Follow Me
  • Foresight
  • Frustration
  • Fury Attack
  • Fury Swipes
  • Glare
  • Growl
  • Growth
  • Guillotine
  • Happy Hour
  • Harden
  • Head Charge
  • Headbutt
  • Heal Bell
  • Helping Hand
  • Hold Back
  • Hold Hands
  • Horn Attack
  • Horn Drill
  • Howl
  • Hyper Drill
  • Hyper Fang
  • Hyper Voice
  • Judgment*
    • Arceus
  • Laser Focus
  • Leer
  • Lovely Kiss
  • Lucky Chant
  • Me First
  • Mean Look 
  • Mega Kick
  • Mega Punch
  • Metronome
  • Milk Drink
  • Mimic
  • Mind Reader
  • Minimize
  • Morning Sun
  • Multi-Attack*
    • Silvally
  • Natural Gift
  • Nature Power
  • Noble Roar
  • Odor Sleuth
  • Pain Split
  • Pay Day**
    • Meowth & Persain
  • Perish Song
  • Play Nice
  • Population Bomb*
    • Maushold
  • Power Shift
  • Protect
  • Psych Up
  • Rage
  • Raging Bull
    • Tauros, Paldean Tauros
  • Rapid Spin
  • Razor Wind
  • Recover
  • Recycle
  • Reflect Type 
  • Refresh
  • Relic Song*
    • Meloetta
  • Retaliate
  • Revelation Dance*
    • Oricorio
  • Revival Blessing
  • Roar
  • Rock Climb
  • Round
  • Safeguard
  • Scary Face
  • Screech
  • Secret Power
  • Self-Destruct
  • Sharpen
  • Shed Tail
  • Shell Smash
  • Simple Beam
  • Sing
  • Sketch*
    • Smeargle
  • Slack Off**
    • Slakoth
  • Slash
  • Sleep Talk
  • Smelling Salts**
    • Hariyama
  • Smokescreen
  • Snore
  • Softboiled*
    • Chansey
  • Sonic Boom
  • Spike Cannon
  • Spit Up
  • Splash**
    • Magikarp
  • Spotlight
  • Stockpile
  • Stomp
  • Strength
  • Struggle
  • Stuff Cheeks
  • Substitute
  • Super Fang
  • Supersonic
  • Swagger
  • Swallow
  • Sweet Scent
  • Swords Dance
  • Tail Slap
  • Tail Whip
  • Take Down
  • Tearful Look
  • Teatime
  • Teeter Dance
  • Tera Blast
  • Tera Starstorm*
    • Terapagos
  • Terrain Pulse
  • Thrash
  • Tickle
  • Tidy Up
  • Transform
  • Trump Card
  • Uproar
  • Veevee Volley*
    • Eevee (Let's Go)
  • Vise Grip
  • Whirlwind
  • Wish
  • Work Up
  • Wring Out

*: Signature Move
**: Formerly a Signature Move

The Review

So let's be honest; dividing Normal up into threat/non-threat is a bit pointless unless the goal of such a divide is to pick out the Pokemon that have the best shot at being good in other types, which our other articles largely cover. Instead, we're going to go ahead and spotlight a few of the most interesting/entertaining Pokemon in the type, both current and future, without giving much credence to just how good they have the potential to be.

Back in Pokemon Let' s Go: Eevee, players were given a very special Eevee at the start of the game, and this thing was potentially broken.In particular, it had access to signature moves that covered Normal, Water, Electric, Fire, Psychic, Dark, Grass, Ice, and Fairy (do those types sound familiar?). This means that if Niantic specifically gave us access to Partner Eevee as a special variant, then it could be really interesting.... though these moves would have to be beyond the very limitations of the concept of broken to make Eevee good in any manner.

Gigantamax Meowth is just too funny to not include on this list, and is the primary reason that I genuinely hope that Dynamax/Gigantamax is eventually released in Pokemon Go. We need longcat/Gigantamax Meowth to make its way here, and it even has a once-and-former Signature Move in Payday

Smeargle has a signature move by the name of Sketch that allows it to copy virtually any move in the game in the main series. And while this has somewhat carried over in its ability to reflect Pokemon attack sets, imagine if we could outright Sketch any single move in any Fast/Charged combo in the game? Combine this with a Shadow boost, and Smeargle could be... really bad. But still, it's a fun concept!

Fun Fact: Slaking has access to Scratch and Giga Impact in the main series, one of the strongest Normal Type movesets in the entire game (for what that's worth). Given this moveset and a Shadow boost, a Shadow Slaking could actually end up fairly close to Shadow Mewtwo in terms of raw power.... but it would still have very limited utility due to Normal's signature lack of Super Effective damage output.

