Table of Contents
Stats
Tags
Overview
Vegeta receives an EZA deserving of his strongest version from the original airing of Dragon Ball Z. He now gets a multiple separately stacking Buffs that skyrocket his potential as soon as Turn 2, becoming one of the strongest Tanks in the Game while also being very capable of dealing high Damage. A truly incredible EZA.
Strengths
Vegeta has a decent ATK stat with a serviceable Buff, but his kit is clearly geared for DEF and stacking, with a passive Buff that starts at 90% and stacks up to 204% after 4 received attacks, and he also stacks ATK and DEF on each Super ATK, which is also calculated separately for up to around +477% DEF and +261% ATK at max stacks.
On top of a versatile Linkset, Vegeta also functions well in five different Categories, making him a competent and easy to include Tank in a lot of different Teams. He also has a niche Leader Skill that allows him to give decent stats as a sub Leader for three different Types.
Weaknesses
Vegeta can take a lot of Damage on turn one when he only has his basic Buff up, however due to different sources of DEF he stacks very fast, ATK wise, he’s a lot slower, though. You’ll need to bring in heavy hitters with the Team to compensate for that in shorter events.
His ATK bonus is pretty high, but he’ll need to Super ATK every single Turn for the Buff to stay up, which can be tricky sometimes.
Synergy
Vegeta is a phenomenal Tank with his EZA, and is a staple in many Teams due to his versatile Links and reliable conditional Buffs.He Links particularly well with other Saiyan Cards, particularly the golden haired, Super Saiyan versions. He works greatly in all Game modes, with the only downside of taking some heavy hits in the first Turn of a Battle.
Awakenings
Moves and Skills
Leader Skill
Super ATK
Final Impact |
Causes supreme damage to enemy |
Ki Cost |
12 |
Max Lv Bonus |
Increase Rate |
150 |
Level Req. |
20 |
Final Impact (Extreme) |
Causes supreme damage to enemy and raises ATK & DEF by 30% for 6 turns |
Ki Cost |
12 |
Max Lv Bonus |
Increase Rate |
120 |
Level Req. |
20 |
Passive Skill
Link Skills
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Hidden Potential
Type ATK Boost |
Slightly raises ATK when AGL attacks STR, STR attacks PHY, PHY attacks INT, INT attacks TEQ, or TEQ attacks AGL. It works for both Super and Extreme Types. The effect increases along with the skill level. |
Type DEF Boost |
Slightly lowers damage received when AGL is attacked by STR, STR is attacked by PHY, PHY is attacked by INT, INT is attacked by TEQ, and TEQ is attacked by AGL. It works for both Super and Extreme Types. The effect increases along with the skill level. |
Super Attack Boost |
Slightly raises the Super Attack power. Any additional effects of the Super Attack will not change. The higher the skill level, the more the additional power. |
Recovery Boost |
Slightly raises the amount of HP recovered when obtaining a Ki Sphere that matches that character's Type. The effect increases along with the skill level. |
Combo Attack |
Grants a rare chance of performing an extra attack, and may trigger a Super Attack during a combo. The higher the skill level, the higher the chance of launching an extra attack. |
Total Stat Buffs
Total Cost
About the Author(s)
Writer for Gamepress Dokkan Battle website, Dragon Ball enthusiast and always playing way too many gacha games.