Table of Contents
|Base Atk||1,543||Base HP||1,879|
|Max Atk||9,261||Max HP||11,749|
|Lvl 100 Atk||11,213||Lvl 100 HP||14,246|
|Lvl 120 Atk||13,166||Lvl 120 HP||16,743|
|NP per Hit (%)||0.76%|
|NP when Attacked (%)||4%|
|Star Generation per Hit||12.1%|
Table of Contents
Decrease NP Gauge for all allies except self.
Increase own NP Gauge by the total amount drained.
(NP Gauge charge amount directly matches the actual amount drained;
allies with 0 NP Gauge will give 0 NP Gauge to Meltryllis)
Increase own Critical Star Gather Rate (1 turn).
Increase own ATK (1 turn).
|NP - (Ally)||20%||21%||22%||23%||24%||25%||26%||27%||28%||30%|
|C Star Gather Rate +||300%||320%||340%||360%||380%||400%||420%||440%||460%||500%|
Unlocks after 3rd Ascension
Apply Damage Plus (Total Card Damage +200).
Increase Debuff Resist for yourself by 20%.
When [near water], remove Evasion buffs from all enemies. (Activates first)
Deal DEF-ignoring damage to all enemies.
Gain Critical Stars.
Blue Summer Palladion
Glass-like dew of summer
When [near water], remove Evasion buffs from all enemies. (Activates first)
Gain Critical Stars.
|Inst. Death Chance||28.00%|
|Damage Distribution Quick||10,20,30,40|
|Damage Distribution Arts||33,67|
|Damage Distribution Buster||16,33,51|
|Damage Distribution Extra||6,13,20,26,35|
|Damage Distribution NP||16,33,51|
Attack / HP Growth
Skill Enhancement Materials
|1 → 2||100,000|
|2 → 3||200,000||
|3 → 4||600,000|
|4 → 5||800,000|
|5 → 6||2,000,000|
|6 → 7||2,500,000|
|7 → 8||5,000,000|
|8 → 9||6,000,000||
|9 → 10||10,000,000|
Append Skill Materials
|1 → 2||100000|
|2 → 3||200000||
|3 → 4||600000|
|4 → 5||800000||
|5 → 6||2000000||
|6 → 7||2500000|
|7 → 8||5000000|
|8 → 9||6000000||
|9 → 10||10000000|
Total Materials Required
|Asc + Skill||Total|
Costume Dress Materials
|Bond Pts Req.||6,000||24,000||15,000||2,500||2,500||150,000||400,000||310,000||320,000||335,000|
Table of Contents
“Rejoice, for the most beautiful swan in the world has arrived!”
Who could this mysterious Alter Ego be? Ready for the stage, Mysterious Alter Ego Lambda (or, alternatively, Summer Meltryllis) debuts as a Lancer, despite her stated name. AoE Arts Lancers were a rarity for a long time, and Summer Melt is the beginning of the end of that trend. She has an odd skillset that makes her difficult to use in slow Arts teams, but once Altria Caster arrives, she comes into her own as a strong Arts Servant for both challenge quests and farming.
Melt’s biggest strength is her ability to loop her Arts Noble Phantasm, Blue Summer Palladion. In addition to dealing DEF-ignoring damage, it generates a healthy sum of stars, and can also remove Evade buffs when the field is Near Water. Melt has strong refund on her NP, plus a potential 60% NP charge skill in Melt Envy, which lets her use her NP repeatedly, especially with the help of Altria Caster. Melt also has Swan Lake, an unusual Arts Effectiveness buff that lasts for more turns than it takes to cool down, effectively giving Melt a permanent damage boost that occasionally spikes higher. Complete Fluidity gives Melt some useful utility to increase her stability as well, with an Invincibility effect, Buff Removal Resistance, and the ability to set Near Water field to enable further specialized effects.
In exchange for these powerful tools, Melt has some unfortunate negative synergies with stall-oriented Arts teams. Her NP charge skill drains NP gauge from her allies, which makes it more difficult for support Servants to use Noble Phantasms that protect or strengthen the team. Additionally, while Melt Envy gives Melt strong damage output for a turn, her damage is less impressive outside of her burst turn. Melt also has relatively weak NP gain on her normal attacks, which means she may struggle to gain access to her NP without the help of NP charge skills.
