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Awakened UR Raging Counterattack - Bardock Super AGL

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Table of Contents

Cost 58
BABA PTS 15000

Stats

HP 12,640
ATK 11,794
DEF 6,063

Tags

Overview

Base form Bardock’s time has finally come, and he’s got some tricks up his sleeve that make him a great asset on all of his Category Teams, especially on his own. Defensively, he’s excellent, sporting the capacity to stack it infinitely prior to his awakening. His Damage output is deceptively high, and once he Transforms, he can lay the smackdown on Wicked Bloodline and Extreme Class enemies.

Though Bardock has timed Buffs that evaporate after a while, his Defensive Stacking and consistently high Damage makes him an asset in long events, and his overall kit is contextually powerful in short ones. If Bardock is surrounded by Teammates that compliment his strengths, he easily shreds through any foe.

Strengths

Impregnable

In his base form, Bardock needs only a Super Attack or two to become a total Defensive wall. Considering each of his Super Attacks grants him +30% Defense for 99 turns, and he begins the turn with a +120% Defensive Buff, Bardock can easily hold his own in long and short events alike Defensively.

While he doesn’t stack Defense after Transforming, his Transformation is an Active Skill, which gives players using Bardock a semblance of control when deciding when to flip the switch.

Crushing Grip

Before Transforming, Bardock gets +10% ATK at the start of turn alongside his base 120% ATK Buff. Though he drops the former Buff after Transformation, his base Buffs extends to 180% in its place, and he becomes Effective Against all Types when facing Extreme Class enemies.

Beyond that, he gets guaranteed Critical Hits and an extra Guaranteed Super Attack against Wicked Bloodline Foes, giving Bardock situations where his power rivals many of the game’s LR roster.

Super Saiyan High

For 5 Turns after going Super Saiyan, Bardock gets an 18% Chance to Crit, an 18% chance to Evade Attacks, and +18% Damage Reduction for 5 Turns. These fantastic self-Buffs give him absurd power immediately, and allows him access to abilities typically locked behind the hidden potential system at 55% in the dupe system.

Weaknesses

Time of Weakness

Bardock is comparatively much weaker Offensively prior to Transforming, so in events that value speed, Bardock might be lacking. Additionally, he requires Low Class Warriors to augment his Damage output, and the roster of that Category is very limited.

Synergy

"You're the one that's gunna die!"

Bardock is a great addition to all of his Category Teams. He’s a very reliable Defender and is a rock star against Extreme Class enemies. Because he excels in long events against Extreme Class enemies, he’s exceptional alongside other Defenders that he shares Links with, most notably, The First Awakened.

Awakenings

Transform

Transformation Conditions

Transform Skill Type ActiveSkill

Can be activated starting from the 4th turn from the start of battle, or can be activated at any time when there is a 'Wicked Bloodline' Category enemy (once only)

Moves and Skills

Leader Skill

Raging Counterattack
'Revenge' or 'Low-Class Warrior' Category Ki +4, HP +130% and ATK & DEF +170%
Cards Affected by Skill

Super ATK

Riot Smash
Raises DEF and causes immense damage to enemy
Ki Cost 12
Max Lv Bonus
Increase Rate 180
Level Req. 25

Passive Skill

Destined Opponent
ATK & DEF +120%; plus an additional ATK +10% per 'Low-Class Warrior' Category ally on the team (up to 50%); attacks effective against all Types when there is a 'Wicked Bloodline' Category enemy

Link Skills

Saiyan Warrior Race
ATK +700
Linkable Cards

The Saiyan Lineage
Ki +1
Linkable Cards

Saiyan Pride
ATK +15%
Linkable Cards

Family Ties
Ki +2
Linkable Cards

Experienced Fighters
ATK +10%
Linkable Cards

Prepared for Battle
Ki +2
Linkable Cards

Fierce Battle
ATK +15%
Linkable Cards

Active Skills

Transformation
Transforms
Condition
Can be activated starting from the 4th turn from the start of battle, or can be activated at any time when there is a 'Wicked Bloodline' Category enemy (once only)

Moves and Skills

Leader Skill

Raging Counterattack
'Revenge' or 'Low-Class Warrior' Category Ki +4, HP +130% and ATK & DEF +170%
Cards Affected by Skill

Super ATK

Revenge Assault
Raises ATK & DEF for 1 turn, causes immense damage to enemy and greatly lowers DEF
Ki Cost 12
Max Lv Bonus
Increase Rate 180
Level Req. 25

Passive Skill

Golden Saiyan
ATK +180% and DEF +100%; attacks effective against all Types when attacking Extreme Class enemies; Ki +3, chance of performing a critical hit and evading enemy's attack (including Super Attack) +18% and reduces damage received by 18% for 5 turns from start of turn; launches an additional attack that has a high chance of becoming a Super Attack and all attacks become critical hits when there is a 'Wicked Bloodline' Category enemy

Link Skills

Super Saiyan
ATK +10%
Linkable Cards

The Saiyan Lineage
Ki +1
Linkable Cards

Saiyan Pride
ATK +15%
Linkable Cards

Family Ties
Ki +2
Linkable Cards

The First Awakened
ATK +25%
Linkable Cards

Prepared for Battle
Ki +2
Linkable Cards

Fierce Battle
ATK +15%
Linkable Cards

Hidden Potential

Type ATK Boost
Slightly raises ATK when AGL attacks STR, STR attacks PHY, PHY attacks INT, INT attacks TEQ, or TEQ attacks AGL. It works for both Super and Extreme Types. The effect increases along with the skill level.

Total Stat Buffs

+4600
+5000
+5400

Total Cost

x4310
x2470
x223

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