GamePress

Osakabehime

Submit Feedback or Error
Community Posts with Keyword Osakabehime All

Table of Contents

Tier
4

Assassin
April Fool's
4
2
3
5
-
Attribute
Earth
Alignment
Chaotic Balanced
Max HP 13,822
HP Rank
Max ATK 10,824
ATK Rank
Base Atk1,672Base HP2,027
Max Atk 10,824 Max HP 13,822
Grail Atk 11,849 Grail HP 15,013
NP per Hit (%) 0.83%
NP when Attacked (%) 4%
Star Absorption 102
Star Generation per Hit 24.6%

Table of Contents

Servant Skills

Morph A+

Increase own DEF (3 turns).
Greatly increase own DEF by 30% (1 turn).
Increase own Debuff Resist (3 turns).

Show Info
Lvl12345678910
Defense + 10%12%14%16%18%20%22%24%26%30%
Debuff + 20%22%24%26%28%30%32%34%36%40%
CD 7 7 7 7 7 6 6 6 6 5

Available from the start

Four Gods Divination (Hakuro) A

Increases own defense (3 turns).
Further increases own defense by 30% (1 turn).
Increases own debuff resistance (3 turns).
Increases all allies' critical damage (3 turns).

Show Info
Lvl12345678910
Defense + 10%12%14%16%18%20%22%24%26%30%
Debuff + 20%22%24%26%28%30%32%34%36%40%
Crit Damage + 30% 32% 34% 36% 38% 40% 42% 44% 46% 50%
CD 7 7 7 7 7 6 6 6 6 5

Replaces Morph A+ after Interlude 1. (Not available, ETA 6/2021)

Chiyogami Technique EX

Increase NP Gauge for one ally.
Increase Critical Star Drop Rate for one ally (3 turns).

Show Info
Lvl12345678910
NP + 10%11%12%13%14%15%16%17%18%20%
Star Rate + 30%32%34%36%38%40%42%44%46%50%
CD 7 7 7 7 7 6 6 6 6 5

Unlocks after 1st Ascension

Castle Apparition A++

Decrease DEF for one enemy (1 turn).
Remove buffs from one enemy.

Show Info
Lvl12345678910
Defense - 20%22%24%26%28%30%32%34%36%40%
CD 7 7 7 7 7 6 6 6 6 5

Unlocks after 3rd Ascension

Class Skills

Territory Creation A+

Increase your Arts Card effectiveness by 11%.

Presence Concealment (Shadow) B

Increase your Critical Star Drop Rate by 8%.
Decrease your Debuff Resist by 10%. [Demerit]

Divinity C

Apply Damage Plus for yourself (Total Card Damage +150).

Noble Phantasm

The Great Hachitendou of Hakuro Castle A+

Increase Max HP for all allies (3 turns).
Increase DEF for all allies by 20% (3 turns).

<Overcharge>

Increase Quick Card effectiveness for all allies (3 turns).

Show Info/Video

The Great Hachitendou of Hakuro Castle

Hakuro Jyou no Hyakki Hachitendou-sama

Rank Classification Hit-Count
A+ Anti-Fortress (Self)
Effect

Increase Max HP for all allies (3 turns).
Increase DEF for all allies by 20% (3 turns).

Level 1 2 3 4 5
1000 1500 1750 1875 2000
20% 20% 20% 20% 20%
Overcharge Effect

Increase Quick Card effectiveness for all allies (3 turns).

Charge 100% 200% 300% 400% 500%
30% 35% 40% 45% 50%
The Great Hachitendou of Hakuro Castle (Upgrade 1) EX

Upgrade via Rank Up Quest 1 (not available, ETA 10/2020)

Increase Max HP for all allies (3 turns).
Increase DEF for all allies by 20% (3 turns).

<Overcharge> Increase Quick Card effectiveness for all allies (3 turns).
Increase Buster Card effectiveness for all allies (3 turns).

