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Awakened UR Warrior's True Value - Super Saiyan 3 Vegeta Super STR

Table of Contents

Cost 42
BABA PTS 15000

Stats

HP 9,695
ATK 8,556
DEF 4,417

Tags

Overview

SSJ3 Vegeta is a must-have tank. He reduces any incoming Damage by 80% for 10 turns. Enemies cannot hurt him significantly while this is active, and 10 turns is an incredibly long time for such high resistance. 

He can be strong against stunned Enemies, but in events where the Enemy cannot be stunned, he won’t be dealing remarkable Damage.

Strengths

Stalwart Prince

SSJ3 Vegeta is one of the best tanks in Dokkan. His Passive Skill gives him a staggering 80% Damage reduction for 10 whole turns. Vegeta’s Super ATK also adds a 50% chance to stun Enemies for 2 turns, which is works great with his Passive Skill 120% ATK Buff against stunned Enemies.

Saiyan Warrior Race

Vegeta has a great set of Link Skills for his Teams. “Over in a Flash”, “Super Saiyan”, and “Fierce Battle” are very common Link Skills on his categories, and he will share many Link Skills with other Pure Saiyans, and especially Super Saiyan 3 category allies.

Weaknesses

Unreliable Power

Vegeta lacks any non-situational ATK Buffs. Unfortunately, plenty of events in Dokkan don’t allow for the Enemy to be stunned (Dokkan events, Fighting Legend: Goku, some stages of Virtual Dokkan Ultimate Clash), limiting his usefulness. 

His best place is going to be in any event that allows stunning, like Super Battle Road.

Great for Medium Fights

10 turns is a very long time, but once it’s up, Vegeta is wide open for Damage. He has no DEF Buffs, so once his Damage reduction is gone, he’s going to be working off his low DEF stat and Leader Skill Buffs. Not too many events last that long though, so it’s not a huge weakness, all things considered.

Synergy

Shield of the Saiyans

SSJ3 Vegeta is best used as a tank for harder content, like Super Battle Road. Super Battle Road is definitely his best place, given that the Enemies in that mode have no resistance to stunning. He’s a good choice for any stage he is eligible for, like Pure Saiyans or Super Saiyan 3, etc.

Awakenings

Moves and Skills

Leader Skill

Super ATK

Galick Blazer
Supreme damage, high chance to stun the enemy
Ki Cost 12
Max Lv Bonus
Increase Rate 150
Level Req. 20
Galick Blazer (Extreme)
Causes immense damage with a high chance of stunning the enemy
Ki Cost 12
Max Lv Bonus
Increase Rate 180
Level Req. 25

Passive Skill

Aura of the Supreme
Reduce received damage by 80% for 7 turns from start of turn
Aura of the Supreme (Extreme)

Reduces damage received by 80% for 10 turns from start of turn; ATK +120% when the target enemy is stunned

Link Skills

Golden Warrior
Ki +1, enemy DEF -2000
Linkable Cards

Saiyan Warrior Race
ATK +700
Linkable Cards

Super Saiyan
ATK +10%
Linkable Cards

Over in a Flash
Ki +3
Linkable Cards

Limit-Breaking Form
ATK +2000 when Super Attack is launched
Linkable Cards

Fierce Battle
ATK +15%
Linkable Cards

Hidden Potential

Type ATK Boost
Slightly raises ATK when AGL attacks STR, STR attacks PHY, PHY attacks INT, INT attacks TEQ, or TEQ attacks AGL. It works for both Super and Extreme Types. The effect increases along with the skill level.

Total Stat Buffs

+7000
+7560
+6440

Total Cost

x4310
x2470
x223

About the Author(s)

Writer on the GamePress DBZ Dokkan Battle wiki

https://gamepress.gg/dbzdokkanbattle/