Melt is only the second AoE Arts Lancer to be added to the game, and the first since Fionn. She doesn’t really have all that much to recommend herself over Fionn if you already have him, but she’s a passable DPS otherwise provided you have the tools to enable Arts-themed fastplay.
|Base Atk||1,543||Base HP||1,879|
|Max Atk||9,261||Max HP||11,749|
|Grail Atk||11,213||Grail HP||14,246|
Apply Damage Plus (Total Card Damage +200).
Increase Debuff Resist for yourself by 20%.
|NP per Hit (%)||0.76%|
|NP when Attacked (%)||4%|
|Star Generation per Hit||12.1%|
Melt almost qualifies as a solid-if-bland AoE Arts servant, but her odd battery forces her into something of a unique role. If you have the tools to enable Melt-centric fastplay, she might have value, but if you don’t have the right CEs and servants to make her shine she’s likely to fall flat—especially relative to Fionn, who’s generally excellent now that he’s been buffed. This leaves her in a pretty rough spot overall. Her ceiling is just “passable” and her floor is quite low. She’s not particularly good.
Single-Target DPS: 4/10
AoE DPS: 8/10
Offensive Utility: -2/10
Defensive Utility: -2/10
Farming Usefulness: 7/10
Leviathan Parka: 10/10