Melt is a Servant who is ahead of her time at release. She’s an Arts unit intended for farming and fast challenge quest clears, which makes her difficult to enable in the year immediately following her release. She does have strong skills and a good NP, though, so dedicated Masters can find good ways to use her before Altria Caster releases, and once Altria Caster is available, Melt becomes one of the better farming units Arts has and an all-around valuable pull
NP Loop Potential
With an AoE Arts NP, good NP refund, and a potential 60% battery, Melt has everything she needs to use her NP multiple times in a row when properly supported. She is particularly useful in this respect for dealing with Archers, both in tricky farming nodes and in challenge quests, and her ability to function in this regard only increases when Altria Caster releases.
Long-Lasting Arts Buff
Swan Lake provides an Arts buff that lasts for 5 turns on a 4-turn cooldown, which means Melt should almost always have at least one Arts buff active. This helps Melt’s overall NP gain and damage, letting her contribute effectively even while her other skills are on cooldown.
Melt has a mix of several situationally useful utility effects. Buff removal resistance can keep a Servant alive even against dangerous enemies that remove defensive buffs before powerful attacks. Melt’s NP pierces defense buffs, and it also removes evasion buffs on Near Water fields, which makes her damage hard to block. To make that better, Melt herself can set Near Water field for 3 turns, ensuring her own NP is maximally useful and potentially assisting allies who also benefit from that field.
Blue Summer Palladion generates at least 20 stars upon use, ensuring a healthy sum of stars that can be otherwise difficult to come by for an Arts damage dealer. In combination with the Crit Star Gather buff on Melt Envy, she can capitalize on the generated stars rather consistently, putting her Independent Action passive to good use, while also boosting her NP gain on post-NP turns. She does lack buffs to Critical Strength in her own kit, however, and benefits greatly from supports that provide boosts to Critical Strength.
Prior to Altria Caster’s release, Arts teams typically favor slow, safe strategies. With her focus on damage and looping, Melt does not fit naturally into these types of teams. Melt Envy, in particular, causes problems, as it drains NP charge from Melt’s allies, which can make the skill unappealing in teams that are relying on Merlin or Tamamo NPs to keep the party alive and moving. Furthermore, the nature of the NP Drain means that for her to reach the maximum NP Gain on Melt Envy, it requires her allies to have at least 30% NP Gauge each. If all allies have 0% NP Gauge at the time of her move usage, she will not gain any NP Gauge herself.
Low Damage Outside of Burst
Melt has strong AoE damage on the turn she uses Melt Envy, but the attack boost on Melt Envy only lasts one turn, so Melt may struggle to output strong enough damage outside of that turn, especially at lower NP levels and without optimal supports.
Low Normal Attack NP Gain
Melt’s NP gain on her Arts and Quick cards is unusually low relative to her card deck. Once Melt gets going, her NP refund and NP charge skill help to offset this, but especially early in a fight, Melt may have trouble gaining access to her NP without help.
Level Up Skill Recommendation
Swan Lake A
Increase own Arts Card effectiveness (5 turns).
Complete Fluidity B
Apply Invincible to self (1 turn).
Melt Envy EX
Decrease NP Gauge for all allies except self.
Melt Envy is Melt’s most powerful skill, and all of its bonuses scale with level. It should be leveled first in order to maximize Melt’s damage output and NP gain potential. Swan Lake is a persistent increase to Melt’s overall performance and should be leveled second so that Melt can fully benefit from it’s better-than-100% uptime. Complete Fluidity gains the least from levels and can be leveled last, but in cases where Melt needs the Buff Removal Resistance, Masters will want to have this leveled. Ideally, Masters should try to bring all of Melt’s skills to max level, as each skill relies on either the shortened cooldown or the increased effectiveness to work fully as intended.
- Swan Lake provides a small Arts performance boost and is notable for being able to stay permanently active at higher levels. At level 10, Melt can actually stack this skill with itself, briefly increasing her Arts performance to 40%. It can be difficult to time this increased boost with Melt’s NP usage, which makes this overlap less practical than one might expect, but the short cooldown is still much appreciated.
