Why are there useless moves?
Why are there some moves that are straight up outperformed by other moves of the same type?
What is the point of having twister when there is another dragon move, dragon claw, which is also a 3 bar move, but deals more damage per energy and more damage per second in a shorter amount of time?
Same thing goes for the one bar move fireblast, which has longer cooldown and deals less damage than overheat.
Same thing with psychic vs future sight.
Why isn't there a balance where one move deals more dps, while the other is more energy efficient, like petal blizzard vs solar beam?
Answers
you are stupid to compare that to what they say, honestly there is no excuse to have fireblast and overheat in the same pokemon at all, you will always want to get overheat and will get bummed if you dont, no excuse to put 2 which one is far superior in all aspects and in all situations vs the other one
This is the truth, nothing more, Niantic knows perfectly about all movesets and know that 95% of the players will try to find the "perfect" moveset, as there is no way to teach moves right now the only way to get that moveset is farming again and continue hunting for another one.
Alakazam, Charizard, Arcanine and a lot more are clear examples, you only want 1 charge move of them, the rest are not useful, you get them during the 7 first months of play after working hard for them, and then rebalance and get newer moves that are better, even slightly, but outperform without a doubt the previous ones, start farming and hunting again, not only to get the move you want, but to power them up (dust is the key of this process, candies are not even so important anymore, except maybe with mon like Tyranitar, Dragonite or Snorlax).
agree nice if they had at least situational use like night slash on scizor which as is is a complete smack in the face.
they could make some moves do less damage but be effectively AOE. water pulse would be a perfect candidate for this I mean look at the animation and the word pulse implies a more diffuse attack then say watergun yes it does less damage but takes a double or even triple dodge.
well if there wheren't useless moves, nobody needed to keep grinding for the good moves. Eventually Niantic gets more money this way.
But when you look at the charge moveset from Moltress, if he is ever released, 2/3 of the people getting him are going to be disappointed. (overheat, fireblast, heatwave). really don't understand the choice for same charge moves with different damage output on pokemon.