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Water Monsters Crisis - Walkthrough

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Introduction

  • Welcome to the Water Monsters Crisis event! This event features an Event Shop with three event currencies, along with various Construction options that aesthetically modify the map and provide additional story!
  • This event is primarily time gated, with Main Quests and Free Quests unlocking on a daily basis. Construction Quests will also be required to unlock certain Main Quests.
  • There are three event currencies (Demonic Raw WoodOmnipotent RockDivine Ivy), whose rates are boosted by event gacha CEs (Underworld's GoddessEye of the TigerWorld Excursion).
  • There are also three construction currencies (Cheerful KonLaughing KonHealthy Kon), whose rates are boosted by event shop CE, which can also be obtained at a low rate from Event Free Quests (Star's Holiday).
  • Event Bonus Servants will provide drop bonuses to construction currencies, as well as a damage bonus and Bond EXP! All Classes can also provide construction currency drop bonus, as listed in the bonus Servant table.
  • The Main Quest unlock schedule is below:
Date Quests Available
3/29/2024 02:00 PDT Prologue - Section 4
3/29/2024 21:00 PDT Section 5 - 6
3/30/2024 21:00 PDT Section 7
3/31/2024 21:00 PDT Section 8 - 9
4/1/2024 21:00 PDT Section 10 - 11
4/2/2024 21:00 PDT Section 12
4/3/2024 21:00 PDT Section 13 - 14
4/4/2024 21:00 PDT Section 15 - End

General Tips

  • Event Bonus CEs will grant a boost to drops for Event Shop currencies or provide a damage boost for Construction currencies.
  • Event Bonus Servants will gain a Damage and Bond EXP bonus during the event! Additionally, all Servants can provide Construction currency drop bonuses depending on their class. Bringing the right Event Bonus Servants will help speed up the farming process.
Walkthrough TL;DR

The below is a summary of the general flow of the event. Generally, Main Quests and Free Quests are time gated and unlock on a daily basis, while Construction Quests need to be completed at various points to access the next Main Quest. The detailed walkthrough provides information about CE suggestions, drops, enemy encounters and gimmicks for each quest.

The overall flow is Main Quests > Free Quests to farm currency > Construction Quest > repeat, with time gates between individual Main Quest chapters.

Walkthrough (All Days):

1) Clear Main Quests (up to Section 1).

2) Clear Free Quests available. Make sure to purchase the Event Shop CE ASAP to maximize Construction currency drops! If ever short on currency, farm Free Quests until sufficient currency is available.

3) Complete Construction Quest of choice.

4) Repeat the above three steps. Each day, new Main Quests will unlock; continue farming Free Quests between days to obtain more Construction currency to prepare for the next Construction Quest.

5) On ~Day 8, the Epilogue will unlock! Obtain the Welfare, Taisui Xingjun at this time!

6) After clearing the Epilogue, clear all Extra Quests using Construction currency to NP5 the Welfare.

Walkthrough Redirect Shortcut

  • Per community suggestion, moving forward we will provide a handy Latest Walkthrough Redirect page!
    • You can bookmark this page (via right click etc.). This link will automatically redirect you to the latest live NA event's walkthrough!
    • Thanks to Zansin for the suggestion!
Changelog
  • 3/29/2024 5:15 PM PST - Added Challenge Guide link.

Walkthrough - Day 1

# Quest Notes Drops
1

Prologue
(5 AP)
A lone Assassin enemy (146k HP).
No event drops.
Receive copy of World Excursion! Equip for nodes that drop Divine Ivy!
Story: Pre-battle ~4min read
Post-battle ~1min read
None
2

S1-1
(0 AP)
Story only.
Story: ~5min read
None
3

S1-2
(0 AP)
Story only.
Story: ~3min read
None
4

S1-3
(0 AP)
Story only.
Story: ~5min read
None
5

S1-4
(5 AP)
A lone Assassin enemy (146k HP).
Drops 1 stack bronze currency.
Story (Post-battle): ~5min read
Bonus CEs:
World Excursion
Primary:
Divine Ivy
6

Free: Beginner
(40 AP)
Run at least once.
Run at least once for clear reward.
Bonus CEs:
Star's HolidayWorld ExcursionEye of the Tiger
Primary:
Divine IvyOmnipotent Rock
Secondary:
Laughing KonHealthy Kon
7