Regigigas has a signature move by the name of Crush Grip, but it also has access to Giga Impact, so it's not exactly hurting for a good Normal Type Charged Move. Maybe it would be best utilized as an absolutely broken Normal Type Fast Move? If that was the case, then Shadow Regigigas honestly would be a great early-game investment for its ability to slot into teams fighting everything save Steel, Rock, and Ghost Types. I mean, it can still do most of that now (if you get lucky with Hidden Power), but it would be nice to have a Normal type that actually does something situationally worthwhile in raids.

The one we've all been waiting for, the Deity Pokemon itself; Arceus. As we've said in many of these articles, Arceus is going to need an obscenely powerful Judgment to be good in the raid meta, but that's a big problem for anyone hoping to use a Normal Type Arceus in raids.

In the main series, Judgment changes types with Arceus, meaning it will probably do something similar in Pokemon Go. And if that's so, then why would you ever use a Normal Type Arceus when you could use an Arceus that reflects a Super Effective type? 

Sadly, I think that we all know the answer: Niantic will probably release each Arceus forme as its own thing, or make the forme change random/extremely expensive. Either way, it's very unlikely that a Normal Type Arceus will ever see raid utility.

Oh, and some may wonder why Slaking is one of the banner Pokemon for this article instead of Arceus. Well, we actually have a very good reason for this: Slaking is objectively funnier.

Hisuian Zoroark is very unlikely to make waves outside of maybe the Ghost meta, but it's very note-worthy here if only due to its typing. Ghost is arguably the absolute best type to pair with Normal, as these two types cover each other almost flawlessly. One of the biggest issues with Normal when paired with other types is that it adds a Fighting weakness, or removes a Fighting strength. When combined with Ghost, the Pokemon in question actually retains strengths to Ghost and Fighting alike. This leaves Dark as its sole weakness, and makes it a great defensive typing.

....of course these facts matter very little in Pokemon Go, so this entry is unlikely to ever matter in the PvE meta moving forward. Still, it is interesting, and Hisuian Zoroark has a great design!

At long last we get a chance to talk about Silvally, and... there's basically nothing to say. Go up and read the Arceus section, and all of those points apply here, only weaker. 

The new evolution of Ursaring, Blood Moon Ursaluna has a great design and a higher Attack stat... by 4 points. Well, hopefully we'll be able to evolve Shadow Ursaluna into this monster when it drops, giving us Shadow Bloodmoon Ursaluna right off the bat in a manner similar to how we were able to get Shadow Ursaluna as soon as it became available.

Dunsparce is an old fan-favorite underdog, and Dudunsparce has the potential to definitely be a Pokemon that we can get in Pokemon Go in the future! Honestly, the most interesting part of this Pokemon is the fact that it has two- and three-segment formes, with the three-segment variant only showing up about 1% of the time. Best of luck getting a good-IV three-segment!

Maushold is a fun case that's similar to Dudunsparce, as there's a 1% chance of getting a 4-family variant instead of the normal 3-variant. It should be fun to watch players go insane trying to get that 4th little mouse! Here's hoping that its evolution cost will be pretty low.

Terapagos is the cover-legendary for the Indigo Disk DLC for Pokemon Scarlet and Violet. Its entire gimmick is focused on Terastallization, so it's hard to say exactly how it will be implemented in Pokemon Go. On top of that, it's fairly weak stat-wise, meaning it likely won't have utility in raids unless Terastallization and its unique Stellar Type materialize, and are genuinely outstanding. Needless to say, the odds are very much against this ever happening. It also has a Signature Move in Tera Starstorm (Earthbound vibes there), but the power of this move would have to be off the chart to salvage this poor turtle.

Audino is a rare Pokemon that gives a lot of Stardust when caught, and Mega Audino has the distinct honor of being the Mega Evolution with the lowest neutral DPS in the game, even falling behind notably weak Mega Evolutions like Mega Sableye and Mega Mawile. It'll be fun to see just how luke-warm the reception will be when it finally drops!

Verdict for the Future

Normal's future is a dim bulb. At best, we can hope to see a Normal Type that can shift its way into other types, or one strong enough to be a good early-game investment generalist. Either way, it's pretty clear that Normal is a type that's only good in PvP or the very withered and neglected Defense meta. 99% odds that we'll never see Normal have any utility in Raids, especially since Niantic is absolutely determined to not add any additional depth to this game mode, so we can say without a doubt that this is still the single worst type to invest in if you're building a raid team.

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About the Author(s)

Gamepress Pokemon Go site lead with a focus on theorycrafting and gameplay optimization and a background in business management and freelance writing.  A bit of a hermit, but also an outdoors enthusiast who loves cycling and hiking. Long-time Gamepress fan who is very proud to be a part of the team.