- Complete Fluidity is Melt’s main survival skill. The combination of Invincibility and buff removal resistance can allow Melt to survive through attacks from enemies that rely on removing buffs, which makes her a little more reliable defensively than many other units. The skill can also be used to set Near Water so that Melt’s NP can remove Evasion buffs.
- Melt Envy is Melt’s NP charge skill and also her largest damage boost. The skill drains up to 30% NP gauge from each of Melt’s allies and charges Melt’s NP by the amount reduced. If an ally has less than 30% NP gauge, Melt will only drain (and charge) as much as the ally has. As such, in order to gain the full benefit of this skill, both of Melt’s allies must have 30% NP gauge. Masters should carefully consider when to use this skill, as it can prevent allies from using their NPs. The skill also makes it easier for Melt to access critical attacks and significantly increases her Attack for a turn, which means the skill as a whole prepares Melt for a single turn of significant damage.
Craft Essence Recommendation
Starting NP Gauge Craft Essences are useful for Melt, as they help her gain access to her initial NP quickly, circumventing her weak base NP gain. NP Damage Up Craft Essences are the best option for increasing Melt’s overall damage output, as Melt herself has no NP Damage buffs. Arts Performance Up and NP Gain Up Craft Essences are also useful for increasing Melt’s damage output and making it easier for her to loop her Noble Phantasm.
- Kaleidoscope / The Imaginary Element / Golden Sumo: Boulder Tournament / Jeweled Sword Zelretch: These CEs make it easier for Melt to access her NP quickly. Golden Sumo provides less starting NP than Kaleidoscope or The Imaginary Element, but in exchange it increases Melt’s damage output. Jeweled Sword Zelretch is notable because it is an easily accessible 3* CE, and at max limit break it provides exactly enough NP charge for Melt to immediately NP using Melt Envy, while also increasing Melt’s NP gain.
- The Black Grail / Heaven’s Feel: These CEs provide the largest increase to Melt’s damage output. The Black Grail, in particular, is usually the best CE for Melt in farming teams that use Altria Caster, as Melt can still loop her Noble Phantasm while equipping it, which allows her to reliably defeat enemies with much higher HP than would otherwise be possible.
- Formal Craft / Projection / Painting Summer / Mark on a Smiling Face / Dive to Blue: These CE’s increase Melt’s Arts Performance, increasing both damage output and NP gain. Painting Summer and Mark on a Smiling Face provide direct NP gain buffs as well, which makes them particularly appealing. Painting Summer also gives starting NP charge, letting Melt use her NP right away.
Table of Contents
|Country/Place of Origin|
|Seiyuu (CV)||Hayami Saori|
A mysterious Servant who showed up in Las Vegas.
No one really knows who she is, but she's gone out of her way to show off her skills as a first-class ballerina, a goddess of artistry, and even a gifted figure skater. On top of all this, she is also a Servant with the power to control both water and penguins.
More significantly, she is also the owner of Suiten Palace, one of the five major casinos in Vegas. Suiten Palace is known for its incredible slot machines, though rumor has it that the slot machines spin so fast it's hard to tell what you might be stopping on!
All the customers (Servants) who lose their fortunes in her casino wind up missing. Some say Lambda has captured them and turned them into EXP cards...
Height/Weight: 160cm, 33kg
Origin: Fate/EXTRA CCC
Her height has changed because she's not wearing her heel blades.
Riding Skill: C
Talent for riding. Becoming a Lancer has lowered its rank.
Core of the Goddess: C
An unique skill that shows she was the perfect goddess from birth.
Changing her primary essence from Sarasvati to Leviathan has lowered this skill's rank.
A prima donna above the water, figure skating charismatically across the surface. She calls herself the queen of the sea and claims to unleash all manner of waves. She is both an aggressive and merciless queen, dominated almost entirely by her wickedly sadistic side.
She prefers structural beauty, and she is very sensitive to things she finds ugly or otherwise aesthetically unpleasing. Believing herself to be capable of anything, Meltryllis prides herself in her absolute perfection...which really isn't anything new. But this professional figure skater persona of hers does love hyping an audience up, which...somewhat mitigates her sadistic tendencies.
Her absolute belief in herself as the gold standard for beauty and perfection remains quite unchanged. No matter how beautiful and popular the other swimsuit Swordbeauties are, she will smile elegantly and say, "Is that so? But I'm still the most beautiful, right?"