Free: Intermediate
(40 AP)
Run at least once.
Run at least once for clear reward.
Bonus CEs:
Star's HolidayEye of the TigerUnderworld's Goddess
Primary:
Omnipotent RockDemonic Raw Wood
Secondary:
Cheerful KonLaughing Kon
8

Construction 1
(
Healthy Kon x1
Laughing Kon x1
Cheerful Kon x1)
Construction Quests are required for Main Quest progression!
Farm Free Quests for [Kon] currency until the desired construction can be completed!
For this reason, bringing the Event Shop CE to Free Quests is best once all copies of the CE are purchased, since this is the primary limiting factor for progression.
Story: ~3min read
None
9

S2-1
(5 AP)
Party Restriction: Mandatory Frontline NPC
A Lancer break bar enemy (356k, 405k HP).
Battle ends after depleting the enemy's first HP bar.
Story: Pre-battle ~3min read
Post-battle ~2min read
None
10

S2-2
(0 AP)
Story only.
Story: ~5min read
None
11

Free: Advanced
(40 AP)
Run at least once.
Run at least once for clear reward.
Masters can farm any of the Free Quests for construction currency if needed at this point (it may be necessary with below average drop luck). All three quests are basically equivalent, although this quest is the best to farm since gold currency is most needed to buy all Event Shop CE copies.
Masters should purchase ASAP and prioritize CE slots for the event shop CE Star's Holiday since construction materials are the limiting factor for Main Quest progression.

Bonus CEs:
Star's HolidayUnderworld's GoddessWorld Excursion
Primary:
Demonic Raw WoodDivine Ivy
Secondary:
Cheerful KonHealthy Kon
12

Construction 2A
(
Healthy Kon x5
Laughing Kon x1)
For remaining constructions, Masters can choose one of three options.
The option selected does not matter, except for flavor and aesthetic purposes, so it can be best to choose by which currency is easiest for farm based on bonuses available.
Masters can also choose to deconstruct a building (no currency refund if this is done) and choose a different option.
The only reward for constructing all buildings is 1x Silver Fruit per new building, so this is not really worth redoing constructions unless excess currency is available, although this does provide tidbits of new story for completionists.
Story: ~1min read
None
13

Construction 2B
(
Laughing Kon x5
Cheerful Kon x1)
(Alternative option)
Story: ~1min read
None
14

Construction 2C
(
Healthy Kon x1
Cheerful Kon x5)
(Alternative option)
Story: ~2min read
None
15

S3-1
(5 AP)
Dialog options decide Support Servants available. Masters can still select Friend Supports.
A single wave with six Sabers (30-38k HP) and a Berserker at the end (156k HP).

Drops 7 stacks bronze currency.
Story: ~1min read
Bonus CEs:
World Excursion
Primary:
Divine Ivy
16

S3-2
(0 AP)
Story only.
Story: ~2min read
None
17

S4-1
(0 AP)
Story only.
Story: ~1min read
None
18

S4-2
(0 AP)
Story only.
Story: ~2min read
None
Event Completed The next section unlocks ~Day 2.
Extra AP can be spent on the Advanced difficulty Free Quest; focus on buying the Event Shop CE copies ASAP. If AP fruit is plentiful, Masters can spend some to buy the Event Shop CE now if desired. When doing this, prioritizing shop bonus CE is preferred instead.

Walkthrough - Day 2

# Quest Notes Drops
19

S5-1
(0 AP)
Story only.
Story: ~3min read
None
20

S5-2
(0 AP)
Story only.
Story: ~5min read
None
21

Construction 3A
(
Healthy Kon x15
Laughing Kon x5)
Complete one of three constructions. Free Quests can be farmed for currency if not enough currency is available.
Story: ~2min read
None
22

Construction 3B
(
Laughing Kon x15
Cheerful Kon x5)
(Alternative option)
Story: ~2min read
None
23

Construction 3C
(
Healthy Kon x5
Cheerful Kon x15)
(Alternative option)
Story: ~2min read
None
24

S6-1
(5 AP)
Dialog options decide Support Servants available. Masters can still select Friend Supports.
Two waves, the first with six Berserkers (40-43k HP), and the second with a break bar Berserker (58k, 69k HP).
Note the break bar boss will gain MAX NP Gauge after break. Their NP hits a single target and curses them.

