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Kid Gilgamesh

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Table of Contents

Tier
C

Archer
3
3
3
3
10
Attribute
Heaven
Alignment
Chaotic Good
Max HP 8,731
HP Rank
Max ATK 7,696
ATK Rank
Base Atk1,429Base HP1,571
Max Atk 7,696 Max HP 8,731
Lvl 100 Atk 10,415 Lvl 100 HP 11,838
Lvl 120 Atk 12,233 Lvl 120 HP 13,914
NP per Hit (%) 0.62%
NP when Attacked (%) 3%
Star Absorption 153
Star Generation per Hit 7.9%

Table of Contents

Servant Skills

Charisma A+

Increase ATK for all allies (3 turns).

Show Info
Lvl12345678910
Attack + 10.5%11.6%12.6%13.7%14.7%15.8%16.8%17.9%18.9%21%
CD 7 7 7 7 7 6 6 6 6 5

Available from the start

Fair Youth C

Chance to inflict Charm on a single [Humanoid] enemy (1 turn).

Show Info
Lvl12345678910
Charm Chance +45%48%51%54%57%60%63%66%69%75%
CD 9 9 9 9 9 8 8 8 8 7

Unlocks after 1st Ascension

Sprouting of a Wise King B

Chance to inflict Charm on a single [Humanoid] enemy (1 turn).
Gain Critical Stars each turn (3 turns).

Show Info
Lvl12345678910
Charm Chance + 60% 64% 68% 72% 76% 80% 84% 88% 92% 100%
Stars per turn + 5 6 6 7 7 8 8 9 9 10
CD 9 9 9 9 9 8 8 8 8 7

Upgrades after Rank Up Quest 1. (Available 2/13/2023)

Golden Rule A

Increase own NP Gain (3 turns).

Show Info
Lvl12345678910
NP Rate + 20%23%26%29%32%35%38%41%44%50%
CD 8 8 8 8 8 7 7 7 7 6

Unlocks after 3rd Ascension

Append Skills

Anti-Rider (ATK Up)

Deal extra Special ATK damage to [Rider] class enemies.

Show Info
Lvl12345678910
Special ATK +20%21%22%23%24%25%26%27%28%30%

Class Skills

Magic Resistance E

Increase your Debuff Resist by 10%.

Independent Action A

Increase your Critical Strength by 10%.

Divinity B

Apply Damage Plus for yourself (Total Card Damage +175).

Noble Phantasm

Gate of Babylon B+

Deal heavy damage to all enemies.

<Overcharge>

Decrease NP Strength for all enemies (1 turn).
Decrease Critical Strength for all enemies (1 turn).
Decrease Debuff Resist for all enemies (1 turn).

Show Info

Gate of Babylon

King's Treasure

Rank Classification Hit-Count
B+ Anti-Personnel 10
Effect

Deal heavy damage to all enemies.

Level 1 2 3 4 5
300% 400% 450% 475% 500%
Overcharge Effect

Decrease NP Strength for all enemies (1 turn).
Decrease Critical Strength for all enemies (1 turn).
Decrease Debuff Resist for all enemies (1 turn).

Charge 100% 200% 300% 400% 500%
50% 60% 70% 80% 90%
50% 60% 70% 80% 90%
20% 25% 30% 35% 40%
Gate of Babylon (Upgrade 1) B++

Upgrade via Interlude Quest 1

Deal heavy damage to all enemies.

<Overcharge>

Decrease NP Strength for all enemies (1 turn).
Decrease Critical Strength for all enemies (1 turn).
Decrease Debuff Resist for all enemies (1 turn).

Show Info

Gate of Babylon (Upgrade 1)

King's Treasure

Rank Classification Hit-Count
B++ Anti-Personnel 10
Effect Deal heavy damage to all enemies.
Level 1 2 3 4 5
400% 500% 550% 575% 600%
Overcharge Effect

Decrease NP Strength for all enemies (1 turn).
Decrease Critical Strength for all enemies (1 turn).
Decrease Debuff Resist for all enemies (1 turn).

