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Water-Type Training Event Guide

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Reward Summary

Event Period

  • Event Period: 9/23/2019 11:00 - 10/7/2019 10:59AM PDT

Requirements

  • Clear Chapter 5 (recruiting Skyla) to access Events!

General Information

  • The Water-Type Training Event's duration is still unknown, but following prior training events, it will likely last 2 weeks.
  • Clear the Event Story and Missions to gain rewards! The event looks to be almost identical in structure to the Rock-Type Training Event.
    • 4 Event Story Quests
    • 10 Missions
  • Farm the Co-op quest "Master the Blazing Flames!" for Voucher D. Gym Leader Notes can also drop here (~12%), which makes this a good farming area.
    x14 guaranteed drops each run.
  • Farm the Co-op quest "Face the Scorching Heat!" for Voucher D.
    x12 guaranteed drops each run.
  • As with the Reach for the Top Event, Co-op is the only way to farm vouchers!

Event Scout: Hilbert & Oshawott

Hilbert Spotlight Scout

Hilbert Spotlight Scout Simulator

Scout the new Sync Pair, Hilbert & Oshawott at a higher rate for a limited time!

  • Rate of featured appearance is 2x the appearance of a non-featured sync pair (2.00%).

Event Story Quests

Click on one of the Story names below to get information on the enemy layout as well as drop rates!

Mission List

To fully clear the Water-Type Training Event Missions:

  • Single Player:
    • Clear A Rocky Obstacle 1x
    • Clear Wall of Stone 1x
  • Co-op:
    • Clear Face the Scorching Heat! 10x
    • Clear Master the Blazing Flames! 10x

After completing the above, all 10 training event missions should be fully cleared!

  • The reward for clearing all missions is Big Pearl x10.

Water-Type Training Event

Event Exchange Shop

  • To clear out the Event Item Exchange, a total of 580 Voucher D are needed.
🕑 Event Period
Limit: 2
🕑 Event Period
Limit: 1
🕑 Event Period
Limit: 2
🕑 Event Period
Limit: 3
🕑 Event Period
Limit: 2
🕑 Event Period
Limit: 5
🕑 Event Period
Limit: 3
x10000

About the Author(s)

AKA: NorseFTX (Twitter: @NorseFTX)

Content Director at GamePress. Passionate about fighting games, virtual/augmented reality technology, neuroengineering, and video games in general. Classical Piano Performance, Sprite Art, and Under Night In-Birth enthusiast.