Drops 7 stacks bronze currency.
Story: ~2min read
Bonus CEs:
World Excursion
Primary:
Divine Ivy
25

S6-2
(0 AP)
Story only.
Story: ~3min read
None
26

Free: Waterfall
(40 AP)
Run at least once.
This latest quest has better rates than the previous three quests, so extra AP can be spent here.
Bonus CEs:
Star's HolidayWorld ExcursionEye of the Tiger
Primary:
Divine IvyOmnipotent Rock
Secondary:
Laughing KonHealthy Kon
Event Completed The next section unlocks ~Day 3.
Extra AP can be spent on the newest Free Quests. Later quests will unlock with better drop rates, however, so it's best to hold off on dedicated farming til later.

Walkthrough - Day 3

# Quest Notes Drops
27

S7
(0 AP)
Story only.
Story: ~5min read
None
28

Free: Mine 1 - Mine Disasters
(40 AP)
Run at least once.
This quest is approximately equivalent to the previous, although having a balanced number of materials is best so farming this instead of the previous quest is a good idea in the meantime.
Bonus CEs:
Star's HolidayEye of the TigerUnderworld's GoddessSecret Company, Assassin
Primary:
Omnipotent RockDemonic Raw Wood
Secondary:
Cheerful KonLaughing Kon
29

Construction 4A
(
Healthy Kon x30
Laughing Kon x15)
Complete one of three constructions. Free Quests can be farmed for currency if not enough currency is available.
Story: ~2min read
None
30

Construction 4B
(
Laughing Kon x30
Cheerful Kon x15)
(Alternative option)
Story: ~1min read
None
31

Construction 4C
(
Healthy Kon x15
Cheerful Kon x30)
(Alternative option)
Story: ~2min read
None
Event Completed The next section unlocks ~Day 4.
Extra AP can be spent on the newest Free Quests. Later quests will unlock with better drop rates, however, so it's best to hold off on dedicated farming til later.

Walkthrough - Day 4

# Quest Notes Drops
32

S8-1
(5 AP)
A single wave with two Berserkers (198k, 202k HP).

Drops 2 stacks silver currency.
Story: ~2min read
Bonus CEs:
Eye of the Tiger
Primary:
Omnipotent Rock
33

S8-2
(5 AP)
This is a scripted battle that ends automatically after 3 turns.
Story: ~1min read
None
34

S8-3
(0 AP)
Story only.
Story: ~5min read
None
35

Construction 5A
(
Healthy Kon x50
Laughing Kon x30)
Complete one of three constructions. Free Quests can be farmed for currency if not enough currency is available.
Story: ~3min read
None
36

Construction 5B
(
Laughing Kon x50
Cheerful Kon x30)
(Alternative option)
Story: ~2min read
None
37

Construction 5C
(
Healthy Kon x30
Cheerful Kon x50)
(Alternative option)
Story: ~2min read
None
38

S9-1
(5 AP)
Dialog options decide Support Servants available. Masters can still select Friend Supports.
Two waves, both with 3 Berserkers each (43-268k HP).

Drops 6 stacks silver currency.
Bonus CEs:
Eye of the Tiger
Primary:
Omnipotent Rock
39

S9-2
(0 AP)
Story only.
Story: ~1min read
None
40

S9-3
(0 AP)
Story only.
Story: ~3min read
None
41

Free: Forest
(40 AP)
Run at least once.
This quest is approximately equivalent to the previous two quests, although farming this is a good idea to help balance out the total number of materials.
Bonus CEs:
Star's HolidayUnderworld's GoddessWorld Excursion
Primary:
Demonic Raw WoodDivine Ivy
Secondary:
Cheerful KonHealthy Kon
Event Completed The next section unlocks ~Day 5.
Extra AP can be spent on the newest Free Quests. Later quests will unlock with better drop rates, however, so it's best to hold off on dedicated farming til later.

Walkthrough - Day 5

# Quest Notes Drops
42

S10
(0 AP)
Story only.
Story: ~5min read
None
43

Construction 6A
(
Healthy Kon x80
Laughing Kon x50)
Complete one of three constructions. Free Quests can be farmed for currency if not enough currency is available.
Story: ~1min read
None
44

Construction 6B
(
Laughing Kon x80
Cheerful Kon x50)
(Alternative option)
Story: ~2min read
None
45

Construction 6C
(
Healthy Kon x50
Cheerful Kon x80)
(Alternative option)
Story: ~2min read
None
46

S11-1
(5 AP)
Dialog options decide Support Servants available. Masters can still select Friend Supports.
A single wave with a break bar Assassin (193k, 210k HP).
On break, the enemy debuffs HP Recovery and inflicts a minor Curse on the party.