Show Info

The Great Hachitendou of Hakuro Castle (Upgrade 1)

Hakuro Jyou no Hyakki Hachitendou-sama

Rank Classification Hit-Count
EX Anti-Fortress (Self)
Effect Increase Max HP for all allies (3 turns).
Increase DEF for all allies by 20% (3 turns).
Level 1 2 3 4 5
2000 3000 3500 3750 4000
20% 20% 20% 20% 20%
Overcharge Effect Increase Quick Card effectiveness for all allies (3 turns).
Increase Buster Card effectiveness for all allies (3 turns).
Charge 100% 200% 300% 400% 500%
30% 35% 40% 45% 50%
30% 35% 40% 45% 50%

Assorted Info

ID 189
Cost 16
Gender Female
Growth Linear
Inst. Death Chance 31.60%
Damage Distribution Quick 10,20,30,40
Damage Distribution Arts 33,67
Damage Distribution Buster 16,33,51
Damage Distribution Extra 6,13,20,26,35
Damage Distribution NP

Attack / HP Growth

Stat Ratings

Interlude Quests

Quest Requirements Reward
Rank Up 1 (ETA 2020/10)
Chapter Completion:

Ascension: 4

Bond: 0

Interlude 1 (ETA 06/2021)
Chapter Completion: Fuyuki

Ascension: 2

Bond: 5

✔ = Available ✖ = Unavailable

Ascension Materials

StageCostMaterials
2
100,000
3
300,000
4
1,000,000
Max
3,000,000

Skill Enhancement Materials

LevelCostMaterials
1 → 2 200,000
2 → 3 400,000
3 → 4 1,200,000
4 → 5 1,600,000
5 → 6 4,000,000
6 → 7 5,000,000
7 → 8 10,000,000
8 → 9 12,000,000
9 → 10 20,000,000

Total Materials Required

Ascension
Skill
Total

Costume Dress Materials

Costume Cost Materials
April Fool's 0

Bond CE

Bond Level 1 2 3 4 5 6 7 8 9 10
Bond Pts Req. 4,000 12,000 3,000 13,000 3,000 165,000 380,000 360,000 380,000 360,000

Table of Contents

Overview

“Hime-chan power upp ! Fufufu, It is not an exaggeration to say that I am the perfect princess.”

The de facto ruler of Himeji Castle and a famed youkai, this shut-in princess is a shadowy hybrid between a (Quick-based) Support and a survivalist with impressive durability.

Osakabehime’s defining feature is her Noble Phantasm The Great Hachitendou of Hakurou Castle, which grants party-wide Quick Performance, Max HP and Defense buffs for 3 turns. In addition, thanks to her good NP Generation rate and her Quick buff, an actively used Osakabehime can reliably keep her NP up, if not stack it. Skill-wise, Osakabehime brings mainly short-lived but generally useful support buffs. Chiyogami Manipulation brings an ever useful targetable minor NP Charge, while Castle Ghost packs a heavy one-turn Defense debuff with additional on-demand Debuff removal utility. Defensively, Osakabehime rounds out her kit with Morph’s massive Defense buffs, which if stacked with her own NP or other defensive can even allow her to survive enemy NPs.

While mainly relegated as a support to Quick-centric team on release, Osakebehime’s Interlude and Rank Up quest greatly expand the scope of her offensive arsenal. Her first upgrade adds an equivalent Buster Performance buff to her NP, bringing Buster-based Servants into her support range. Additionally, Morph is later upgraded through an Interlude to Four God Divination (Hakuro), which grants a powerful team-wide Critical Damage buff for 3 turns, finally granting Osakabehime the on-demand support she lacked before.

Yet even those upgrades will not solve her major issues as Osakabehime often finds it hard to displace more prominent and specialized Supports. While her NP gain is good overall, Osakabehime needs Arts-first bonuses and Arts chains in order to reliably fill her NP gauge. Charging Osakabehime’s NP gauge therefore necessitates prioritizing her Command Cards, which comes at a cost to the Servants she is supposed to be supporting. Given that much of Osakabehime’s support value is locked behind her NP, this is a critical weakness.

As a consequence of this, Osakabehime is much harder to fit into standard teams than are the likes of Zhuge Liang, Merlin, and Skadi. In her ideal cases, she brings considerable support value alongside some useful utility, but overall she finds herself largely overshadowed by her competition. For Masters who lack the top-level support alternatives, however, Osakabehime has the potential to prove quite valuable especially against Rider enemies.

Gameplay Tip

Thanks to her Defense buff stacking, her indirect HP Recovery through Max HP, her short cooldowns and her ability to select her best card chains at her leisure, Osakabehime is also a formidable solo (or last stand) Servant for difficult quests.

While by herself, her ability to repeatedly use her Noble Phantasm to stack its buffs can cause her to outlast some of the strongest enemy Riders. However, she is particularly vulnerable to enemies with buff removal like Amakusa Shirou Tokisada or those that can bypass Defense buffs such as Okita Souji or Sakata Kintoki.

