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Awakened LR Sign of a Turnaround - Goku (Ultra Instinct -Sign-) Super STR

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Table of Contents

Cost 77
BABA PTS 15000

Stats

HP 15,838
ATK 17,400
DEF 7,956

Tags

Overview

LR Sign of a Turnaround Goku (Ultra Instinct -Sign-) is quite the Card that will certainly drain the wallets of many Dokkan Players. With incredible ATK and DEF stats, a built-in dodge Passive Skill, great Link Skills, and Ki self-sufficiency, there is not much to dislike about this Card. Suire players can nitpick on Goku’s Super ATK effects or maybe one of two of his Link Skill, but that’s pointless. With a growing roster of powerful Cards, Goku easily takes a top 10 position.

Strengths

Omen

  • Goku’s ATK Stat is ludicrously high at its base limit, but when maxed out possibly makes this Card one of the strongest Cards in the game.
  • Goku starts the battle with a 77% ATK & DEF Buff and has the ATK Links “Fierce Battle,” and “Godly Power” pushing his already high ATK stat to new heights.

Mastery of Self-Movement

  • The 7 turns Goku has a 70% chance to dodge all Attacks, which lowers to 50% at the start of the 8th turn, making Goku quite the tank. 
  • Goku does not need to worry about Ki at all thanks to gaining +1 Ki, up to +7 Ki, for each successful dodge. Paired with his Ki Links “Over in a Flash,” “Tournament of Power,” and “Prepared for Battle” this Card will have no issue launching its 18 Ki Super Attack.
  • In addition to Ki, Goku can gain an additional 11% ATK & DEF Buff with each dodge. Needing only 7 successful dodges, Goku can easily build up his maximum ATK & DEF Buff, which goes above 200%, making this Card’s startup time incredibly short.

High Damage At Best, Neutral Damage At Worst

  • Both Goku’s Super Attacks disable Enemy Guard, which can be helpful in dealing with neutral damage against AGL Enemies.
  • This consistent guard disabling is beneficial for other STR allies with type disadvantage, to land some decent hits. 

Weaknesses

Nitpicking

  • Goku’s Link Skills “Legendary Power” and “Kamehameha” are his only blemishes, as they do not contribute as much with a flat ATK bonus. 
  • Some Players may be left feeling underwhelmed by Goku’s Super ATK effect of guard disabling instead of “effective against all types”, but that’s barely an issue.

Synergy

Why Do I Hear Boss Music?

  • Goku is going to be a powerhouse in all of his Teams due to his Passive Skill but is probably best on a Realm of Gods or Pure Saiyans Team in order to have access to the ATK Link “Godly Power.” 
  • Goku has flexibility across all his Teams thanks to his Passive Skill as well as his Ki Links “Over in a Flash,” “Tournament of Power,” and “Prepared for Battle.” 
  • Goku’s high stats and low time to build up his power make him an incredibly valuable asset for Super Battle Road, especially with allies like Awakened UR Warrior Race's Resolve - Super Saiyan Cabba Super STR


 

Awakenings

Moves and Skills

Leader Skill

Sign of a Turnaround
'Realm of Gods' Category Ki +4 and HP, ATK & DEF +130%; or Super STR Type Ki +4 and HP, ATK & DEF +100%
Cards Affected by Skill

Super ATK

Instinctive Punch
Disables enemy's guard and causes colossal damage to enemy
Ki Cost 12
Max Lv Bonus
Increase Rate 200
Level Req. 5
Kamehameha
Disables enemy's guard and causes mega-colossal damage to enemy
Ki Cost 18
Max Lv Bonus
Increase Rate 250
Level Req. 10

Passive Skill

Turn in Tides of Battle
ATK & DEF +77%; great chance of evading enemy's attack (including Super Attack) for 7 turns from start of turn, and high chance of evading enemy's attack (including Super Attack) starting from the 8th turn; plus an additional Ki +1 (up to +7) and ATK & DEF +11% (up to 77%) with each attack evaded (including Super Attack)

Link Skills

Kamehameha
ATK +2500 when Super Attack is launched
Linkable Cards

Prepared for Battle
Ki +2
Linkable Cards

Godly Power
ATK +15%
Linkable Cards

Over in a Flash
Ki +3
Linkable Cards

Tournament of Power
Ki +3
Linkable Cards

Fierce Battle
ATK +15%
Linkable Cards

Legendary Power
ATK +5000 when Super Attack is launched
Linkable Cards

Hidden Potential

Type ATK Boost
Slightly raises ATK when AGL attacks STR, STR attacks PHY, PHY attacks INT, INT attacks TEQ, or TEQ attacks AGL. It works for both Super and Extreme Types. The effect increases along with the skill level.

Total Stat Buffs

+5000
+5400
+4600

Total Cost

x4310
x2470
x223

About the Author(s)

Writer for the Dokkan Battle GamePress sub-site, and always never not tired. Currently Subscribed to 20 streaming services and counting/crying