She hides her identity because she's a star. She conceals her private life out of consideration for her passionate fans, and as a sort of reward for them. This is why she is so adamant about claiming not to be Meltryllis, but rather the Mysterious Alter Ego.
Normally she sees no point playing at being charismatic for her sisters (oh really?), but as this Spirit Origin takes the name of the expressionist Lambda, she is a professional through and through.
Leviathan has also made her become envious...at least that's what's publicized. However her egotistical attachment and love were always quite...intense, like the pull of a black hole, while her jealous and envious nature has always been there.
Swan Lake: A
Crime Ballet has transformed due to her Sadistic Nature skill being suppressed. In exchange for her ATK and Evade weakening, she has turned into a dancer even more enthralling and more beautiful to her audience.
There may be an opportunity for her to pull off the "ultimate triple axel" one day.
Complete Fluidity: B
An Authority of Leviathan. They will fill the world with sea water by turning themselves into a fluid being. The only thing that could defeat Melt in this form would be an Ignore Invincible attack.
Melt Envy: EX
Contamination due to Envy, one of the seven deadly sins. Leviathan caused her Melt Virus skill to change. This skill steals the magical energy from other party members to increase her own NP Strength. At first glance it may seem a powerful skill, but it's actually quite the evil tactic that tends to mess with a party's cohesion.
[Blue Summer Palladion]
NP Type: Anti-Personnel
Range: 10 - 50
Maximum Target: 1
The Summer Mist is Like Glass.
According to Lambda, one should read it more as "Summer Is Like a Star."
The target is restrained inside a water sphere while she dives into the water and swims at high speed with numerous Leviathans, her attendants, by her side. After accelerating, she shoots herself out like a missile to pierce the target still trapped within the sphere.
The Lambdas that jump out to the surface may look like graceful flying fish, or even a legendary spear that could destroy a city.
[Leviathan Melt Purge]
NP Type: Anti-World
Range: 50 - 500
Maximum Target: 500
The Great Sea's Howl, The Seven Deadly Sins Elegy.
According to Lambda, the "seven deadly sins" should be read as "seven summer sins." Apparently alliteration is key, and their rarity is high. Heaven and earth are filled with the sea to create a giant tsunami. Those engulfed by the tsunami are all collected in one place by a tornado. They are then trapped inside a spherical water prison, where Meltryllis, now in the form of a completely liquid dragon, bites the sphere, bringing the enemy to a watery grave. The sea that surrounds Las Vegas is made possible by constantly deploying this Noble Phantasm.
Leviathan is the Demonic Beast that lives in the sea, mentioned in the Book of Job in the Old Testament. After the Final Judgment, God created a giant Demonic Beast that would become food for humanity, which is how the Demonic Beasts Behemoth of the land and Leviathan (Livyatan) of the sea were created.
Leviathan and Behemoth are said to be a pair, where Behemoth is the mild-mannered herbivore and Leviathan the violent carnivore.
All Leviathans are said to be female, and they are usually depicted as giant serpents. During the Middle Ages, the sea was perceived as a place of death, and its violent nature soon led people to think of it as the devil, ultimately leading it to represent one of the seven deadly sins: envy.
In demonology, Leviathan holds a position next to Satan and Beelzebub, as well as having Authority as a Great Admiral of hell's navy. In the Book of Job, it is said that its massive body would cause the sea to whirl and induce raging waves just by swimming.
"No matter how violent they are, as long as they have Divinity, that'll make them goddesses if they're female☆"
...At least, that's BB's off-the-wall interpretation.
|Battle Start 1||I'll end this quick, so have the bouquet on standby.|
|Battle Start 2||I'll show you the alluring legwork of a leviathan.|
|Battle Start 3||Seriously, consider it an honor. It's truly amazing.|
|Battle Start 4||What a bunch of trash. I won't hesitate to slice them up.|
|Skill 1||Let's do some serious cleanup.|
|Skill 2||Escape? Of course there's nothing like that.|
|Skill 4||I'll show you its cutting edge!|
|Skill 5||I'm going with a double.|
|Command Card 1||Well done.|
|Command Card 2||Just you watch.|
|Command Card 3||Shall I go for a clean sweep?|
|Noble Phantasm Card 1||You'll never be able to set foot on land again.|
|Noble Phantasm Card 2||Let's wash them all away.|
|Attack 2||Awake, yet?|
|Attack 6||Here I go!|
|Attack 7||I'm getting in the groove!|
|Attack 8||That's a nice wave. This is exciting!|
|Attack 9||Amazing. Just amazing!|
|Extra Attack 1||It's summer!