Strengths

Sustained Quick(/Buster/Critical) Support 

Osakabehime is mainly used as secondary support for Quick (and Buster / Critical-centric after her upgrades) teams due to a strong targetable Defense debuff on Castle Ghost, her eventual critical buffs, as well as the generally high uptime on her card performance buffs from her NP. As most of her buffs are tied to her Noble Phantasm, their downtime can be actively managed through Osakabehime’s NP Generation rate and any NP Charging Support. 

Spammable Defensive Support

On the defensive side, Osakabehime’s Noble Phantasm can raise the entire team’s tankiness by a few notches, helping the team survive against enemy damage in-between enemy NPs. When she gets the opportunity to use it repeatedly or with additional defensive help, Osakabehime can reduce boss damage to minimal levels. 

On-Demand Swap-In Support

With Castle Ghost’s excellent (albeit resistable) 40% Defense debuff, its on-demand Buff Removal, and Chiyogami Manipulation’s 20% NP Battery, Osakabehime is valuable as a swap-in option for Masters without powerful Supports like Merlin or Zhuge Liang during raid Events, or even Challenge Quests. 

High Durability

Between Osakabehime’s Shapeshift / Four God Divination (Hakuro) and her Noble Phantasm, Osakabehime is incredibly sturdy. The Max HP buff on her Noble Phantasm also functions as preemptive Heal that will always have value when used. Whether for solo purposes or in a team that has further defensive effects such as Damage Cut, Osakabehime is a tough cookie to take down.

Weaknesses

Full Potential Locked Behind Active Use

Despite being mainly a Support, Osakabehime is not a “click skills and done” type of Servant. She works best when she can repeatedly use her Noble Phantasm to pump out buff after buff. Yet, due to her lack of passive NP Charging potential, Osakabehime needs to use her Command cards quite often to raise her NP Gauge. As a result, Masters often slow down their overall damage output by prioritizing her NP Charging.

Limited Teambuilding Options

As picky as her princess side, Osakabehime is difficult to slot into any team, especially before her Buster upgrade. Her Quick-centric kit means she is meant to be used alongside other Quick-based Servant, yet she is reliant on her own Art cards as well as additional NP Charging from other Supports to function to the best of her capacity.

Often she functions best alongside a highly potent dedicated passive teamwide Support like Merlin or Zhuge Liang who can help charge her NP without relying as much on her own cards. This aspect becomes much stronger with her Buster buff opening up more Servant options.

Lacks Hard Survival

Even with her multitude of Defense buffs, Osakabehime does not have a true means to completely bypass heavy hits, and she is particularly vulnerable when her buffs are not up, or when she is up against enemies with buff removal or/and Defense ignoring effects. Luckily, she can at least remove enemy attack buffs.

Level Up Skill Recommendation

Skill Priority
Morph A+

Increase own DEF (3 turns).
Greatly increase own DEF by 30% (1 turn).
Increase own Debuff Resist (3 turns).

Show Info
Lvl12345678910
Defense + 10%12%14%16%18%20%22%24%26%30%
Debuff + 20%22%24%26%28%30%32%34%36%40%
CD 7 7 7 7 7 6 6 6 6 5
Chiyogami Technique EX

Increase NP Gauge for one ally.
Increase Critical Star Drop Rate for one ally (3 turns).

Show Info
Lvl12345678910
NP + 10%11%12%13%14%15%16%17%18%20%
Star Rate + 30%32%34%36%38%40%42%44%46%50%
CD 7 7 7 7 7 6 6 6 6 5
Castle Apparition A++

Decrease DEF for one enemy (1 turn).
Remove buffs from one enemy.

Show Info
Lvl12345678910
Defense - 20%22%24%26%28%30%32%34%36%40%
CD 7 7 7 7 7 6 6 6 6 5

All of Osakabehime’s skills are universally useful and have very reasonable 5 turns cooldown at max level. It is highly recommended that Masters raise their skill levels to at least level 6 for the improved cooldown. As a support Servant, Osakabehime’s performance greatly centers around her skills, and for her long-term use it is essential all her skills are eventually maxed. 

  • Shapeshift, later known as Four God Divination (Hakuro), is not only her main defensive skill but also becomes her main teamwide Critical steroid after her Interlude. 50% Critical Damage at max level for 3 turns on a 5 turns cooldown is nothing to scoff at and warrants it being leveled second after Chiyogami Manipulation if she is used as a Critical Support. Level this last until her Interlude, and after her Interlude level it second.