Charge 100% 200% 300% 400% 500%
50% 60% 70% 80% 90%
50% 60% 70% 80% 90%
20% 25% 30% 35% 40%

Assorted Info

ID 95
Cost 7
Gender Male
Growth Reverse S
Inst. Death Chance 36.00%
Damage Distribution Quick 16,33,51
Damage Distribution Arts 16,33,51
Damage Distribution Buster 16,33,51
Damage Distribution Extra 16,33,51
Damage Distribution NP 4,8,13,4,8,13,4,8,13,25

Attack / HP Growth

Stat Ratings

Interlude Quests

Quest Requirements Reward
Interlude 1
Chapter Completion: London

Ascension: 3

Bond: 5

Rank Up 1
Chapter Completion: Fuyuki

Ascension: 4

Bond: 0

Skill 2

✔ = Available ✖ = Unavailable

Ascension Materials

StageCostMaterials
2
30,000
3
100,000
4
300,000
Max
900,000

Skill Enhancement Materials

LevelCostMaterials
1 → 2 50,000
2 → 3 100,000
3 → 4 300,000
4 → 5 400,000
5 → 6 1,000,000
6 → 7 1,250,000
7 → 8 2,500,000
8 → 9 3,000,000
9 → 10 5,000,000

Append Skill Materials

LevelCostMaterials
1 → 2 50000
2 → 3 100000
3 → 4 300000
4 → 5 400000
5 → 6 1000000
6 → 7 1250000
7 → 8 2500000
8 → 9 3000000
9 → 10 5000000

Total Materials Required

Ascension
Skill
Append Skill
Asc + Skill
Total

Costume Dress Materials

Costume Cost Materials
April Fool's 0

Bond CE

Bond Level 1 2 3 4 5 6 7 8 9 10
Bond Pts Req. 5,000 15,000 10,000 2,000 18,000 130,000 360,000 280,000 260,000 335,000
Manifestation of The Golden Rule

When equipped on Kid Gilgamesh,
Increases party's NP Gain by 15% while he is on the field.

Table of Contents

Overview

“We made quite a mess. I'll leave the clean up to you.”

Kid Gilgamesh, Ko-Gil, the well-behaved and mild-mannered child version of the prideful Gilgamesh, is an approximation to his adult self gameplay-wise, albeit at a lower rarity. With his similarly high attack relative to his peers, his base high star weight, powerful Charisma buff, high-ranking Divinity, NP Interlude, and good Independent Action rank, he boasts many of big Gilgamesh’s facets in damage, and even NP gain via his Golden Rule.

‘Lil Gil’s other main strength comes from his NP. Gate of Babylon’s Overcharge plasters all foes with immense NP damage down and critical rate down debuffs for a single turn, severely limiting their potential damage output for that turn. As his NP also lowers their debuff resistance (though only for that turn), he can even combo with other Servants who have powerful debuffs with a low chance to hit. Finally, he can Charm Humanoid enemies with a relatively high success rate to help disrupt and delay them.

However, in exchange for his utility and support, Ko-Gil misses out on the powerful anti-Servant NP, star generation and critical-related skills of his older counterpart, thus lacking the high damage ceiling his adult version has. He also lacks any reliable on-demand defensive skills for drawn out fights, Challenge Quests and the like, instead having only his NP’s debuffs as a way to reduce enemy damage output. Additionally, his Charm has a high cooldown, making it unlikely to be used more than once in a battle.

Overall, while lacking raw damage, Kid Gil is an AoE Buster Servant that still manages to carve out a semi-supporting niche with his high Charisma buff and the potent debuffs on his NP.

Strengths

Good Teamwide Support

Kid Gil not only manages to increase his team’s damage capacity with ease through his above average Charisma buff, but he also has an upgraded NP which can support his team defensively and offensively. Gate of Babylon simultaneously inflicts powerful debuffs which lower the critical and NP damage of all enemies, and combines well with Servants who inflict status effects of their own due to its debuff resistance reduction. Furthermore, Gate of Babylon's hit counts are very impressive and capable of generating a good sum of Critical Stars if it activates Overkill or if Masters provide Kid Gil with Star Generation buffs (much like EMIYA).

Above Average NP Gain

Between Golden Rule increasing his NP generation rate, his two Arts cards, and his above-average Archer star weight enabling crits, Ko-Gil can charge his NP quite easily.

Enemy Disruption through Charm

With a Charm skill able to hit Humanoids, Lil’ Gil can potentially disrupt enemy NP turns, stalling them for one turn. As a good number of enemies (particularly bosses, and almost every Servant) have the Humanoid trait, Fair Youth will see a good amount of use.