I'll knock it out!
|Extra Attack 2||Melt Strike!|
|Noble Phantasm 1||Time for the grand finale!
Oh, you guys want to join me?
This is the final stroke!
Blue Summer Palladion!
|Noble Phantasm 2||This is where we part.
Let me give you a lesson in love at the very end.
You pathetic, wretched prisoner of the water...
This is a farewell with my thorn!
|Damage 1||This is savagery in its extreme...!|
|Incapacitated 1||How humiliating... You made me fall on the rink...|
|Incapacitated 2||You'll pay for this! I'll win by double-digits next time!|
|Victory 1||Yes, the end. Is the area where you kiss or break down and cry ready?|
|Victory 2||It was a good stage. I'll let you off with just an All Drain.|
|Level Up 1 (Bond Level less than 3)||Good work.
|Level Up 2 (Bond Level 3 or higher)||Mmm...tee hee. I ate that in a single bite.
Thanks for that, Master.
This growth resource may be third rate, but I'll still eat it next time.
|Ascension 1||What? You thought I'd be in a hoodie forever?
You seem to be offering me some stuff, so the least I can do is show you my stage costume.
What do you think? Are you able to realize how lucky you were to have summoned me?
|Ascension 2||I'm still doing my elements. Wait until the next stage.|
|Ascension 3||This is my final dress. I'm a water dancer, bearing the image of a swan.
Hehe. I can already tell by your face, but I want to hear it directly from your lips.
After all, this is my best outfit, prepared just for you.
|Ascension 4||You really are a good friend, considering you hung around this icy pool.
That's right. In more ways than one, you are worthy to be in the very front row.
I wonder if this is how it feels to have a partner just for me...
Hey! What the heck am I talking about!?
That was just a slip of the tongue. Forget it. If you don't forget, you'll get a beak to your gut!
|Bond Level 1||Don't talk to me like I'm your friend.
I'm the Mysterious Alter Ego Lambda, a water goddess who has graced Vegas just for this summer.
Don't you understand that someone so insignificant as you is not worthy to even speak to me?
...Well, as long as there's nobody watching, that's fine. But here, call me Lambda, or Lambdryllis.
|Bond Level 2||Hmmm. I suppose you have an eye for some things.
A wholehearted applause, a bouquet of flowers in the green room, an email of encouragement sent on a daily basis...not bad if you're trying to be modest. Do more.
Oh, but just don't throw a bunch of stuffed animals after my routine.
I wouldn't want others to think I have such childish tastes.
|Bond Level 3||How many stages is this now?
Anyway, thanks for your constant support. Looks like you're starting to get a good grasp of the concept of figure skating.
What about my sunglasses, you ask? Should a star like me really be showing her face?
...Hmph. I took them off because I don't need them. There's no real meaning behind it.
|Bond Level 4||Hey. It's been a while since I came back to my room. Don't you think it's too far away?
I don't have that much spare time, you know.
Until my next performance, I'll need to see that face of yours more closely.
At this rate, I'll never be satisfied, considering how very dull you look.
|Bond Level 5||The city of desire and a foolish Master... It wasn't a bad combination, actually.
I am the Ego of pleasure. I'll express and show myself, show love, according to those desiring me.
That's right...I'll be a literal tsunami and engulf everything.
Oh? Why the pale face?
It's too late for you to get away. That ship has sailed and I've already turned everything around this city into the ocean.
Don't worry. It won't overflow until summer ends. Until then I'm going to keep on going at you until I hold you in thrall.
|Conversation 1||How do I spend my days off?
Running, fitness, and browsing Wonder Stage.
|Conversation 1 (after Bond Level 3)||Is it time for training already?
Fine. Come with me.
|Conversation 2||Master and Servant relationship?