Drops 1 stack silver currency.
Bonus CEs:
Eye of the Tiger
Primary:
Omnipotent Rock
47

S11-2
(0 AP)
Story only.
Story: ~3min read
None
48

Free: River
(40 AP)
Run at least once.
This quest is better return than all prior quests, so extra AP can be spent here.
Bonus CEs:
Star's HolidayWorld ExcursionEye of the Tiger
Primary:
Divine IvyOmnipotent Rock
Secondary:
Laughing KonHealthy Kon
Event Completed The next section unlocks ~Day 6.
Extra AP can be spent on the newest Free Quests. Later quests will unlock with better drop rates, however, so it's best to hold off on dedicated farming til later.

Walkthrough - Day 6

# Quest Notes Drops
49

S12
(0 AP)
Story only.
Story: ~3min read
None
50

Free: Mine 2 - Cave Disasters
(40 AP)
Run at least once.
This quest drops a different set of currencies but is otherwise equivalent to the previous quest. To balance out currencies, extra AP can be spent here.
Bonus CEs:
Star's HolidayEye of the TigerUnderworld's Goddess
Primary:
Omnipotent RockDemonic Raw Wood
Secondary:
Cheerful KonLaughing Kon
51

Construction 7A
(
Healthy Kon x100
Laughing Kon x80)
Complete one of three constructions. Free Quests can be farmed for currency if not enough currency is available.
Story: ~2min read
None
52

Construction 7B
(
Laughing Kon x100
Cheerful Kon x80)
(Alternative option)
Story: ~3min read
None
53

Construction 7C
(
Healthy Kon x80
Cheerful Kon x100)
(Alternative option)
Story: ~2min read
None
Event Completed The next section unlocks ~Day 7.
Extra AP can be spent on the newest Free Quests. Later quests will unlock with better drop rates, however, so it's best to hold off on dedicated farming til later.

Walkthrough - Day 7

# Quest Notes Drops
54

S13
(0 AP)
Story only.
Story: ~4min read
None
55

Construction 8A
(
Healthy Kon x150
Laughing Kon x100)
Complete one of three constructions. Free Quests can be farmed for currency if not enough currency is available.
Story: ~3min read
None
56

Construction 8B
(
Laughing Kon x150
Cheerful Kon x100)
(Alternative option)
Story: ~2min read
None
57

Construction 8C
(
Healthy Kon x100
Cheerful Kon x150)
(Alternative option)
Story: ~2min read
None
58

S14
(5 AP)
Dialog options decide Support Servants available. Masters can still select Friend Supports.
A single wave with 9 Riders total, one after another (43-52k HP).

Drops 9 stacks silver currency.
Story: Pre-battle ~2min read
Post-battle ~2min read

Bonus CEs:
Eye of the Tiger
Primary:
Omnipotent Rock
59

Free: Cape Toe
(40 AP)
Run at least once.
This quest drops a different set of currencies but is otherwise equivalent to the previous quest. To balance out currencies, extra AP can be spent here.
Bonus CEs:
Star's HolidayUnderworld's GoddessWorld Excursion
Primary:
Demonic Raw WoodDivine Ivy
Secondary:
Cheerful KonHealthy Kon
Event Completed The next section unlocks ~Day 8.
Extra AP can be spent on the newest Free Quests. Later quests will unlock with better drop rates, however, so it's best to hold off on dedicated farming til later.

Walkthrough - Day 8

# Quest Notes Drops
60

S15
(0 AP)
Story only.
Story: ~3min read
None
61

Construction 9A
(
Healthy Kon x200
Laughing Kon x150)
Complete one of three constructions. Free Quests can be farmed for currency if not enough currency is available.
Story: ~2min read
None
62

Construction 9B
(
Laughing Kon x200
Cheerful Kon x150)
(Alternative option)
Story: ~2min read
None
63

Construction 9C
(
Healthy Kon x150
Cheerful Kon x200)
(Alternative option)
Story: ~3min read
None
64

S16
(0 AP)
Story only.
Story: ~2min read
None
65

S17-1
(5 AP)
Construction #9 options decide Support Servants available. Masters can still select Friend Supports.
Three waves of six Assassins each (15-126k HP).

