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Alolan Marowak

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Table of Contents

How Shiny is Acquired
Raids

Pokemon Ratings

PvE Attacker Rating 1.5 / 5
Great League PVP Rating See all 4 / 5
Ultra League PVP Rating See all 0 / 5
Master League PVP Rating See all 0 / 5

Pokemon Stats

34.00 kg Weight
1.00 m Height
Pokemon Max CP
2075
ATK 144
DEF 186
STA 155

PVE Movesets Grades

Show Suboptimal/Unranked Movesets

PVE Offensive Moves Explanation

  • Fire Spin performs the best, but only pairs with Fire Blast to fulfill a Fire-type role. 
  • Hex isn't far behind, and pairs with Alolan Marowak's stronger Ghost-type charge moves.
  • Rock Smash lacks STAB and isn't recommended. 
  • Shadow Ball is superior to Shadow Bone on offense. 
  • Flame Wheel is a pretty poor move, despite benefiting from STAB. 
  • Bone Club has no use. 

PVE Defensive Moves Explanation

  • Rock Smash is likely to perform the best on defense, being Super Effective vs Dark-type attackers.
  • Fire Spin sports higher base damage than Hex, though the latter generates energy faster. 
  • Bone Club doesn't threaten a lot of damage, but can be used frequently as a 3-bar move, and hurts Rock-type attackers.
  • Flame Wheel is the weakest among the available 2-bar moves, but is slightly harder to dodge. 
  • Shadow Ball is superior to Shadow Bone in terms of damage, with very minor differences in damage windows. 

PVE Overview

Alolan Marowak doesn't have any of the distinguishing features that it has in the main Pokemon games. No Thick Club, no Lightningrod. I guess it kind of got boned in that respect. Even Shadow Bone is less powerful than Shadow Ball in PvE. Poor stats doesn't help much either. 

PVP Movesets Grades

Quick Charge ATK
A-
A
A

PvP Moveset Explanation

Hex or Fire Spin + Bone Club and Shadow Ball or Shadow Bone*

Hex generally performs better than Rock Smash thanks to STAB and significantly higher energy gains. Fire Spin also benefits from STAB and improves A-Marowak's overall win rate, but gives up some matchups due to its different typing and worse energy gains. 

Bone Club costs the least amount of energy, and is mostly used to bait shields. Its pitiful damage output results in worse performance, even when Super Effective, and is usually only worth using for damage if it would be doubly Super Effective (example vs Steel/Rock). Shadow Ball takes advantage of STAB to hit a large majority of Pokemon for heavy neutral damage, and has better energy synergy with Hex. Shadow Bone is a move limited to special events and Elite TMs, but offers an alternative option that costs 10 less energy and deals less damage than Shadow Ball. The choice between the two is ultimately up to preference, with arguments for either earlier accessibility or stronger damage. Going for straight Shadow Bone can yield more consistent results than attempting to bait shields with Bone Club, in which case Fire Blast can be selected instead to surprise unsuspecting opponents. 

PvP Rating Explanation

Great League: 4 / 5

Alolan Marowak's claim to fame was during the Silph Arena Kingdom Cup, where the ubiquitous Lucario and Bastiodon demanded hard counters due to their sheer dominance. In open PvP, the popularity and use of Fighting and Psychic-type picks, especially Medicham, paved a way for Ghost-types like A-Marowak to enter the rosters of many trainers. A total of 9 resistances backed by admirable bulk helps to offset A-Marowak's 5 relatively common weaknesses. Outside of its specific anti-meta role A-Marowak generally doesn't perform as well as well as top tier Pokemon, but can still hit most for good damage thanks to Shadow Ball. 

Ultra League: 0 / 5 

As great as Alolan Marowak is for the Great League, it drops off the top charts in the Ultra League. Maxing out at 1835 Combat Power, itt won’t be able to obtain the stats needed to compete against some of the big players we see such as Giratina. I would keep your Alolan Marowak as the Great League hero it was meant to be!

Master League: 0 / 5

Stay away from the Master League with Alolan Marowak. Like the Ultra League, his Combat Power cap of 1835 limits his strengths when competing against the best of the best! 

Fast Moves

10
More Info

Ghost

1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
1.20
0.20
13.33
8.33
10.42
15
More Info

Fighting

1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
1.30
0.25
7.69
11.54
14.42
14
More Info

Fire

1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
1.10
0.20
9.09
12.73
15.91

Charge Moves

40
More Info

Ground

1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
1.60
0.40
0.00
1.21
25.00
31.25
30.30
100
More Info

Ghost

1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
3.00
0.40
0.00
2.00
33.33
41.67
66.67
140
More Info

Fire

1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
4.20
0.80
0.00
1.40
33.33
41.67
46.67
60
More Info

Fire

1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.70
0.30
0.00
1.20
22.22
27.78
26.67

Elite Charge Moves

80
More Info

Ghost

1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.80
0.45
0.00
1.60
28.57
35.71
45.71

Secondary Charge Move Unlock Cost

Candy 50
Stardust 50,000

Other

Female Ratio 50.0 %
Male Ratio 50.0 %
Flee Rate 6.0 %
Capture Rate15.0 %

Pokemon Type Chart

Vulnerable

160% damage
160% damage
160% damage
160% damage
160% damage

Resistant

39.1% damage
62.5% damage
39.1% damage
62.5% damage
62.5% damage
62.5% damage
39.1% damage
62.5% damage
62.5% damage

Raid Boss Catch Rate

Fire Medal

None
Bronze
Silver
Gold

Ghost Medal

None
Bronze
Silver
Gold
Normal Nice! Great! Excellent!
No Berry -
Curve
Razz Berry -
Curve
Golden Razz Berry -
Curve

Pokemon Min/Max CP Values

How to use: You need to know your Pokemon's exact level. To find exactly what level your Pokémon is, power up your Pokémon following this chart until you're certain of your level from Stardust cost changes.

A Pokémon's minimum level is 1.

Every time you power up, your Pokémon gains half a level.

StardustLevelMin CPMax CP
20012125
2001.54453
20026781
2002.590109
4003113136
4003.5136164
4004159192
4004.5182219
6005205247
6005.5229275
6006252303
6006.5275330
8007298358
8007.5321386
8008344413
8008.5367441
10009390469
10009.5413496
100010436524
100010.5458550
130011480577
130011.5501603
130012523629
130012.5545655
160013567681
160013.5589708
160014610734
160014.5632760
190015654786
190015.5676813
190016698839
190016.5719865
220017741891
220017.5763917
220018785944
220018.5807970
250019828996
250019.58501022
2500208721048
250020.58941075
3000219161101
300021.59381127
3000229591153
300022.59811180
35002310031206
350023.510251232
35002410471258
350024.510691285
40002510901311
400025.511121337
40002611341363
400026.511561389
45002711781416
450027.511991442
45002812211468
450028.512431494
50002912651521
500029.512871547
50003013091573
500030.513191586
60003113301599
600031.513411612
60003213521626
600032.513631639
70003313741652
700033.513851665
70003413961678
700034.514071691
80003514181704
800035.514281717
80003614391730
800036.514501743
90003714611757
900037.514721770
90003814831783
900038.514941796
100003915051809
1000039.515161822
100004015271835
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