Come back and ask after you bring in more crowds for me.
|Conversation 2 (after Bond Level 3)||I'm a professional. I'll honor my contract.
Considering you rely on me, I'll continue to give my best at performances.
But that's a fleeting dream.
Don't forget that this summon is limited only for the duration of the summer, okay?
|Conversation 3||I don't do autographs or handshakes.
You should know better.
|Conversation 3 (after Bond Level 3)||My relationship with you?
Well, the dynamic of giving and receiving will never change.
Isn't that the kind of relationship we're meant to have?
|Conversation 4||My battle style's like a mermaid?
Stop. Seriously, stop.
I'm not a mermaid. I'm a swan!
Doubling up on themes is unbelievable...almost as unbelievable as weighing more than Lip!
|Conversation 5 (BB (Summer), Bond Level 3)||That's BB's summer Spirit Origin?
Hmph. That certainly is BB's style...her swimsuit is utterly lacking in refinement and beauty.
Trying to gain popularity through easy tropes like cheerleader's uniforms and punk style is so gauche.
|Conversation 6 (Altria Pendragon (Ruler), Bond Level 3)||I don't really care about the other swimsuit Servants...
But that Ruler's different.
She possesses class, dignity, and an understanding of the feral beauty of using an animal motif...
A truly terrifying woman!
|Conversation 7 (Carmilla (Rider), Bond Level 3)||Oh, that red swimsuit Servant's nice too...
That's not really my style, but I do appreciate that sporty and mysterious design.
Having Dobermann dogs by her side is also a sign of a mature woman...
Eh? That lady's the grown-up Elisabeth!?
|Conversation 8 (EMIYA, Bond Level 3)||I see there's also a red Archer.
His secondary Ascension looked like a swimsuit, so I thought maybe he could join our party...
No! Never mind! I'm turned off!
First of all, what the heck is that "Trace On" chant?
He said he wanted to check out the tracks I leave with my skates... What is he, a stalker!?
|Conversation 9 (Scathach-Skadi, Bond Level 3)||I'm not sure about the Lancer version of her, but her Caster version isn't so bad.
I have a feeling I've been in her debt for some reason.
...I wonder if she can share some Amethyst for my stage...?
|Conversation 10 (Martha, Martha (Ruler), Bond Level 3)||You know that Servant named Martha?
She may not be on par with me, but that self-proclaimed saint with her beautiful hair and superb body, and her great personality and her perfect voice...
You need to give her a warning...that she might be handling Tarasque a bit too rough there.
I mean, I feel like I'd get some blame too.
|Likes||A combination of swimming and skating...a new type of composite art form.
It's the concept of beauty itself. That's who I am.
|Likes (after Bond Level 3)||What I like?
That'll be me, who became the epitome of figure skating.
Me being not as harsh isn't so bad. At least only for summer, that is.
Huh? I'm still harsh? It's just toned down a bit?
That's not true. There is absolutely nothing about me that is harsh!
Can't you see that I've completely become just a beautiful swan!?
|Dislikes||I dislike rude audiences.
Anyone who checks their phones during my performance will be shrunk to the size of a pea.
|Dislikes (after Bond Level 3)||Huh?
It's obvious that I dislike huma―
No, that's not right.
I still dislike humans, but I'll tolerate them.
Because you do cheer with those wonderful voices of yours.
|About the Holy Grail||You want me to acknowledge you?
Then use two Holy Grails on me.
Maybe make it seven.
|About the Holy Grail (after Bond Level 3)||Holy Grail?
It's not that I can't make one myself, but I'd rather have a trophy that's been prepared officially by organizations.
Do you understand what I'm talking about?
|During an Event||I'm all warmed up.
There's an event going on, right? Then I need to step out.
|Birthday||What are you doing? Hurry up and get yourself ready to go.
I've already given myself the whole day off.
At least once a year on this day, I'll listen to all your requests.
|Summon||What a pathetic summoning room...
Whatever. Rejoice. The planet's most beautiful swan has graced you with her presence.
Oh, but don't speak to me so casually. I'm a top star, so I want to avoid causing any kind of scandal.
Let's see... Well, you can call me the Mysterious Alter Ego Λ.
AvailabilityLimited - Can only be summoned during certain events
|Banner (Add 2 years for NA Date)||JP Period|