Drops 15 stacks gold currency.
Story: ~3min read
None
66

S17-2
(5 AP)
A break bar Lancer (393k, 454k HP).
Starts with minor Damage Cut, HP Regen, and Crit Rate buffs, and gains 1 extra NP charge per turn.
On break, deals bonus damage against [Heaven]/[Earth] attribute and increases own Healing by 50%.

Drops 1 stack gold currency.
Story: Pre-battle ~1min read
Post-battle ~2min read
None
67

S17-3
(0 AP)
Story only.
Story: ~3min read
None
68

S17-4
(0 AP)
Story only.
Story: ~5min read
None
69

S18-1
(5 AP)
A wave with a total of 50 enemies.
Battle ends after 5 enemies are defeated.
Enemies are a mix of classes, ranging from 30-37k HP.

No event drops.
Story: ~6min read
None
70

S18-2
(5 AP)
A scripted battle that ends in 5 turns.
The encounter has a break bar Berserker (507k HP) that has permanent 95% Damage Resist and 100% damage reduction from non-Divine Servants.

No event drops.
None
71

S18-3
(5 AP)
Party Restrction: Mandatory NPC Support
A battle against a break bar Berserker (411k, 447k, 531k HP).
The boss has unremovable 50% Damage Resist and additional 35% damage reduction from non-Divine Servants.
Battle ends after breaking the boss's first HP bar.

No event drops.
Story: ~4min read
None
72

S18-4
(5 AP)
Party Restrction: Mandatory NPC Support
A rematch against the break bar Berserker (411k, 447k, 531k HP).
This time the boss has unremovable 10% Damage Resist and additional 30% damage reduction from non-Divine Servants, and a permanent 30% DEF debuff and 30% Arts/Buster/Quick Resist debuff.
1st Break: Remove party's defensive buffs and inflict 5-time, 2-turn Buff Block.
2nd Break: Inflict 2 turns of NP Seal, Skill Seal, and one random of Arts/Quick/Buster Seal on the party.


Story: ~3min read
None
73

S18-5
(0 AP)
Story only.
Story: ~4min read
None
74

Epilogue
(0 AP)
Story only.
Story: ~2min read
None
75

Free: Right Harbor
(40 AP)
Run at least once for the clear reward. None
76

Free: Turtle Hand
(40 AP)
Run at least once.
This is the best farming location for all currencies available!
Farm this quest to clear the event shop and run the Extra Quests to NP5 the welfare Servant.
None
77

Extra: Friends
(
Laughing Kon x300
Healthy Kon x300)
A single wave with an Alter Ego (398k) and Foreigner (498k HP).
Both start with a minor ATK buff and will buff each others' NP Damage whenever the other's NP Gauge is full.
Every even turn, the Alter Ego buffs Crit Rate for all their allies.
None
78

Extra: Succeeding
(
Laughing Kon x300
Cheerful Kon x300)
A single wave with two Berserkers (361-363k HP) and an Alter Ego (333k HP).
The frontmost Berserker has perma-Guts until the other enemies are defeated.
None
79

Extra: Fairy Tale
(
Healthy Kon x300
Cheerful Kon x300)
A single wave with two Casters (339-356k HP) and an Alter Ego (370k HP).
Every even turn, two of the enemies will charge the middle Caster enemy's NP bar by 3 each.
Note the middle Caster's NP is a supportive NP and does not deal damage.
None
80

Extra: Cooking
(
Cheerful Kon x200
Laughing Kon x200
Healthy Kon x200)
A single wave with an Alter Ego (334k), Saber (390k), and Berserker (366k HP).
The Berserker will inflict mild Burn on the party and attempt to charge their NP bar fully and get it reduced by 2 by the Saber.
Enemies also inflict a small burn when normal attacking, and all allies take increased Burn damage.
The Alter Ego will also debuff the party's HP Recovery amount by 50% permanently.
None
81

Challenge
(5 AP)
Note the Challenge Quest will unlock after the Epilogue and requires Final Singularity Solomon to be cleared.
A rush of seven break bar Servants all with 2 HP bars, with three Sabers, a Rider, Caster, Archer, and Lancer (121-170k HP).
All Servants passively gain minor defensive or offensive buffs each turn that can stack indefinitely, but are removable.
Additionally, each Servant has break effects, most of which are unremovable.
Most notably, the starting Saber gains 2-hit Evade, and the Archer gains 2-hit Invincibility after break, while the final Saber has Guts after break.