  • Chiyogami Manipulation is mainly used for its NP Charge in combination with other NP Charging or a Starting NP Gauge CE. Its value for farming alone and the CE combinations it allows makes it a top priority. However, its Critical Star Generation effect should not be underestimated either and can turn a high hit count Servant into a potent star generator. Level this first.

  • Castle Ghost is Osakabe’s main utility skill, functioning as a steroid for one turn, as well as a buff removal against any enemy with pesky buffs. The Defense debuff scales with levels, thus putting a few levels into this is recommended. This skill has a wider application compared to Shapeshift, as it is also highly useful while farming (raids). Beware though, as it can be resisted. Level this second.

Craft Essence Recommendation

As a Support, Osakabehime works best with Passive Critical Star Generation and Passive NP Generation to reduce the burden of having to use her cards frequently. While Starting NP Gauge can help kickstart her NP chains, her need to use her cards frequently along with her good base NP Gain performance makes NP Gain a viable option as well. Masters looking to use Osakabehime in conjunction with Chaldea Combat Uniform Mystic Code may find Craft Essences that grant Buffs upon Entry excellent to improve her support capacity. For soloing, Defense Up is a great stat to look for, as it stacks with her own Defense buffs to raise her damage mitigation to an impressive level.

  • Prisma Cosmos / A Fragment of 2030 / Premonition of Beginnings: These Craft Essences are the main sources of Passive NP Generation or Critical Stars and always make for one of her best options.

  • Little Halloween Devil / Magical Girl of Sapphire / His Rightful Place / A Fox’s Night Dream: These Hybrid Craft Essences are good general options by virtue of their combination of NP Generation Rate Up, Starting NP Gauge and/or Passive Star Generation. 

  • Kaleidoscope / The Imaginary Element: Starting NP Gauge allows Osakabehime to quickly access her Noble Phantasm for whenever a build up period is inadvisable.

  • Holy Shroud of Magdalene / Iron-Willed Training: Both of these Craft Essences give fantastic Defense Up value, with Shroud of Magdalene being better against male bosses, and Steel Training being better otherwise. 

  • Golden Captures the Carp / Ox-Demon King: Craft Essences with excellent effect upon being swapped in or during raid quests, making them a perfect choice for Osakabehime when used as a backline support with Chaldea Combat Uniform Mystic Code. 

  • GUDAGUDA Poster Girl / Grand New Year / Halloween Arrangement / Outrage: These Craft Essences grant Taunt, which can be used with Shapeshift to buy time and charge Osakebehime’s NP with Defensive NP Gain.

Table of Contents

Other Info

Release Date
AKA/Alias/Nicknames Okki
Country/Place of Origin Japan
Illustrator Moriyama Daisuke
Seiyuu (CV) Fukuen Misato
Series Fate/Grand Order

Parameters

STR
E
END
E
AGL
E
MP
A+
LUK
A+
NP
A++

Availability

Non-Limited - Available in the general summoning pool.

Future Banners

Banner (Add 2 years for NA Date) JP Period

New Year's Celebration 2020 Guaranteed Summon (Class Specific)
New Year's Celebration 2020 Guaranteed Summon (Class Specific)


Banner Type:
Guaranteed Gacha

Valentine's 2020: Prosperous Chocolate Gardens
Valentine's 2020: Prosperous Chocolate Gardens


Banner Type:
Shared

Class-Specific Summoning Campaign 2
Class-Specific Summoning Campaign 2


Banner Type:
Class-Based

Fate/Grand Order Fes. 2020 -3rd Anniversary- Lucky Bag
Fate/Grand Order Fes. 2020 -3rd Anniversary- Lucky Bag


Banner Type:
Guaranteed Gacha

Halloween 2019: Halloween Strike! Revival
Halloween 2019: Halloween Strike! Revival


Banner Type:
Single

Valentine's 2021: Voice and Letter Collection! - Murasaki Shikibu and the 7 Enchanted Tomes Banner 1
Valentine's 2021: Voice and Letter Collection! - Murasaki Shikibu and the 7 Enchanted Tomes Banner 1


Banner Type:
Shared

Class-Specific Summoning Campaign 2021
Class-Specific Summoning Campaign 2021


Banner Type:
Class-Based

Interlude Campaign 9 Summoning Campaign
Interlude Campaign 9 Summoning Campaign


Banner Type:
Single

[JP] Class Pickup Summon (Daily) - Battle in New York JP
[JP] Class Pickup Summon (Daily) - Battle in New York


Banner Type:
Class-Based

Past Banners

Table of Contents