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Alm answered my call (nuke vs quad)

I saved up orbs for the sweep skills banner in hopes of finally getting Alm, got Faye on the free summon (she must have known what I was doing), and two Alms in just 90 orbs or so!
I'll be merging them, but I realized one's +atk and the other +spd, so I now have the choice between a two-shot nuke Alm or a quad Alm. Both will have mystic boost and I have atk/spd push and darting blow seal ready for the quad Alm, but not much planned yet apart from that.
Any tips, thoughts, recommended builds or whatever for which I should go with?

Asked by Demonic Platypus5 years 2 months ago
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Answers

It seems like quad Alm wouldn't be fighting every round of combat given he'll be taking a hit if he doesn't finish his foe in his first two strikes. Maybe for the C Slot the speed wave (or attack wave) that matches the turn he gets healed from Falchion (even?) would be good.

Also, a healing special could work since Mystic Boost would cover the recoil damage but not much more.

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Go with +atk. Spd is too niche. He should be one shoting most enemies in PP.

+spd shouldn't be taken to quad. But more as a defensive measure to avoid some enemy phase doubles in a pinch

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I have to agree with +Atk as even with a speed boon he only gets so much while he can nuke enough enemies with an attack boon. If you can debuff the enemies enough you'll actually two shot them often enough.

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