A guide with a full list of details for this battle can be found here.
None
Event Completed Congratulations! All Main Quests are completed! Masters can continue farming to clear the Event Shop! Don't forget to purchase all Ascension Materials for Taisui Xingjun from the Shop!
Optionally, Masters can also reconstruct all other buildings they did not construct the first time around (for 1x Silver Fruit per new building).
Check out the Quick Farming Guide for details on drop rates.

Event Bonus Servants

Class Servants Event Bonus
Gold Saber Cheerful KonLaughing KonHealthy Kon +1
Buff_Damage Damage +100%
Buff_BondGold Bond EXP +50%
Gold Alter Ego
Gold Lancer Healthy Kon +1
Buff_Damage Damage +50%
Buff_BondGold Bond EXP +20%
Gold Rider
Gold Berserker
Gold Alter Ego Laughing Kon +1
Buff_Damage Damage +50%
Buff_BondGold Bond EXP +20%
Gold Shielder Laughing Kon +1
Buff_Damage Damage +50%
Buff_BondGold Bond EXP +5% (Party)
Gold Assassin Cheerful Kon +1
Buff_Damage Damage +50%
Buff_BondGold Bond EXP +20%
Gold LancerGold RiderGold BerserkerGold MooncancerGold Foreigner Healthy Kon +1
Gold ArcherGold CasterGold RulerGold Alter Ego Laughing Kon +1
Gold SaberGold AssassinGold AvengerGold Pretender Cheerful Kon +1

Event Bonus CEs

Name How to Obtain Event Bonus

Underworld's Goddess 5★
Event Gacha Demonic Raw Wood +1 (MLB: +2)

Eye of the Tiger 4★
Event Gacha Omnipotent Rock +1 (MLB: +2)

World Excursion 3★
Event Gacha
Friend Point Gacha
Quest Reward (x1)
Divine Ivy +1 (MLB: +2)

Star's Holiday 5★
Event Shop (x4)
Demonic Raw Wood x400 (2)
Omnipotent Rock x200 (1)
Divine Ivy x200 (1)

Quest Drop (Rare)
Cheerful KonLaughing KonHealthy Kon +1 (MLB +2)

Should I Use Apples?

  • No, if just clearing the event and going for NP5 / Max Ascension Welfare Taisui Xinjun. If clearing the Event Shop, also probably not, provided natural AP is all used.
  • Natural Regen AP will be approximately 5980 AP throughout the event.
  • Clearing the full Main Quest line and clearing each quest at least once w/ an NP5 Welfare requires 2765 AP.
  • For clearing the Event Shop (no monuments; EXP + 3* Fous will clear regardless in most cases), this will take approximately 4365 AP.
  • For a full Event Shop clear including monuments, this total reaches 5685 AP to clear everything.
  • The amount of AP required can be reduced with more copies of Event CEs. Additional copies of 4* or 5* CEs must be obtained in the gacha, while 3* CEs can be obtained in the Friend Point Gacha (at a low rate).
  • Assumptions for the above AP costs (uses "first timer worst case scenario with no FP Gacha luck", AP reduced if more bonus available):
    • Up to +1 Demonic Raw Wood: Non-MLB Friend Support Underworld's Goddess.
    • Up to +1 Omnipotent Rock: Non-MLB Friend Support Eye of the Tiger.
    • Up to +2 Divine Ivy: Non-MLB Friend Support + Quest Reward copy of World Excursion.
    • Up to +6 each of Cheerful Kon Laughing Kon Healthy Kon: Non-MLB Friend Support + 4x Shop Copies of Star's Holiday + At least 1 Servant with bonus for each type.
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About the Author(s)

Twitter: @NorseFTX

Content Director at GamePress. Passionate about fighting games, virtual/augmented reality technology, neuroengineering, and video games in general. Classical Piano Performance, Sprite Art, and Under Night In-Birth enthusiast.