Table of Contents
Stats
Tags
Overview
The Return of Cooler version of SSJ Goku comes back to the Meta with a powerful EZA that allows him to return to his main role as a stunner while also letting him be a generic good Card for many Super class lineups.
Strengths
SSJ Goku is a great generalist for Super PHY and Category teams, he has good Buffs for ATK, DEF and Ki, very good Critical chance and one of the best stuns in the Game. Additionally, he can also be run as an alternate Leader for PHY types, making him valuable for Ultimate Clash.
Weaknesses
Having a simple passive works against Goku’s future in Dokkan, as this makes him easily replaceable for stronger Cards, this is made worse by the fact that there are multiple Cards under the same Super Saiyan Goku name tag.
With 135% 12 Ki multiplier and a supreme modifier, SSJ Goku’s Damage is noticeably lower than other Cards with similar stats and Buffs.
Synergy
Goku has decent and versatile links that allow him to work in any of the Categories he is featured.
Due to his main stunner role, he is best used against stunnable Enemies like the ones in Super Battle Road.
Awakenings
Moves and Skills
Leader Skill
Super ATK
Ki Burst Sphere |
Causes supreme damage with a high chance to stun the enemy |
Ki Cost |
12 |
Max Lv Bonus |
Increase Rate |
150 |
Level Req. |
20 |
Ki Burst Sphere (Extreme) |
Causes supreme damage with a great chance of stunning the enemy |
Ki Cost |
12 |
Max Lv Bonus |
Increase Rate |
150 |
Level Req. |
20 |
Passive Skill
Link Skills
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Hidden Potential
Type ATK Boost |
Slightly raises ATK when AGL attacks STR, STR attacks PHY, PHY attacks INT, INT attacks TEQ, or TEQ attacks AGL. It works for both Super and Extreme Types. The effect increases along with the skill level. |
Type DEF Boost |
Slightly lowers damage received when AGL is attacked by STR, STR is attacked by PHY, PHY is attacked by INT, INT is attacked by TEQ, and TEQ is attacked by AGL. It works for both Super and Extreme Types. The effect increases along with the skill level. |
Super Attack Boost |
Slightly raises the Super Attack power. Any additional effects of the Super Attack will not change. The higher the skill level, the more the additional power. |
Recovery Boost |
Slightly raises the amount of HP recovered when obtaining a Ki Sphere that matches that character's Type. The effect increases along with the skill level. |
Combo Attack |
Grants a rare chance of performing an extra attack, and may trigger a Super Attack during a combo. The higher the skill level, the higher the chance of launching an extra attack. |
Total Stat Buffs
Total Cost
About the Author(s)
Writer for Gamepress Dokkan Battle website, Dragon Ball enthusiast and always playing way too many gacha games.