Weaknesses

Lower Damage Ceiling

Sporting a kit which doesn’t capitalize on the critical niche the Archer class leans towards does hinder Kid Gil’s maximum potential damage. With only his Charisma to rely on for damage boosts, his NP also doesn’t hit very hard in comparison to some of his AoE peers despite having an Interlude.

Low Defensive Capability

In addition to his Charm being on a long cooldown, Ko-Gil has a lower HP pool as well as no on-demand defensive abilities. Thus, he needs the help of other Servants to protect himself in long, protracted fights, so he can ideally fire his NP off multiple times. Often, even the massive NP damage reduction of his NP isn’t sufficient for survival against enemy NPs without additional sources of NP damage down from Servants such as Nightingale.

Level Up Skill Recommendation

Skill Priority
Charisma A+

Increase ATK for all allies (3 turns).

Show Info
Lvl12345678910
Attack + 10.5%11.6%12.6%13.7%14.7%15.8%16.8%17.9%18.9%21%
CD 7 7 7 7 7 6 6 6 6 5
Fair Youth C

Chance to inflict Charm on a single [Humanoid] enemy (1 turn).

Show Info
Lvl12345678910
Charm Chance +45%48%51%54%57%60%63%66%69%75%
CD 9 9 9 9 9 8 8 8 8 7
Golden Rule A

Increase own NP Gain (3 turns).

Show Info
Lvl12345678910
NP Rate + 20%23%26%29%32%35%38%41%44%50%
CD 8 8 8 8 8 7 7 7 7 6

Our young Gilgamesh mainly fits into a more supportive role with him wanting to buff his teammates and increase their damage output. Thus, his skills should ideally be leveled based on the impact they give in this manner. Leaving his skills at 6 is generally good enough, but those who like his kit can squeeze out more performance by maxing out Charisma in particular.

  • Due to Charisma giving the highest immediate impact in terms of team support via its increased damage output, this skill should be maxed first. In addition to buffing his team’s attacks, it also provides a noticeable boost to his otherwise low NP damage.

  • Sadly, while the Charm against Humanoid enemies does have its utility, the long cooldown on Fair Youth even at max makes it difficult to use this skill multiple times during a battle. Additionally, even when maxed out, the Charm success rate remains an inconsistent 75%. This skill can be left for last.

  • Kid Gil wants to be able to fire off his NP with its multiple beneficial effects as soon as he can, as often as he can. However, making full use of the debuffs may require a Master to hold on to his NP for a while to get the right timing. Still, as Golden Rule does not give the most immediate impact in terms of team support or damage, the ability to gain NP faster will help him immensely nonetheless. Level this second.

Craft Essence Recommendation

Kid Gil is best used for either providing a hybrid of support and AoE damage to the team, or just as an AoE Archer for new Masters. For Masters looking to increase his overall damage, focus on either increasing his NP damage via Buster Performance / NP Damage as they stack well with his Charisma. Alternatively, consider augmenting his critical niche via Critical Damage. For farming purposes, due to his AoE NP, Masters should definitely go for Starting NP Gauge CEs instead.

  • Holy Night Supper / First Sunrise / Partake with the King: A strong option for clearing waves. Lil’ Gil can charge the rest of his his NP gauge pretty quickly with Golden Rule. In return, he gets a bigger damage boost than one would get from Kaleidoscope or Imaginary Element.

  • Victor of the Moon / Joint Recital: The main Critical damage options. While this option requires plenty of star generation support for Ko-Gil, the returns in damage output can be worth the investment in the long run. They also have Buster boosts as well to increase his NP damage if need be.

  • Limited/Zero Over / Verdant Sound of Destruction: Grants a much-appreciated Buster boost to Ko-Gil, allowing him to inflict further damage with his NPBB chains while not losing out too much on potential starting NP gauge CE’s.

  • Kaleidoscope / Imaginary Element: For situations where Ko-Gil needs to immediately use his NP to make use of his NP’s lowering of debuff resistance. Also if need be, for farming waves.

Table of Contents

Other Info

Release Date 2/22/2018
AKA/Alias/Nicknames Ko-Gil, Shota Gil, Child Gil
Country/Place of Origin Babylonia
Illustrator Tenkuu Sphere
Seiyuu (CV) Aya Endo
Series Fate/hollow ataraxia

Parameters

STR
C
END
C
AGL
C
MP
C
LUK
A
NP
EX

Availability

Non-Limited - Available in the general summoning pool.
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