- Default
- Attack
- Special
- Injured
Dorothy - Devoted Archer |
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Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 17 | 10 | 12 | 5 | 3 |
Middle | 18 | 11 | 13 | 6 | 4 |
High | 19 | 12 | 14 | 7 | 5 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 36 | 43 | 40 | 22 | 25 |
Middle | 40 | 46 | 43 | 25 | 28 |
High | 43 | 49 | 47 | 29 | 31 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
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Iron Bow Effective against flying units. Learns by default at 1 ★ Unlocks at 1 ★
Only Inheritable by Bow users.
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50 | 2 | 4 |
Steel Bow Effective against flying units. Learns by default at 2 ★ Unlocks at 2 ★
Only Inheritable by Bow users.
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100 | 2 | 6 |
Defier's Bow Effective against flying foes. At start of combat, if foe's HP ≥ 75%, grants Def+5 to unit and inflicts Def-5 on foe during combat, and also, if foe has bonuses, grants bonus to unit's Def and inflicts penalty on foe's Def during combat = current bonus on foe's Def. Calculates each stat bonus and penalty independently. Learns by default at 4 ★ Unlocks at 3 ★
Only Inheritable by Bow users.
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200 | 2 | 8 |
Defier's Bow+ Effective against flying foes. At start of combat, if foe's HP ≥ 75%, grants Def+5 to unit and inflicts Def-5 on foe during combat, and also, if foe has bonuses, grants bonus to unit's Def and inflicts penalty on foe's Def during combat = current bonus on foe's Def. Calculates each stat bonus and penalty independently. Learns by default at 5 ★ Unlocks at 5 ★
Only Inheritable by Bow users.
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300 | 2 | 12 |
Support Skills
Support Skills | Rng. | SP |
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Ardent Sacrifice Heals adjacent ally 10 HP. Unit loses 10HP (but cannot reach 0 this way) Learns by default at 4 ★ |
1 | 150 |
Passive Skills
Passive Skills | SP | Slot |
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Spd/Res Ideal 1 At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+3 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Excludes Flying and Cavalry Units
Unlocks at 1 ★ |
60 | A |
Spd/Res Ideal 2 At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+4 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Excludes Flying and Cavalry Units
Unlocks at 2 ★ |
120 | A |
Spd/Res Ideal 3 At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+5 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Excludes Flying and Cavalry Units
Unlocks at 4 ★ |
240 | A |
Atk/Res Oath 1 At start of turn, if unit is adjacent to an ally, grants Atk/Res+3 to unit for 1 turn. Infantry & Flying Units Only
Unlocks at 3 ★ |
60 | C |
Atk/Res Oath 2 At start of turn, if unit is adjacent to an ally, grants Atk/Res+4 to unit for 1 turn. Infantry & Flying Units Only
Unlocks at 4 ★ |
120 | C |
Atk/Res Oath 3 At start of turn, if unit is adjacent to an ally, grants Atk/Res+5 to unit for 1 turn. Infantry & Flying Units Only
Unlocks at 5 ★ |
240 | C |
Other Info
Origin |
Fire Emblem: The Binding Blade
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